Player Matchup

Gilgamesh
Gilgamesh
CHElFTAIN
Gilgamesh
Level 115
God Stats
2W - 1L
1,803 SR
Queue Stats
6W - 7L
1,519 Elo+
Party 2
Anubis
Anubis
DesolateRealm
Anubis
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,725 Elo+
Party 2
Fenrir
Fenrir
jaded_gmr
Fenrir
Level 27
God Stats
1W - 2L
1,490 SR
Queue Stats
40W - 44L
1,441 Elo+
Party 2
Team Averages
Level 90
1,598 SR
1,561 Elo+

VS

Team Averages
Level 110
1,572 SR
1,548 Elo+
Osiris
Osiris
BRUTE SPARTA
Osiris
Level 157
God Stats
6W - 1L
1,838 SR
Queue Stats
644W - 371L
1,720 Elo+
Party 1
Zeus
Zeus
ChoppaBoy32
Zeus
Level 25
God Stats
65W - 53L
1,583 SR
Queue Stats
98W - 108L
1,414 Elo+
Party 1
Athena
Athena
SensoryParagon
Athena
Level 149
God Stats
6W - 11L
1,295 SR
Queue Stats
276W - 259L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CHElFTAIN
Gilgamesh
14
9 / 8 / 1
11,383
759
13,707
24,445
15,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
2 / 10 / 7
10,413
694
13,900
15,126
7,060
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
jaded_gmr
Fenrir
11
1 / 13 / 7
9,020
601
6,623
16,546
7,143
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
15
8 / 5 / 17
12,040
803
16,999
20,253
24,529
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
14 / 3 / 11
12,154
810
19,398
10,008
3,025
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
9 / 4 / 14
12,053
804
14,153
17,474
22,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
73
12
Kills
31
31
Deaths
12
15
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Osiris
8
5
17
3.3
L
Gilgamesh
CHElFTAIN
Gilgamesh
9
8
1
1.19
W
14
3
11
6.5
L
2
10
7
0.55
W
9
4
14
4
L
Fenrir
jaded_gmr
Fenrir
1
13
7
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,230
Damage
50,550
56,117
Taken
47,735
29,919
Mitigated
50,002
8,388
Healing
9,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
16,999
4,829
456
3,991
20,253
24,529
339
4,759
15,494
13,467
23,212
L
Gilgamesh
CHElFTAIN
Gilgamesh
13,707
5,009
476
2,954
24,445
15,716
0
17,318
7,127
0
27,085
W
19,398
2,601
0
3,565
10,008
3,025
1,033
5,132
4,876
42,448
0
L
13,900
911
0
3,433
15,126
7,060
0
10,127
4,999
37,559
0
W
14,153
4,048
0
1,165
17,474
22,448
499
4,843
12,631
25,466
0
L
Fenrir
jaded_gmr
Fenrir
6,623
2,491
0
1,525
16,546
7,143
0
11,465
5,081
27
13,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,816
Gold Earned
36,247
112
Minions Killed
133
6
Camps Cleared
4
652,673
Distance Traveled
748,150
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
12,040
803
40
3
3
267,668
2
L
Gilgamesh
11,383
759
32
2
4
247,189
2
W
Zeus
12,154
810
73
5
0
231,874
4
L
Anubis
10,413
694
55
4
2
198,881
4
W
Athena
12,053
804
20
1
1
248,608
3
L
Fenrir
9,020
601
25
2
0
206,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role