Player Matchup

Fenrir
Fenrir
Coraxide
Fenrir
Level 79
God Stats
3W - 5L
1,477 SR
Queue Stats
82W - 71L
1,523 Elo+
Party 1
Thoth
Thoth
NiklasMichal
Thoth
Level 85
God Stats
20W - 18L
1,597 SR
Queue Stats
80W - 101L
1,465 Elo+
Party 1
Cerberus
Cerberus
RhinoT13
Cerberus
Level 89
God Stats
0W - 2L
1,142 SR
Queue Stats
114W - 135L
1,454 Elo+
Party 1
Odin
Odin
Soldier 170
Odin
Level 55
God Stats
2W - 3L
1,509 SR
Queue Stats
66W - 90L
1,438 Elo+
Party 1
Danzaburou
Danzaburou
SubparHippo0977
Danzaburou
Level 80
God Stats
10W - 14L
1,564 SR
Queue Stats
147W - 179L
1,444 Elo+
Party 1
Team Averages
Level 78
1,458 SR
1,465 Elo+

VS

Team Averages
Level 135
1,528 SR
1,483 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
AkiraLexus
Janus
Level 149
God Stats
10W - 5L
1,650 SR
Queue Stats
122W - 124L
1,447 Elo+
Solo
Tsukuyomi
Tsukuyomi
Shiku Hikan
Tsukuyomi
Level 160
God Stats
16W - 19L
1,430 SR
Queue Stats
310W - 294L
1,453 Elo+
Solo
Artemis
Artemis
Tortius
Artemis
Level 135
God Stats
14W - 14L
1,558 SR
Queue Stats
607W - 636L
1,494 Elo+
Solo
Xing Tian
Xing Tian
powerhaven123
Xing Tian
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
199W - 168L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Coraxide
Fenrir
10
0 / 2 / 0
5,810
528
2,420
7,693
2,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 3 / 0
5,482
498
1,112
4,256
1,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
RhinoT13
Cerberus
8
0 / 5 / 1
4,886
444
3,739
12,819
3,890
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
0 / 2 / 0
5,561
506
4,084
6,832
4,101
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
SubparHippo0977
Danzaburou
9
2 / 5 / 0
5,647
513
4,290
8,522
2,127
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
12
2 / 0 / 0
7,174
652
3,147
5,955
4,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
11
1 / 1 / 3
6,816
620
4,173
4,695
1,745
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
Shiku Hikan
Tsukuyomi
12
4 / 0 / 3
7,151
650
5,499
7,172
2,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artemis
Tortius
Artemis
12
10 / 1 / 1
7,660
696
11,105
4,943
1,814
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Xing Tian
powerhaven123
Xing Tian
11
0 / 1 / 10
6,606
601
4,841
11,873
10,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
34
3
Kills
17
17
Deaths
3
1
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
2
0
0
2
W
Janus
1
1
3
2.5
L
Fenrir
Coraxide
Fenrir
0
2
0
0
L
1
3
0
0.33
L
Cerberus
RhinoT13
Cerberus
0
5
1
0.1
W
Tsukuyomi
Shiku Hikan
Tsukuyomi
4
0
3
5.5
L
0
2
0
0
L
Danzaburou
SubparHippo0977
Danzaburou
2
5
0
0.4
W
Artemis
Tortius
Artemis
10
1
1
10.5
W
Xing Tian
powerhaven123
Xing Tian
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,645
Damage
28,765
40,122
Taken
34,638
13,859
Mitigated
21,883
8,909
Healing
11,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
3,147
1,361
0
3,527
5,955
4,484
610
0
5,955
0
37,633
W
Janus
4,173
713
0
1,605
4,695
1,745
52
965
3,730
41,847
0
L
Fenrir
Coraxide
Fenrir
2,420
45
0
2,774
7,693
2,675
0
997
6,696
0
33,166
L
1,112
336
0
250
4,256
1,066
0
2,588
1,668
27,646
0
L
Cerberus
RhinoT13
Cerberus
3,739
487
0
2,734
12,819
3,890
0
2,335
10,484
17,673
0
W
Tsukuyomi
Shiku Hikan
Tsukuyomi
5,499
1,037
0
2,967
7,172
2,972
142
441
6,731
0
49,218
L
4,084
1,159
0
840
6,832
4,101
0
588
6,244
0
29,432
L
Danzaburou
SubparHippo0977
Danzaburou
4,290
2,142
0
2,311
8,522
2,127
159
2,506
6,016
0
26,245
W
Artemis
Tortius
Artemis
11,105
5,964
0
653
4,943
1,814
1,487
517
4,426
0
48,992
W
Xing Tian
powerhaven123
Xing Tian
4,841
851
93
2,229
11,873
10,868
123
2,989
8,884
18,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,386
Gold Earned
35,407
276
Minions Killed
364
0
Camps Cleared
0
1,043,901
Distance Traveled
1,056,933
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
7,174
652
80
7
0
208,305
3
W
Janus
6,816
620
89
8
0
208,226
1
L
Fenrir
5,810
528
74
7
0
236,940
3
L
Thoth
5,482
498
49
4
0
194,964
0
L
Cerberus
4,886
444
40
4
0
210,986
4
W
Tsukuyomi
7,151
650
88
8
0
223,669
1
L
Odin
5,561
506
58
5
0
215,451
1
L
Danzaburou
5,647
513
55
5
0
185,560
2
W
Artemis
7,660
696
77
7
0
190,924
2
W
Xing Tian
6,606
601
30
3
0
225,809
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role