Player Matchup

Ares
Ares
BeefHand
Ares
Level 160
God Stats
11W - 5L
1,803 SR
Queue Stats
893W - 935L
1,445 Elo+
Solo
Khepri
Khepri
Devilhaim
Khepri
Level 117
God Stats
1W - 0L
1,245 SR
Queue Stats
103W - 93L
1,443 Elo+
Solo
Apollo
Apollo
LAMBOBOVINOX3
Apollo
Level 151
God Stats
1W - 2L
1,500 SR
Queue Stats
159W - 177L
1,418 Elo+
Solo
Nu Wa
Nu Wa
The Li1 bean
Nu Wa
Level 124
God Stats
1W - 2L
1,411 SR
Queue Stats
45W - 48L
1,468 Elo+
Solo
Medusa
Medusa
Twitchy_Viper
Medusa
Level 142
God Stats
3W - 1L
1,521 SR
Queue Stats
217W - 223L
1,465 Elo+
Solo
Team Averages
Level 139
1,496 SR
1,448 Elo+

VS

Team Averages
Level 131
1,457 SR
1,492 Elo+
Cu Chulainn
Cu Chulainn
Darth_Hugglez
Cu Chulainn
Level 158
God Stats
0W - 2L
1,281 SR
Queue Stats
44W - 45L
1,511 Elo+
Party 1
Hades
Hades
LeKingWasp
Hades
Level 123
God Stats
2W - 1L
1,568 SR
Queue Stats
70W - 74L
1,494 Elo+
Party 1
Agni
Agni
Wolfweaver19
Agni
Level 85
God Stats
4W - 3L
1,562 SR
Queue Stats
331W - 319L
1,486 Elo+
Solo
Cupid
Cupid
XxChevalierxX
Cupid
Level 146
God Stats
0W - 3L
1,383 SR
Queue Stats
88W - 84L
1,515 Elo+
Party 1
Ymir
Ymir
darkmexican21
Ymir
Level 141
God Stats
0W - 1L
1,493 SR
Queue Stats
55W - 65L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
13
3 / 3 / 9
8,127
903
3,916
8,281
9,770
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Khepri
Devilhaim
Khepri
16
5 / 1 / 17
8,666
963
6,741
14,416
24,438
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

15
7 / 2 / 14
9,150
1,017
12,911
8,199
4,825
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
5 / 1 / 17
8,861
985
20,231
6,405
3,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 4 / 10
8,347
927
8,025
9,636
5,630
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Darth_Hugglez
Cu Chulainn
14
5 / 5 / 4
8,261
918
8,001
16,716
10,364
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hades
13
2 / 5 / 5
7,220
802
6,430
11,745
7,864
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 4 / 5
6,873
764
6,256
6,117
2,029
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
3 / 5 / 7
7,508
834
8,521
11,018
3,564
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 5 / 9
6,662
740
3,518
14,984
9,440
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
41
24
Kills
11
11
Deaths
24
67
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ares
3
3
9
2.5
L
Cu Chulainn
Darth_Hugglez
Cu Chulainn
5
5
4
1.4
W
Khepri
Devilhaim
Khepri
5
1
17
13.5
W
7
2
14
7
L
Hades
2
5
5
0.9
W
5
1
17
13.5
W
4
4
10
2.25
L
1
4
5
0.88
L
3
5
7
1.3
L
0
5
9
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,824
Damage
32,726
46,937
Taken
60,580
47,949
Mitigated
33,261
15,440
Healing
16,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
3,916
0
0
0
8,281
9,770
636
3,767
4,514
5,703
0
L
Cu Chulainn
Darth_Hugglez
Cu Chulainn
8,001
991
1,547
4,010
16,716
10,364
0
6,813
9,625
2,403
12,651
W
Khepri
Devilhaim
Khepri
6,741
933
1,352
3,059
14,416
24,438
230
5,261
9,155
11,228
0
W
12,911
4,883
2,019
1,811
8,199
4,825
1,682
2,836
5,363
0
28,556
L
Hades
6,430
65
599
4,034
11,745
7,864
0
6,524
4,959
15,967
0
W
20,231
4,818
1,934
1,489
6,405
3,286
500
1,878
4,527
34,583
0
W
8,025
3,161
1,894
1,882
9,636
5,630
1,963
3,384
6,252
0
16,205
L
6,256
560
0
0
6,117
2,029
131
3,696
2,278
14,732
0
L
8,521
2,535
875
2,827
11,018
3,564
850
5,468
5,311
0
21,130
L
3,518
399
0
2,575
14,984
9,440
186
7,103
7,519
8,354
94

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,151
Gold Earned
36,524
90
Minions Killed
85
0
Camps Cleared
0
876,470
Distance Traveled
792,872
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,127
903
9
1
0
160,420
0
L
Cu Chulainn
8,261
918
20
2
0
171,913
0
W
Khepri
8,666
963
7
1
0
177,924
1
W
Apollo
9,150
1,017
26
3
0
180,815
2
L
Hades
7,220
802
17
2
0
166,745
0
W
Nu Wa
8,861
985
33
4
0
176,296
2
W
Medusa
8,347
927
15
2
0
181,015
2
L
Agni
6,873
764
20
2
0
169,359
0
L
Cupid
7,508
834
18
2
0
152,466
0
L
Ymir
6,662
740
10
1
0
132,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role