Player Matchup

Chaac
Chaac
 
Chaac
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
KokaruKontno
Medusa
Level 108
God Stats
7W - 5L
1,560 SR
Queue Stats
73W - 61L
1,503 Elo+
Solo
Vulcan
Vulcan
lDonatol
Vulcan
Level 124
God Stats
2W - 5L
1,587 SR
Queue Stats
144W - 187L
1,320 Elo+
Party 1
Team Averages
Level 119
1,549 SR
1,441 Elo+

VS

Team Averages
Level 55
1,564 SR
1,495 Elo+
Aphrodite
Aphrodite
ISquidliumI
Aphrodite
Level 69
God Stats
131W - 86L
1,580 SR
Queue Stats
589W - 577L
1,466 Elo+
Party 2
Chaac
Chaac
jhanmarco300
Chaac
Level 89
God Stats
53W - 31L
1,612 SR
Queue Stats
604W - 573L
1,518 Elo+
Party 2
Xing Tian
Xing Tian
skylev1017
Xing Tian
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
1 / 3 / 2
11,447
545
19,803
20,914
11,886
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Medusa
15
1 / 7 / 2
11,839
564
18,963
19,326
7,008
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
lDonatol
Vulcan
13
1 / 8 / 2
10,937
521
14,650
13,179
5,087
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ISquidliumI
Aphrodite
16
3 / 3 / 11
12,922
615
12,727
20,504
10,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

19
15 / 0 / 3
15,255
726
30,819
33,341
46,532
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Xing Tian
skylev1017
Xing Tian
13
0 / 0 / 9
11,483
547
3,701
15,552
17,724
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
41
3
Kills
18
18
Deaths
3
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
3
2
0.67
W
Aphrodite
ISquidliumI
Aphrodite
3
3
11
2.83
L
Medusa
1
7
2
0.29
W
15
0
3
16.5
L
Vulcan
lDonatol
Vulcan
1
8
2
0.25
W
Xing Tian
skylev1017
Xing Tian
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,416
Damage
47,247
53,419
Taken
69,397
23,981
Mitigated
74,980
13,041
Healing
34,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
19,803
2,925
0
7,454
20,914
11,886
318
8,896
12,018
0
60,195
W
Aphrodite
ISquidliumI
Aphrodite
12,727
1,670
11,034
11,663
20,504
10,724
1,390
5,786
14,718
43,466
0
L
Medusa
18,963
7,882
644
4,130
19,326
7,008
128
5,174
14,152
0
60,252
W
30,819
4,635
299
11,601
33,341
46,532
1,680
6,824
26,517
310
106,141
L
Vulcan
lDonatol
Vulcan
14,650
10,175
397
416
13,179
5,087
0
2,858
10,321
32,656
0
W
Xing Tian
skylev1017
Xing Tian
3,701
158
0
202
15,552
17,724
305
2,616
12,936
8,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,223
Gold Earned
39,660
207
Minions Killed
229
6
Camps Cleared
10
1,074,777
Distance Traveled
1,294,366
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,447
545
102
5
1
393,044
2
W
Aphrodite
12,922
615
70
3
3
396,507
0
L
Medusa
11,839
564
67
3
4
356,986
7
W
Chaac
15,255
726
146
7
7
478,480
2
L
Vulcan
10,937
521
38
2
1
324,747
5
W
Xing Tian
11,483
547
13
1
0
419,379
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role