Player Matchup

Loki
Loki
Constrap33
Loki
Level 146
God Stats
117W - 116L
1,482 SR
Queue Stats
249W - 292L
1,467 Elo+
Solo
Tiamat
Tiamat
NaeWay
Tiamat
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 11L
1,726 Elo+
Solo
Amaterasu
Amaterasu
Poqie
Amaterasu
Level 128
God Stats
1W - 1L
1,657 SR
Queue Stats
67W - 45L
1,550 Elo+
Solo
Team Averages
Level 133
1,546 SR
1,581 Elo+

VS

Team Averages
Level 75
1,583 SR
1,617 Elo+
Nu Wa
Nu Wa
Romanogami
Nu Wa
Level 128
God Stats
15W - 10L
1,419 SR
Queue Stats
377W - 262L
1,644 Elo+
Solo
Terra
Terra
Znthos
Terra
Level 49
God Stats
1W - 0L
1,742 SR
Queue Stats
26W - 12L
1,600 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
iTzAppleZz
Ah Muzen Cab
Level 47
God Stats
5W - 2L
1,589 SR
Queue Stats
37W - 31L
1,606 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 6 / 4
11,433
673
7,465
14,925
9,088
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
NaeWay
Tiamat
15
5 / 4 / 4
11,257
662
15,716
15,815
10,190
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Poqie
Amaterasu
12
1 / 3 / 3
10,336
608
9,921
21,252
16,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
15
4 / 4 / 9
11,714
689
17,998
10,736
4,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
Znthos
Terra
15
2 / 0 / 11
12,189
717
10,482
12,869
16,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Muzen Cab
iTzAppleZz
Ah Muzen Cab
15
7 / 6 / 2
11,875
699
15,625
15,331
6,994
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
35
10
Kills
13
13
Deaths
10
11
Assists
22
Player
Kills
Deaths
Assists
KDA
L
4
6
4
1
L
Tiamat
NaeWay
Tiamat
5
4
4
1.75
L
Amaterasu
Poqie
Amaterasu
1
3
3
0.83
W
Nu Wa
4
4
9
2.13
W
Terra
Znthos
Terra
2
0
11
7.5
W
Ah Muzen Cab
iTzAppleZz
Ah Muzen Cab
7
6
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,102
Damage
44,105
51,992
Taken
38,936
35,545
Mitigated
27,897
16,478
Healing
12,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,465
1,365
0
3,100
14,925
9,088
0
7,391
7,123
0
48,897
L
Tiamat
NaeWay
Tiamat
15,716
865
144
6,168
15,815
10,190
30
9,041
6,464
50,279
0
L
Amaterasu
Poqie
Amaterasu
9,921
2,466
0
7,066
21,252
16,267
0
11,261
9,535
0
26,578
W
Nu Wa
17,998
5,163
94
2,069
10,736
4,402
1,087
5,401
5,335
48,888
0
W
Terra
Znthos
Terra
10,482
1,463
1,742
4,733
12,869
16,501
128
5,857
7,012
20,852
0
W
Ah Muzen Cab
iTzAppleZz
Ah Muzen Cab
15,625
6,631
0
3,428
15,331
6,994
1,521
4,912
10,419
0
44,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,026
Gold Earned
35,778
227
Minions Killed
183
6
Camps Cleared
8
973,630
Distance Traveled
916,131
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
11,433
673
89
5
3
300,438
2
L
Tiamat
11,257
662
106
6
1
311,581
2
L
Amaterasu
10,336
608
32
2
2
361,611
0
W
Nu Wa
11,714
689
92
5
4
290,578
3
W
Terra
12,189
717
17
1
1
346,106
4
W
Ah Muzen Cab
11,875
699
74
4
3
279,447
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role