Player Matchup

Athena
Athena
BurntToast0321
Athena
Level 103
God Stats
0W - 1L
1,259 SR
Queue Stats
3W - 8L
1,321 Elo+
Party 1
Kuzenbo
Kuzenbo
EpIcPenguin93
Kuzenbo
Level 96
God Stats
0W - 1L
1,726 SR
Queue Stats
3W - 8L
1,321 Elo+
Party 1
Fenrir
Fenrir
XXXt3rmin8r
Fenrir
Level 26
God Stats
0W - 1L
1,286 SR
Queue Stats
3W - 8L
1,321 Elo+
Party 1
Skadi
Skadi
mestacy
Skadi
Level 14
God Stats
1W - 4L
1,500 SR
Queue Stats
3W - 8L
1,321 Elo+
Party 1
Kukulkan
Kukulkan
o00oze
Kukulkan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,321 Elo+
Party 1
Team Averages
Level 49
1,454 SR
1,321 Elo+

VS

Team Averages
Level 18
1,465 SR
1,418 Elo+
Heimdallr
Heimdallr
AlmN24
Heimdallr
Level 7
God Stats
10W - 3L
1,601 SR
Queue Stats
30W - 23L
1,420 Elo+
Party 3
Thoth
Thoth
CapitainSalazarr
Thoth
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 100L
1,383 Elo+
Party 2
Anubis
Anubis
Fabrizio24E
Anubis
Level 18
God Stats
22W - 24L
1,330 SR
Queue Stats
38W - 43L
1,312 Elo+
Solo
Guan Yu
Guan Yu
Fernando_Gato410
Guan Yu
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,547 Elo+
Party 3
Fenrir
Fenrir
xgabillx
Fenrir
Level 25
God Stats
5W - 9L
1,395 SR
Queue Stats
97W - 99L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 9 / 9
11,638
431
21,108
29,642
15,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Kuzenbo
14
1 / 8 / 10
11,173
414
9,890
22,690
30,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fenrir
18
14 / 8 / 8
13,647
505
28,391
29,780
17,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Skadi
mestacy
Skadi
16
1 / 11 / 3
10,486
388
7,303
15,525
4,351
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Kukulkan
o00oze
Kukulkan
15
2 / 7 / 7
10,856
402
4,600
8,842
3,047
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AlmN24
Heimdallr
20
11 / 2 / 8
14,880
551
21,250
18,248
8,530
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
4 / 10 / 5
13,120
486
12,584
20,051
7,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anubis
17
1 / 7 / 6
12,501
463
6,066
20,718
21,239
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
4 / 1 / 21
14,339
531
8,875
28,380
49,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Fenrir
xgabillx
Fenrir
20
23 / 5 / 3
16,567
614
34,413
35,952
17,988
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
86
23
Kills
43
43
Deaths
25
37
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
AlmN24
Heimdallr
11
2
8
7.5
L
5
9
9
1.06
W
4
10
5
0.65
L
Kuzenbo
1
8
10
0.75
W
Anubis
1
7
6
0.57
W
4
1
21
14.5
L
Fenrir
14
8
8
2.25
L
Skadi
mestacy
Skadi
1
11
3
0.23
L
Kukulkan
o00oze
Kukulkan
2
7
7
0.79
W
Fenrir
xgabillx
Fenrir
23
5
3
4.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,292
Damage
83,188
106,479
Taken
123,349
70,480
Mitigated
104,755
11,681
Healing
47,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
AlmN24
Heimdallr
21,250
12,859
0
10,100
18,248
8,530
9,276
7,179
11,069
0
115,238
L
21,108
4,972
0
2,774
29,642
15,412
385
6,930
22,712
63,845
0
W
12,584
1,926
0
2,930
20,051
7,887
1,461
4,801
15,250
74,145
0
L
Kuzenbo
9,890
3,009
0
1,504
22,690
30,307
585
2,012
20,678
32,036
0
W
Anubis
6,066
1,575
0
2,082
20,718
21,239
1,069
9,506
11,212
56,460
0
W
8,875
1,201
5,524
10,912
28,380
49,111
1,229
6,232
22,148
0
44,764
L
Fenrir
28,391
13,017
0
5,641
29,780
17,363
3,565
6,423
23,357
0
60,788
L
Skadi
mestacy
Skadi
7,303
4,822
0
1,762
15,525
4,351
68
814
14,711
0
39,315
L
Kukulkan
o00oze
Kukulkan
4,600
806
0
0
8,842
3,047
0
2,681
6,161
33,515
0
W
Fenrir
xgabillx
Fenrir
34,413
17,307
0
16,341
35,952
17,988
0
11,870
23,418
0
142,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,800
Gold Earned
71,407
293
Minions Killed
546
0
Camps Cleared
0
2,134,241
Distance Traveled
2,369,120
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
14,880
551
153
6
0
490,241
0
L
Athena
11,638
431
78
3
0
490,555
0
W
Thoth
13,120
486
85
3
0
418,431
0
L
Kuzenbo
11,173
414
26
1
0
459,285
1
W
Anubis
12,501
463
93
3
0
376,364
3
W
Guan Yu
14,339
531
47
2
0
564,785
6
L
Fenrir
13,647
505
63
2
0
451,158
1
L
Skadi
10,486
388
66
2
0
384,303
0
L
Kukulkan
10,856
402
60
2
0
348,940
1
W
Fenrir
16,567
614
168
6
0
519,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role