Player Matchup

Anhur
Anhur
Arfelas
Anhur
Level 28
God Stats
1W - 2L
1,751 SR
Queue Stats
34W - 26L
1,650 Elo+
Party 2
Sun Wukong
Sun Wukong
B4INE
Sun Wukong
Level 127
God Stats
0W - 1L
1,508 SR
Queue Stats
96W - 78L
1,551 Elo+
Party 2
Aphrodite
Aphrodite
Marwaa
Aphrodite
Level 101
God Stats
68W - 42L
1,616 SR
Queue Stats
155W - 122L
1,609 Elo+
Party 2
Team Averages
Level 85
1,625 SR
1,604 Elo+

VS

Team Averages
Level 93
1,520 SR
1,555 Elo+
Danzaburou
Danzaburou
Jerejjas
Danzaburou
Level 109
God Stats
2W - 5L
1,145 SR
Queue Stats
313W - 287L
1,657 Elo+
Party 1
Ganesha
Ganesha
mareadn
Ganesha
Level 23
God Stats
8W - 4L
1,723 SR
Queue Stats
184W - 147L
1,552 Elo+
Party 1
Ah Puch
Ah Puch
nef007
Ah Puch
Level 146
God Stats
9W - 7L
1,691 SR
Queue Stats
24W - 39L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Arfelas
Anhur
12
4 / 7 / 1
9,253
771
11,703
15,498
5,292
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
B4INE
Sun Wukong
10
0 / 4 / 3
7,188
599
4,335
14,221
10,771
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
Marwaa
Aphrodite
11
1 / 6 / 1
7,357
613
2,913
9,089
3,981
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Jerejjas
Danzaburou
13
8 / 1 / 5
9,634
803
11,944
5,129
2,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ganesha
mareadn
Ganesha
13
0 / 1 / 16
8,536
711
5,268
14,219
16,780
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Puch
nef007
Ah Puch
13
8 / 3 / 5
9,594
800
14,600
10,321
3,463
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
42
5
Kills
16
17
Deaths
5
5
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Anhur
Arfelas
Anhur
4
7
1
0.64
L
Sun Wukong
B4INE
Sun Wukong
0
4
3
0.38
W
Danzaburou
Jerejjas
Danzaburou
8
1
5
10.5
L
Aphrodite
Marwaa
Aphrodite
1
6
1
0.25
W
Ganesha
mareadn
Ganesha
0
1
16
8
W
Ah Puch
nef007
Ah Puch
8
3
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,951
Damage
31,812
38,808
Taken
29,669
20,044
Mitigated
22,780
9,623
Healing
4,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Arfelas
Anhur
11,703
5,974
0
2,108
15,498
5,292
147
8,694
6,804
0
26,055
L
Sun Wukong
B4INE
Sun Wukong
4,335
684
0
1,900
14,221
10,771
51
5,132
9,089
0
15,916
W
Danzaburou
Jerejjas
Danzaburou
11,944
5,043
0
661
5,129
2,537
2,248
602
4,527
0
38,704
L
Aphrodite
Marwaa
Aphrodite
2,913
399
2,913
2,702
9,089
3,981
0
6,306
2,783
16,780
0
W
Ganesha
mareadn
Ganesha
5,268
234
0
750
14,219
16,780
144
1,978
12,241
15,882
0
W
Ah Puch
nef007
Ah Puch
14,600
874
176
2,729
10,321
3,463
361
987
9,334
36,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,798
Gold Earned
27,764
107
Minions Killed
136
2
Camps Cleared
7
644,291
Distance Traveled
661,344
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,253
771
43
4
1
196,624
3
L
Sun Wukong
7,188
599
12
1
0
241,656
0
W
Danzaburou
9,634
803
74
6
3
221,215
1
L
Aphrodite
7,357
613
52
4
1
206,011
3
W
Ganesha
8,536
711
3
0
1
237,410
1
W
Ah Puch
9,594
800
59
5
3
202,719
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role