Player Matchup

Danzaburou
Danzaburou
Catsh33p
Danzaburou
Level 29
God Stats
9W - 10L
1,507 SR
Queue Stats
158W - 171L
1,393 Elo+
Solo
Loki
Loki
Ethan-Tokyo
Loki
Level 25
God Stats
38W - 29L
1,563 SR
Queue Stats
70W - 61L
1,445 Elo+
Party 2
Cthulhu
Cthulhu
JoeJohnThaJonJu
Cthulhu
Level 24
God Stats
4W - 1L
1,521 SR
Queue Stats
11W - 15L
1,442 Elo+
Solo
Baba Yaga
Baba Yaga
sSILENTCHAOSss
Baba Yaga
Level 23
God Stats
6W - 5L
1,429 SR
Queue Stats
216W - 227L
1,434 Elo+
Solo
Bellona
Bellona
tylersan45989
Bellona
Level 24
God Stats
13W - 11L
1,567 SR
Queue Stats
43W - 34L
1,450 Elo+
Party 2
Team Averages
Level 25
1,517 SR
1,433 Elo+

VS

Team Averages
Level 29
1,472 SR
1,431 Elo+
Tiamat
Tiamat
Choopakabra
Tiamat
Level 18
God Stats
1W - 1L
2,043 SR
Queue Stats
26W - 20L
1,505 Elo+
Party 1
Yemoja
Yemoja
Jessiplur
Yemoja
Level 8
God Stats
4W - 5L
1,327 SR
Queue Stats
7W - 17L
1,253 Elo+
Party 1
Mulan
Mulan
PublicRelation
Mulan
Level 25
God Stats
13W - 8L
1,297 SR
Queue Stats
106W - 97L
1,418 Elo+
Solo
Awilix
Awilix
SleepyAkuma
Awilix
Level 65
God Stats
2W - 2L
1,111 SR
Queue Stats
105W - 83L
1,525 Elo+
Party 1
Nu Wa
Nu Wa
Tarutan21
Nu Wa
Level 28
God Stats
6W - 1L
1,583 SR
Queue Stats
17W - 15L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Catsh33p
Danzaburou
17
1 / 10 / 5
10,600
964
10,200
20,093
6,630
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 11 / 6
10,640
967
9,661
19,248
6,699
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 2 / 3
10,132
921
11,092
14,046
16,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baba Yaga
sSILENTCHAOSss
Baba Yaga
16
2 / 0 / 4
10,386
944
5,675
5,877
2,314
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
16
3 / 11 / 5
10,790
981
12,899
23,122
11,234
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

69

VS

Team 2 Tickets

242

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
18
7 / 3 / 17
11,612
1,056
19,502
13,468
10,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
Jessiplur
Yemoja
18
0 / 0 / 22
10,149
923
4,336
6,724
7,831
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
4 / 2 / 19
12,602
1,146
12,988
14,181
17,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Awilix
19
19 / 3 / 12
13,423
1,220
24,844
10,955
5,010
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Nu Wa
Tarutan21
Nu Wa
18
4 / 2 / 21
11,446
1,041
14,646
8,852
4,238
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
125
10
Kills
34
34
Deaths
10
23
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Catsh33p
Danzaburou
1
10
5
0.35
W
Tiamat
7
3
17
5.17
L
2
11
6
0.45
W
Yemoja
Jessiplur
Yemoja
0
0
22
11
L
2
2
3
1.75
W
4
2
19
6.75
W
Awilix
19
3
12
8.33
W
Nu Wa
Tarutan21
Nu Wa
4
2
21
7.25
L
Baba Yaga
sSILENTCHAOSss
Baba Yaga
2
0
4
4
L
Bellona
3
11
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,527
Damage
76,316
82,386
Taken
54,180
43,198
Mitigated
45,105
5,964
Healing
10,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Catsh33p
Danzaburou
10,200
3,393
0
2,062
20,093
6,630
0
9,983
10,110
0
41,946
W
Tiamat
19,502
1,117
91
3,889
13,468
10,913
0
4,128
8,999
38,505
0
L
9,661
4,040
0
0
19,248
6,699
0
7,568
11,680
0
21,140
W
Yemoja
Jessiplur
Yemoja
4,336
884
1,643
152
6,724
7,831
0
1,825
4,721
9,722
0
L
11,092
501
286
1,370
14,046
16,321
0
7,411
6,635
29,041
0
W
12,988
2,512
0
2,489
14,181
17,113
0
4,066
9,600
0
20,899
W
Awilix
24,844
11,497
0
820
10,955
5,010
0
2,897
7,828
0
39,618
W
Nu Wa
Tarutan21
Nu Wa
14,646
3,840
0
979
8,852
4,238
0
2,494
6,265
46,880
0
L
Baba Yaga
sSILENTCHAOSss
Baba Yaga
5,675
378
0
1,343
5,877
2,314
0
2,892
2,985
36,288
0
L
Bellona
12,899
4,617
0
903
23,122
11,234
0
10,630
12,492
0
23,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,548
Gold Earned
59,232
207
Minions Killed
194
8
Camps Cleared
7
968,757
Distance Traveled
1,050,440
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,600
964
73
7
0
149,335
0
W
Tiamat
11,612
1,056
37
3
2
222,638
1
L
Loki
10,640
967
18
2
2
208,086
0
W
Yemoja
10,149
923
12
1
0
214,686
0
L
Cthulhu
10,132
921
39
4
2
206,884
0
W
Mulan
12,602
1,146
19
2
0
199,776
0
W
Awilix
13,423
1,220
43
4
5
234,965
0
W
Nu Wa
11,446
1,041
83
8
0
178,375
0
L
Baba Yaga
10,386
944
58
5
1
204,038
0
L
Bellona
10,790
981
19
2
3
200,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role