Player Matchup

Fenrir
Fenrir
B d0c
Fenrir
Level 5
God Stats
3W - 1L
1,500 SR
Queue Stats
8W - 7L
1,132 Elo+
Party 2
Kukulkan
Kukulkan
Brakuss32
Kukulkan
Level 99
God Stats
18W - 11L
1,247 SR
Queue Stats
42W - 38L
1,132 Elo+
Party 2
Arachne
Arachne
II__SNUGGY__II
Arachne
Level 14
God Stats
2W - 0L
1,706 SR
Queue Stats
2W - 0L
1,652 Elo+
Party 1
Cthulhu
Cthulhu
II__USSR__II
Cthulhu
Level 6
God Stats
2W - 0L
1,706 SR
Queue Stats
2W - 0L
1,652 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Ratatouillee___
Morgan Le Fay
Level 18
God Stats
3W - 1L
1,303 SR
Queue Stats
72W - 84L
1,291 Elo+
Solo
Team Averages
Level 28
1,492 SR
1,372 Elo+

VS

Team Averages
Level 18
1,506 SR
1,378 Elo+
Thanatos
Thanatos
MrSableye16
Thanatos
Level 8
God Stats
0W - 1L
1,295 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
TenChairs25
Danzaburou
Level 26
God Stats
15W - 13L
1,559 SR
Queue Stats
217W - 258L
1,295 Elo+
Solo
Gilgamesh
Gilgamesh
cow12
Gilgamesh
Level 27
God Stats
6W - 7L
1,396 SR
Queue Stats
90W - 97L
1,337 Elo+
Solo
Chang'e
Chang'e
krusty_wustty
Chang'e
Level 26
God Stats
0W - 3L
1,783 SR
Queue Stats
50W - 73L
1,259 Elo+
Solo
Ymir
Ymir
spaguettbigboi
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
B d0c
Fenrir
15
4 / 3 / 2
8,951
527
5,014
10,170
4,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Brakuss32
Kukulkan
18
6 / 0 / 0
10,929
643
9,335
5,498
2,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
1 / 5 / 1
6,308
371
3,861
6,120
1,565
Cthulhu
II__USSR__II
Cthulhu
8
2 / 7 / 2
7,192
423
3,114
8,752
4,728
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Morgan Le Fay
Ratatouillee___
Morgan Le Fay
14
5 / 6 / 3
8,961
527
7,972
12,696
4,285
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
MrSableye16
Thanatos
12
0 / 4 / 1
7,302
430
2,475
11,098
4,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
TenChairs25
Danzaburou
15
7 / 1 / 4
9,802
577
5,182
11,648
3,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
cow12
Gilgamesh
15
12 / 4 / 3
9,841
579
11,880
13,229
5,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chang'e
12
2 / 7 / 6
7,638
449
5,928
11,152
3,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

4
0 / 4 / 5
5,534
326
352
4,657
3,267
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
40
18
Kills
21
21
Deaths
20
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Fenrir
B d0c
Fenrir
4
3
2
1.67
W
Kukulkan
Brakuss32
Kukulkan
6
0
0
6
W
1
5
1
0.3
W
Cthulhu
II__USSR__II
Cthulhu
2
7
2
0.43
L
Thanatos
MrSableye16
Thanatos
0
4
1
0.13
W
Morgan Le Fay
Ratatouillee___
Morgan Le Fay
5
6
3
1.08
L
Danzaburou
TenChairs25
Danzaburou
7
1
4
9
L
Gilgamesh
cow12
Gilgamesh
12
4
3
3.38
L
Chang'e
2
7
6
0.71
L
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,296
Damage
25,817
43,236
Taken
51,784
17,370
Mitigated
20,832
6,953
Healing
13,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
B d0c
Fenrir
5,014
909
0
1,483
10,170
4,635
0
161
10,009
0
54,323
W
Kukulkan
Brakuss32
Kukulkan
9,335
518
0
1,414
5,498
2,157
1,336
753
4,745
74,956
0
W
3,861
3,187
0
364
6,120
1,565
0
1,047
5,073
0
19,733
W
Cthulhu
II__USSR__II
Cthulhu
3,114
1,302
0
0
8,752
4,728
686
955
7,797
12,935
0
L
Thanatos
MrSableye16
Thanatos
2,475
565
0
5,585
11,098
4,522
781
4,592
6,506
0
34,242
W
Morgan Le Fay
Ratatouillee___
Morgan Le Fay
7,972
1,843
0
3,692
12,696
4,285
926
3,364
9,332
38,568
0
L
Danzaburou
TenChairs25
Danzaburou
5,182
2,246
118
1,782
11,648
3,757
1,406
4,632
7,016
0
63,009
L
Gilgamesh
cow12
Gilgamesh
11,880
5,175
0
2,692
13,229
5,443
0
4,413
8,816
0
60,143
L
Chang'e
5,928
264
525
2,381
11,152
3,843
432
6,102
5,050
36,783
0
L
352
199
0
141
4,657
3,267
0
682
3,975
2,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,341
Gold Earned
40,117
366
Minions Killed
359
0
Camps Cleared
0
1,290,253
Distance Traveled
1,358,527
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,951
527
84
5
0
315,398
0
W
Kukulkan
10,929
643
177
10
0
300,144
0
W
Arachne
6,308
371
35
2
0
191,120
0
W
Cthulhu
7,192
423
20
1
0
197,360
1
L
Thanatos
7,302
430
68
4
0
338,403
1
W
Morgan Le Fay
8,961
527
50
3
0
286,231
1
L
Danzaburou
9,802
577
103
6
0
290,241
3
L
Gilgamesh
9,841
579
106
6
0
311,509
1
L
Chang'e
7,638
449
73
4
0
270,729
1
L
Ymir
5,534
326
9
1
0
147,645
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role