Player Matchup

Terra
Terra
 
Terra
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
DE86 Fantom
Nike
Level 69
God Stats
16W - 18L
1,427 SR
Queue Stats
95W - 136L
1,384 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
DriftyIrdion
Morgan Le Fay
Level 69
God Stats
16W - 19L
1,480 SR
Queue Stats
125W - 148L
1,387 Elo+
Party 1
Neith
Neith
OGN illusion
Neith
Level 52
God Stats
5W - 10L
1,392 SR
Queue Stats
15W - 27L
1,246 Elo+
Party 2
Pele
Pele
XGN JBreezzy
Pele
Level 81
God Stats
3W - 3L
1,477 SR
Queue Stats
8W - 11L
1,349 Elo+
Party 2
Team Averages
Level 76
1,455 SR
1,373 Elo+

VS

Team Averages
Level 55
1,507 SR
1,392 Elo+
Loki
Loki
FlaWaffle
Loki
Level 26
God Stats
7W - 14L
1,373 SR
Queue Stats
47W - 52L
1,329 Elo+
Party 3
Cerberus
Cerberus
Hergulio83
Cerberus
Level 69
God Stats
33W - 40L
1,409 SR
Queue Stats
415W - 504L
1,359 Elo+
Solo
Charybdis
Charybdis
YouCubs
Charybdis
Level 66
God Stats
1W - 1L
1,717 SR
Queue Stats
18W - 16L
1,471 Elo+
Party 3
Ah Puch
Ah Puch
andyK1
Ah Puch
Level 42
God Stats
0W - 2L
1,457 SR
Queue Stats
62W - 63L
1,369 Elo+
Party 3
Tsukuyomi
Tsukuyomi
massivebust
Tsukuyomi
Level 74
God Stats
24W - 17L
1,579 SR
Queue Stats
114W - 119L
1,433 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
14
3 / 2 / 9
9,098
505
4,546
13,709
10,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
5 / 1 / 5
9,813
545
7,246
10,649
10,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
DriftyIrdion
Morgan Le Fay
17
7 / 3 / 6
10,499
583
14,910
14,300
6,523
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
9 / 5 / 5
9,789
544
14,252
10,382
4,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
4 / 6 / 4
9,929
552
6,716
16,684
8,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
15
7 / 5 / 0
10,029
557
4,944
11,247
3,401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
Hergulio83
Cerberus
14
3 / 4 / 3
8,854
492
4,904
16,755
8,897
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
YouCubs
Charybdis
13
0 / 6 / 4
8,096
450
6,024
11,287
3,111
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
andyK1
Ah Puch
15
3 / 7 / 2
9,526
529
16,252
16,462
5,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
massivebust
Tsukuyomi
16
2 / 6 / 1
9,663
537
8,274
12,123
10,073
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
25
28
Kills
15
17
Deaths
28
29
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
3
2
9
3.75
W
5
1
5
7.5
W
Morgan Le Fay
DriftyIrdion
Morgan Le Fay
7
3
6
3.33
L
Loki
7
5
0
1.4
L
Cerberus
Hergulio83
Cerberus
3
4
3
1.13
W
9
5
5
2.3
W
4
6
4
1
L
Charybdis
YouCubs
Charybdis
0
6
4
0.33
L
Ah Puch
andyK1
Ah Puch
3
7
2
0.57
L
Tsukuyomi
massivebust
Tsukuyomi
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,670
Damage
40,398
65,724
Taken
67,874
39,522
Mitigated
30,724
24,214
Healing
13,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
4,546
1,657
3,112
6,159
13,709
10,009
243
6,017
7,692
18,960
0
W
7,246
581
0
2,267
10,649
10,104
33
2,050
8,599
0
47,300
W
Morgan Le Fay
DriftyIrdion
Morgan Le Fay
14,910
209
0
4,175
14,300
6,523
455
7,380
6,920
69,041
0
L
Loki
4,944
1,403
0
155
11,247
3,401
0
2,758
8,356
0
49,118
L
Cerberus
Hergulio83
Cerberus
4,904
166
208
5,023
16,755
8,897
254
4,666
11,987
26,444
0
W
14,252
6,346
0
1,378
10,382
4,177
1,795
3,199
7,183
0
66,638
W
6,716
2,481
0
7,123
16,684
8,709
373
2,510
14,174
0
72,056
L
Charybdis
YouCubs
Charybdis
6,024
3,386
0
1,983
11,287
3,111
892
2,419
8,817
0
52,028
L
Ah Puch
andyK1
Ah Puch
16,252
805
0
4,522
16,462
5,242
380
9,192
7,072
65,328
0
L
Tsukuyomi
massivebust
Tsukuyomi
8,274
1,542
0
1,256
12,123
10,073
222
421
11,073
0
61,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,128
Gold Earned
46,168
461
Minions Killed
464
0
Camps Cleared
0
1,654,110
Distance Traveled
1,529,222
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
9,098
505
25
1
0
362,459
1
W
Nike
9,813
545
102
6
0
353,950
3
W
Morgan Le Fay
10,499
583
119
7
0
343,377
0
L
Loki
10,029
557
88
5
0
375,959
4
L
Cerberus
8,854
492
70
4
0
313,123
5
W
Neith
9,789
544
101
6
0
278,185
0
W
Pele
9,929
552
114
6
0
316,139
0
L
Charybdis
8,096
450
87
5
0
272,671
1
L
Ah Puch
9,526
529
112
6
0
277,589
0
L
Tsukuyomi
9,663
537
107
6
0
289,880
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role