Player Matchup

Arachne
Arachne
AnUltimateAsian
Arachne
Level 28
God Stats
1W - 2L
1,545 SR
Queue Stats
11W - 17L
1,336 Elo+
Party 2
Cernunnos
Cernunnos
Jairus
Cernunnos
Level 98
God Stats
1W - 0L
1,950 SR
Queue Stats
35W - 40L
1,421 Elo+
Party 2
Kuzenbo
Kuzenbo
RedneckWarrior
Kuzenbo
Level 80
God Stats
2W - 3L
1,389 SR
Queue Stats
99W - 93L
1,401 Elo+
Party 2
Bacchus
Bacchus
cupeyCAKE123
Bacchus
Level 88
God Stats
2W - 2L
1,508 SR
Queue Stats
33W - 35L
1,411 Elo+
Party 2
Thoth
Thoth
xNickxGerzx
Thoth
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 31L
1,390 Elo+
Party 2
Team Averages
Level 71
1,578 SR
1,392 Elo+

VS

Team Averages
Level 83
1,449 SR
1,390 Elo+
Hera
Hera
Bac0nPancakes
Hera
Level 22
God Stats
1W - 2L
1,224 SR
Queue Stats
40W - 39L
1,293 Elo+
Solo
Geb
Geb
N0BlLITY
Geb
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 32L
1,334 Elo+
Solo
Cthulhu
Cthulhu
TheBiggestBoom
Cthulhu
Level 133
God Stats
1W - 2L
1,518 SR
Queue Stats
50W - 46L
1,481 Elo+
Party 1
Achilles
Achilles
Violent Action
Achilles
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
533W - 611L
1,422 Elo+
Solo
Amaterasu
Amaterasu
sora415
Amaterasu
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 43L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 8
8,573
953
7,635
7,492
3,961
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cernunnos
Jairus
Cernunnos
15
3 / 1 / 10
8,317
924
10,150
8,541
4,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
1 / 1 / 14
7,724
858
4,617
8,617
9,946
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bacchus
cupeyCAKE123
Bacchus
14
2 / 1 / 13
7,799
867
4,946
9,673
12,436
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
4 / 2 / 10
8,349
928
7,009
5,457
2,860
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 2
8,406
934
12,374
7,002
3,110
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 6 / 2
7,318
813
7,805
11,725
8,671
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
1 / 2 / 2
6,309
701
4,695
7,813
4,738
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
1
0 / 0 / 0
2,232
248
0
0
0
Amaterasu
sora415
Amaterasu
11
1 / 6 / 3
6,572
730
4,432
11,418
8,330
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
15
17
Kills
6
6
Deaths
17
55
Assists
9
Player
Kills
Deaths
Assists
KDA
W
7
1
8
11
L
3
3
2
1.33
W
Cernunnos
Jairus
Cernunnos
3
1
10
8
L
1
6
2
0.33
W
1
1
14
8
L
1
2
2
1
L
Achilles
0
0
0
0
W
Bacchus
cupeyCAKE123
Bacchus
2
1
13
8.5
L
Amaterasu
sora415
Amaterasu
1
6
3
0.42
W
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,357
Damage
29,306
39,780
Taken
37,958
33,376
Mitigated
24,849
19,361
Healing
5,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,635
6,345
1,433
2,235
7,492
3,961
876
5,542
1,950
0
14,576
L
12,374
1,838
464
1,715
7,002
3,110
0
4,326
2,676
34,754
0
W
Cernunnos
Jairus
Cernunnos
10,150
3,902
2,208
3,399
8,541
4,173
901
5,734
2,807
0
25,492
L
7,805
577
212
449
11,725
8,671
0
4,084
7,641
18,370
0
W
4,617
1,993
0
0
8,617
9,946
632
4,957
3,660
7,385
0
L
4,695
80
0
1,331
7,813
4,738
0
3,333
4,480
8,546
0
L
Achilles
0
0
0
0
0
0
0
0
0
0
0
W
Bacchus
cupeyCAKE123
Bacchus
4,946
456
3,700
3,958
9,673
12,436
174
5,314
4,359
10,070
0
L
Amaterasu
sora415
Amaterasu
4,432
1,543
444
944
11,418
8,330
44
4,829
6,589
0
7,961
W
7,009
809
1,421
1,007
5,457
2,860
925
3,327
2,130
16,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,762
Gold Earned
30,837
89
Minions Killed
98
0
Camps Cleared
0
866,497
Distance Traveled
578,729
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,573
953
18
2
0
175,732
1
L
Hera
8,406
934
62
7
0
153,325
0
W
Cernunnos
8,317
924
32
4
0
168,060
1
L
Geb
7,318
813
16
2
0
163,552
3
W
Kuzenbo
7,724
858
1
0
0
181,326
0
L
Cthulhu
6,309
701
10
1
0
87,165
0
L
Achilles
2,232
248
0
0
0
0
0
W
Bacchus
7,799
867
6
1
0
174,168
0
L
Amaterasu
6,572
730
10
1
0
174,687
0
W
Thoth
8,349
928
32
4
0
167,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role