Player Matchup

Heimdallr
Heimdallr
DARK-VOID-GOD
Heimdallr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,052 Elo+
Party 2
Yemoja
Yemoja
Greeneyes122701
Yemoja
Level 23
God Stats
13W - 21L
1,389 SR
Queue Stats
30W - 59L
1,214 Elo+
Party 1
Ne Zha
Ne Zha
MoD Marbear
Ne Zha
Level 79
God Stats
0W - 2L
1,287 SR
Queue Stats
3W - 18L
1,010 Elo+
Party 2
Ra
Ra
NightWulf44
Ra
Level 28
God Stats
4W - 8L
1,277 SR
Queue Stats
15W - 29L
1,191 Elo+
Party 1
Jormungandr
Jormungandr
thedarkwulf88
Jormungandr
Level 82
God Stats
1W - 2L
1,260 SR
Queue Stats
286W - 327L
1,295 Elo+
Party 1
Team Averages
Level 48
1,343 SR
1,153 Elo+

VS

Team Averages
Level 47
1,476 SR
1,377 Elo+
Cthulhu
Cthulhu
BigolecptNut
Cthulhu
Level 43
God Stats
4W - 0L
2,006 SR
Queue Stats
6W - 2L
1,749 Elo+
Solo
Skadi
Skadi
Ix-Moncler-xI
Skadi
Level 55
God Stats
96W - 74L
1,459 SR
Queue Stats
282W - 339L
1,295 Elo+
Party 3
Raijin
Raijin
XXL-Hades-CR
Raijin
Level 45
God Stats
7W - 6L
1,305 SR
Queue Stats
216W - 262L
1,304 Elo+
Party 3
Chang'e
Chang'e
aceitecloverCR
Chang'e
Level 48
God Stats
4W - 7L
1,309 SR
Queue Stats
202W - 252L
1,265 Elo+
Party 3
Ganesha
Ganesha
vSheWants4ss-_-
Ganesha
Level 45
God Stats
5W - 6L
1,302 SR
Queue Stats
251W - 296L
1,271 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DARK-VOID-GOD
Heimdallr
7
0 / 5 / 0
4,567
415
1,348
4,999
1,132
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

6
0 / 4 / 0
4,470
406
1,447
5,539
3,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ne Zha
5
0 / 5 / 0
4,577
416
610
6,178
1,403
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 4 / 0
5,288
481
2,785
8,088
2,403
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Jormungandr
thedarkwulf88
Jormungandr
11
0 / 2 / 0
6,225
566
6,260
7,708
4,299
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BigolecptNut
Cthulhu
10
0 / 0 / 3
5,644
513
4,107
6,538
3,933
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

11
10 / 0 / 2
7,240
658
5,410
3,838
1,193
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Raijin
12
5 / 0 / 0
7,008
637
3,990
6,509
1,946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
5 / 0 / 4
6,936
631
6,742
4,346
1,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 0 / 8
6,771
616
2,278
6,169
5,435
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
37
0
Kills
20
20
Deaths
0
0
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BigolecptNut
Cthulhu
0
0
3
1.5
L
Heimdallr
DARK-VOID-GOD
Heimdallr
0
5
0
0
L
0
4
0
0
W
10
0
2
11
L
Ne Zha
0
5
0
0
L
0
4
0
0
W
Raijin
5
0
0
5
W
5
0
4
7
L
Jormungandr
thedarkwulf88
Jormungandr
0
2
0
0
W
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,450
Damage
22,527
32,512
Taken
27,400
12,671
Mitigated
13,915
6,236
Healing
8,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BigolecptNut
Cthulhu
4,107
798
0
2,002
6,538
3,933
578
4,734
1,804
26,425
0
L
Heimdallr
DARK-VOID-GOD
Heimdallr
1,348
382
0
0
4,999
1,132
0
2,721
2,238
0
11,171
L
1,447
384
200
386
5,539
3,434
0
1,685
3,839
8,507
0
W
5,410
2,027
0
1,789
3,838
1,193
2,594
984
2,854
0
33,767
L
Ne Zha
610
165
0
231
6,178
1,403
0
1,354
4,796
0
12,903
L
2,785
434
0
2,769
8,088
2,403
286
5,167
2,567
23,926
0
W
Raijin
3,990
616
0
794
6,509
1,946
498
2,155
4,354
37,469
0
W
6,742
824
550
1,556
4,346
1,408
352
1,636
2,710
34,207
0
L
Jormungandr
thedarkwulf88
Jormungandr
6,260
2,586
0
2,650
7,708
4,299
0
5,705
1,955
35,494
0
W
2,278
310
0
1,792
6,169
5,435
343
983
5,186
21,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,127
Gold Earned
33,599
189
Minions Killed
278
0
Camps Cleared
0
881,888
Distance Traveled
1,089,955
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,644
513
38
3
0
202,924
0
L
Heimdallr
4,567
415
21
2
0
169,791
0
L
Yemoja
4,470
406
17
2
0
137,642
0
W
Skadi
7,240
658
81
7
0
231,637
0
L
Ne Zha
4,577
416
30
3
0
177,459
0
L
Ra
5,288
481
37
3
0
205,595
2
W
Raijin
7,008
637
79
7
0
201,733
3
W
Chang'e
6,936
631
68
6
0
222,506
1
L
Jormungandr
6,225
566
84
8
0
191,401
0
W
Ganesha
6,771
616
12
1
0
231,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role