Player Matchup

Gilgamesh
Gilgamesh
L0RD C III
Gilgamesh
Level 29
God Stats
2W - 3L
1,755 SR
Queue Stats
119W - 118L
1,539 Elo+
Solo
Ne Zha
Ne Zha
Lulapalooza328
Ne Zha
Level 29
God Stats
3W - 1L
1,550 SR
Queue Stats
88W - 89L
1,450 Elo+
Solo
Danzaburou
Danzaburou
Richard3732
Danzaburou
Level 27
God Stats
6W - 6L
1,899 SR
Queue Stats
18W - 13L
1,559 Elo+
Solo
Hades
Hades
Slick Ganker
Hades
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 20L
1,522 Elo+
Solo
Zhong Kui
Zhong Kui
TTVThePerkyMan
Zhong Kui
Level 14
God Stats
4W - 2L
1,669 SR
Queue Stats
16W - 13L
1,597 Elo+
Solo
Team Averages
Level 24
1,675 SR
1,533 Elo+

VS

Team Averages
Level 15
1,475 SR
1,536 Elo+
Ymir
Ymir
ChillinChuck960
Ymir
Level 14
God Stats
1W - 1L
1,674 SR
Queue Stats
28W - 19L
1,528 Elo+
Solo
Artemis
Artemis
JuanCa5900
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,616 Elo+
Solo
King Arthur
King Arthur
Noluv-vro2
King Arthur
Level 23
God Stats
7W - 10L
1,497 SR
Queue Stats
42W - 47L
1,469 Elo+
Solo
Bakasura
Bakasura
WalkinTitan
Bakasura
Level 13
God Stats
0W - 1L
1,260 SR
Queue Stats
7W - 7L
1,624 Elo+
Solo
Vulcan
Vulcan
yimby101
Vulcan
Level 21
God Stats
183W - 224L
1,444 SR
Queue Stats
183W - 225L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
L0RD C III
Gilgamesh
11
5 / 0 / 5
6,515
652
5,135
5,953
3,274
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
5 / 0 / 4
6,387
639
3,111
5,548
2,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
Richard3732
Danzaburou
10
3 / 0 / 2
5,354
535
2,816
3,230
845
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
2 / 0 / 3
5,147
515
4,432
5,552
2,524
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zhong Kui
TTVThePerkyMan
Zhong Kui
10
2 / 1 / 0
5,868
587
4,101
6,552
4,463
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 1
4,392
439
1,369
7,222
1,962
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
JuanCa5900
Artemis
7
0 / 2 / 0
4,236
424
3,638
3,937
907
Short Bow

Short Bow

+15%
Attack Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
Noluv-vro2
King Arthur
7
0 / 5 / 0
4,299
430
3,005
6,245
3,987
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bakasura
WalkinTitan
Bakasura
6
0 / 7 / 0
4,236
424
1,305
6,610
2,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vulcan
yimby101
Vulcan
9
1 / 1 / 0
5,320
532
4,610
4,359
1,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
2
17
Kills
1
1
Deaths
17
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
Artemis
JuanCa5900
Artemis
0
2
0
0
W
Gilgamesh
L0RD C III
Gilgamesh
5
0
5
7.5
W
5
0
4
7
L
King Arthur
Noluv-vro2
King Arthur
0
5
0
0
W
Danzaburou
Richard3732
Danzaburou
3
0
2
4
W
2
0
3
3.5
W
Zhong Kui
TTVThePerkyMan
Zhong Kui
2
1
0
2
L
Bakasura
WalkinTitan
Bakasura
0
7
0
0
L
Vulcan
yimby101
Vulcan
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,595
Damage
13,927
26,835
Taken
28,373
13,221
Mitigated
10,726
13,487
Healing
5,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,369
439
0
2,231
7,222
1,962
72
2,406
4,816
6,875
0
L
Artemis
JuanCa5900
Artemis
3,638
1,642
0
834
3,937
907
148
1,912
2,025
0
20,072
W
Gilgamesh
L0RD C III
Gilgamesh
5,135
1,360
0
2,122
5,953
3,274
200
0
5,913
0
27,541
W
3,111
1,521
0
3,743
5,548
2,115
268
217
5,297
0
31,423
L
King Arthur
Noluv-vro2
King Arthur
3,005
327
0
116
6,245
3,987
304
0
6,245
0
16,232
W
Danzaburou
Richard3732
Danzaburou
2,816
908
0
1,004
3,230
845
0
640
2,554
0
20,040
W
4,432
895
229
2,015
5,552
2,524
0
973
4,551
22,201
0
W
Zhong Kui
TTVThePerkyMan
Zhong Kui
4,101
408
0
4,374
6,552
4,463
600
3,787
2,490
34,352
0
L
Bakasura
WalkinTitan
Bakasura
1,305
796
0
728
6,610
2,393
320
1,231
5,379
0
13,496
L
Vulcan
yimby101
Vulcan
4,610
1,642
0
1,924
4,359
1,477
0
2,984
1,375
28,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,271
Gold Earned
22,483
282
Minions Killed
175
0
Camps Cleared
0
895,863
Distance Traveled
919,068
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,392
439
11
1
0
183,076
3
L
Artemis
4,236
424
36
4
0
159,827
2
W
Gilgamesh
6,515
652
64
6
0
170,818
2
W
Ne Zha
6,387
639
70
7
0
194,135
0
L
King Arthur
4,299
430
28
3
0
182,610
4
W
Danzaburou
5,354
535
27
3
0
194,018
1
W
Hades
5,147
515
45
5
0
182,296
0
W
Zhong Kui
5,868
587
76
8
0
154,596
5
L
Bakasura
4,236
424
34
3
0
199,086
0
L
Vulcan
5,320
532
66
7
0
194,469
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role