Player Matchup

Thanatos
Thanatos
Albiert
Thanatos
Level 23
God Stats
19W - 21L
1,296 SR
Queue Stats
165W - 195L
1,206 Elo+
Party 3
Achilles
Achilles
Banzz56
Achilles
Level 25
God Stats
1W - 1L
1,232 SR
Queue Stats
47W - 46L
1,378 Elo+
Solo
Nu Wa
Nu Wa
Fhyge
Nu Wa
Level 16
God Stats
53W - 56L
1,597 SR
Queue Stats
100W - 120L
1,251 Elo+
Party 3
Yemoja
Yemoja
Lasting560
Yemoja
Level 23
God Stats
4W - 3L
1,284 SR
Queue Stats
118W - 133L
1,341 Elo+
Party 1
Artemis
Artemis
eliran65789
Artemis
Level 15
God Stats
5W - 4L
1,515 SR
Queue Stats
55W - 62L
1,337 Elo+
Party 1
Team Averages
Level 20
1,385 SR
1,303 Elo+

VS

Team Averages
Level 13
1,448 SR
1,392 Elo+
Heimdallr
Heimdallr
DragonRider54
Heimdallr
Level 24
God Stats
4W - 4L
1,528 SR
Queue Stats
69W - 74L
1,373 Elo+
Solo
Olorun
Olorun
JadedJacob19
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Ares
Ares
Rpena22
Ares
Level 8
God Stats
1W - 3L
1,214 SR
Queue Stats
5W - 12L
1,240 Elo+
Party 2
Charybdis
Charybdis
mxxmey
Charybdis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 78L
1,346 Elo+
Party 2
Guan Yu
Guan Yu
redfirefox2425
Guan Yu
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Albiert
Thanatos
8
2 / 1 / 0
5,093
637
499
4,065
1,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
Banzz56
Achilles
8
2 / 0 / 0
4,862
608
1,863
3,527
2,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
Fhyge
Nu Wa
9
3 / 1 / 2
5,919
740
3,735
3,074
807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Lasting560
Yemoja
9
5 / 0 / 5
5,472
684
3,575
2,774
1,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Artemis
eliran65789
Artemis
9
5 / 0 / 5
5,471
684
4,044
3,031
888
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DragonRider54
Heimdallr
7
1 / 3 / 0
4,399
550
3,846
5,502
1,418
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Olorun
3
0 / 2 / 0
3,386
423
338
2,106
617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ares
Rpena22
Ares
4
0 / 4 / 0
3,430
429
178
4,556
1,935
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Charybdis
mxxmey
Charybdis
4
0 / 5 / 0
3,436
430
1,313
4,853
1,204
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

4
0 / 7 / 0
3,629
454
50
7,225
2,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
1
17
Kills
1
2
Deaths
21
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Albiert
Thanatos
2
1
0
2
W
Achilles
Banzz56
Achilles
2
0
0
2
L
Heimdallr
DragonRider54
Heimdallr
1
3
0
0.33
W
Nu Wa
Fhyge
Nu Wa
3
1
2
4
L
Olorun
0
2
0
0
W
Yemoja
Lasting560
Yemoja
5
0
5
7.5
L
Ares
Rpena22
Ares
0
4
0
0
W
Artemis
eliran65789
Artemis
5
0
5
7.5
L
Charybdis
mxxmey
Charybdis
0
5
0
0
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,716
Damage
5,725
16,471
Taken
24,242
6,555
Mitigated
7,383
7,876
Healing
2,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Albiert
Thanatos
499
91
0
3,976
4,065
1,555
394
141
3,924
0
18,612
W
Achilles
Banzz56
Achilles
1,863
415
0
903
3,527
2,135
0
45
3,482
0
11,198
L
Heimdallr
DragonRider54
Heimdallr
3,846
1,305
0
1,006
5,502
1,418
59
1,571
3,557
0
17,375
W
Nu Wa
Fhyge
Nu Wa
3,735
390
0
1,204
3,074
807
1,693
96
2,978
26,036
0
L
Olorun
338
190
0
157
2,106
617
0
580
1,421
3,924
2,484
W
Yemoja
Lasting560
Yemoja
3,575
1,429
315
780
2,774
1,170
1,728
178
2,596
17,856
2,770
L
Ares
Rpena22
Ares
178
0
0
104
4,556
1,935
0
1,399
3,103
4,773
0
W
Artemis
eliran65789
Artemis
4,044
2,587
0
698
3,031
888
1,392
0
3,031
0
14,510
L
Charybdis
mxxmey
Charybdis
1,313
816
0
497
4,853
1,204
81
2,256
2,569
0
6,327
L
50
50
0
1,029
7,225
2,209
10
824
6,334
0
9,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,817
Gold Earned
18,280
190
Minions Killed
88
0
Camps Cleared
0
807,420
Distance Traveled
600,587
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
5,093
637
43
5
0
189,405
2
W
Achilles
4,862
608
26
3
0
178,045
0
L
Heimdallr
4,399
550
31
4
0
153,866
1
W
Nu Wa
5,919
740
45
6
0
140,657
3
L
Olorun
3,386
423
16
2
0
48,041
1
W
Yemoja
5,472
684
44
6
0
149,136
0
L
Ares
3,430
429
9
1
0
125,467
0
W
Artemis
5,471
684
32
4
0
150,177
0
L
Charybdis
3,436
430
13
2
0
130,661
0
L
Guan Yu
3,629
454
19
2
0
142,552
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role