Player Matchup

Odin
Odin
BL Kilovore
Odin
Level 160
God Stats
38W - 12L
1,758 SR
Queue Stats
1,147W - 412L
1,868 Elo+
Party 2
Agni
Agni
Loud Extendo
Agni
Level 160
God Stats
8W - 4L
1,676 SR
Queue Stats
1,386W - 709L
1,860 Elo+
Party 2
Ne Zha
Ne Zha
Worst Ult
Ne Zha
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 2L
1,844 Elo+
Party 2
Team Averages
Level 113
1,645 SR
1,858 Elo+

VS

Team Averages
Level 57
1,578 SR
1,637 Elo+
Ra
Ra
SmurfyGangsta
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,790 Elo+
Party 1
Chaac
Chaac
Strickman
Chaac
Level 57
God Stats
28W - 10L
1,677 SR
Queue Stats
204W - 167L
1,527 Elo+
Party 1
Chiron
Chiron
TlM
Chiron
Level 106
God Stats
0W - 3L
1,556 SR
Queue Stats
142W - 93L
1,595 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 3 / 6
11,105
694
10,716
14,535
16,541
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
5 / 2 / 8
11,112
695
12,675
12,106
6,449
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
Worst Ult
Ne Zha
15
3 / 2 / 10
11,419
714
11,657
22,365
19,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 9 / 4
8,541
534
8,978
12,596
4,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Strickman
Chaac
13
3 / 3 / 3
10,161
635
9,408
14,543
11,085
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
TlM
Chiron
14
4 / 5 / 3
10,651
666
12,306
11,250
3,947
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
17
17
Kills
7
7
Deaths
17
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
9
3
6
4
W
5
2
8
4.5
L
0
9
4
0.22
L
Chaac
Strickman
Chaac
3
3
3
1.5
L
Chiron
TlM
Chiron
4
5
3
1.1
W
Ne Zha
Worst Ult
Ne Zha
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,048
Damage
30,692
49,006
Taken
38,389
42,764
Mitigated
19,116
16,709
Healing
9,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,716
2,278
0
1,140
14,535
16,541
505
2,795
11,364
0
31,237
W
12,675
660
312
3,778
12,106
6,449
331
1,695
10,159
47,494
0
L
8,978
354
1,367
1,773
12,596
4,084
0
4,467
8,129
17,674
0
L
Chaac
Strickman
Chaac
9,408
1,463
0
3,202
14,543
11,085
0
4,491
10,052
0
26,977
L
Chiron
TlM
Chiron
12,306
4,041
797
2,154
11,250
3,947
0
3,817
7,433
0
34,421
W
Ne Zha
Worst Ult
Ne Zha
11,657
2,651
677
10,802
22,365
19,774
1,455
4,025
17,814
0
44,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,636
Gold Earned
29,353
174
Minions Killed
142
11
Camps Cleared
2
899,672
Distance Traveled
846,301
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,105
694
43
3
5
292,918
3
W
Agni
11,112
695
79
5
3
295,834
4
L
Ra
8,541
534
46
3
0
245,744
4
L
Chaac
10,161
635
41
3
1
313,109
3
L
Chiron
10,651
666
55
3
1
287,448
2
W
Ne Zha
11,419
714
52
3
3
310,920
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role