Player Matchup

Achilles
Achilles
DazaXtreme
Achilles
Level 22
God Stats
7W - 4L
1,692 SR
Queue Stats
30W - 23L
1,569 Elo+
Solo
Zeus
Zeus
ItsRustie
Zeus
Level 105
God Stats
3W - 1L
1,290 SR
Queue Stats
56W - 63L
1,488 Elo+
Party 1
Anhur
Anhur
KILLTHEMALL37
Anhur
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 102L
1,594 Elo+
Party 1
Team Averages
Level 89
1,494 SR
1,550 Elo+

VS

Team Averages
Level 77
1,460 SR
1,587 Elo+
Geb
Geb
TheNekoMaster
Geb
Level 27
God Stats
2W - 4L
1,483 SR
Queue Stats
24W - 14L
1,616 Elo+
Solo
Anubis
Anubis
unafraidcard35
Anubis
Level 108
God Stats
5W - 3L
1,700 SR
Queue Stats
122W - 102L
1,590 Elo+
Solo
Danzaburou
Danzaburou
willie0590
Danzaburou
Level 96
God Stats
0W - 2L
1,196 SR
Queue Stats
82W - 92L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DazaXtreme
Achilles
14
7 / 3 / 7
10,594
757
10,286
14,595
11,307
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zeus
14
3 / 2 / 11
9,708
693
13,280
6,328
1,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
5 / 2 / 7
9,818
701
6,491
10,244
3,018
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 2
9,108
651
7,662
10,989
9,207
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
2 / 6 / 1
8,266
590
5,865
10,857
4,587
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
willie0590
Danzaburou
11
1 / 6 / 4
8,323
595
7,175
11,785
4,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
15
Kills
7
7
Deaths
15
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Achilles
DazaXtreme
Achilles
7
3
7
3.5
W
Zeus
3
2
11
4.25
W
5
2
7
4.25
L
4
3
2
1.67
L
2
6
1
0.42
L
Danzaburou
willie0590
Danzaburou
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,057
Damage
20,702
31,167
Taken
33,631
16,292
Mitigated
18,141
11,516
Healing
7,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
DazaXtreme
Achilles
10,286
2,183
0
5,948
14,595
11,307
977
6,162
8,433
0
26,616
W
Zeus
13,280
167
0
1,553
6,328
1,967
350
2,508
3,820
45,056
0
W
6,491
1,987
0
4,015
10,244
3,018
714
5,478
4,766
0
37,276
L
7,662
1,168
240
2,249
10,989
9,207
0
4,834
5,935
21,366
0
L
5,865
262
0
2,905
10,857
4,587
0
3,086
7,389
25,433
0
L
Danzaburou
willie0590
Danzaburou
7,175
2,787
0
2,499
11,785
4,347
0
5,555
6,110
0
24,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,120
Gold Earned
25,697
162
Minions Killed
128
6
Camps Cleared
6
739,414
Distance Traveled
715,701
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,594
757
30
2
0
259,076
2
W
Zeus
9,708
693
71
5
3
237,793
3
W
Anhur
9,818
701
61
4
3
242,545
4
L
Geb
9,108
651
31
2
1
254,145
3
L
Anubis
8,266
590
42
3
1
233,761
5
L
Danzaburou
8,323
595
55
4
4
227,795
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role