Player Matchup

Artemis
Artemis
Headlink123
Artemis
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 91L
1,527 Elo+
Solo
Anubis
Anubis
JoeHateClub
Anubis
Level 26
God Stats
26W - 15L
1,650 SR
Queue Stats
235W - 238L
1,446 Elo+
Solo
Loki
Loki
Noobkiing
Loki
Level 22
God Stats
33W - 25L
1,601 SR
Queue Stats
68W - 61L
1,424 Elo+
Party 1
Bacchus
Bacchus
RockiinTec
Bacchus
Level 22
God Stats
3W - 2L
1,294 SR
Queue Stats
99W - 83L
1,424 Elo+
Party 1
Bellona
Bellona
WolfZero13
Bellona
Level 5
God Stats
3W - 2L
1,719 SR
Queue Stats
12W - 12L
1,482 Elo+
Solo
Team Averages
Level 20
1,553 SR
1,461 Elo+

VS

Team Averages
Level 37
1,451 SR
1,399 Elo+
Gilgamesh
Gilgamesh
Lenorr
Gilgamesh
Level 24
God Stats
6W - 10L
1,516 SR
Queue Stats
25W - 34L
1,416 Elo+
Party 2
Da Ji
Da Ji
Presipope
Da Ji
Level 67
God Stats
1W - 3L
1,355 SR
Queue Stats
37W - 46L
1,443 Elo+
Party 2
Ymir
Ymir
Subpeach8
Ymir
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 8L
1,268 Elo+
Party 2
Danzaburou
Danzaburou
TheRealAkayra
Danzaburou
Level 59
God Stats
3W - 8L
1,416 SR
Queue Stats
22W - 26L
1,458 Elo+
Party 2
Merlin
Merlin
ZL Hollywood
Merlin
Level 23
God Stats
1W - 3L
1,470 SR
Queue Stats
11W - 17L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Headlink123
Artemis
20
14 / 0 / 3
14,039
638
24,092
10,460
4,165
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
18
4 / 4 / 8
12,259
557
13,605
12,188
6,720
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Loki
17
2 / 2 / 4
11,684
531
2,336
12,472
5,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
RockiinTec
Bacchus
16
5 / 0 / 15
12,082
549
8,800
13,390
19,740
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
WolfZero13
Bellona
20
2 / 0 / 4
13,288
604
9,328
16,255
16,623
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Lenorr
Gilgamesh
17
3 / 4 / 0
9,852
448
8,860
18,800
12,622
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Da Ji
Presipope
Da Ji
17
2 / 4 / 3
10,148
461
9,130
17,627
6,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
12
0 / 4 / 1
8,040
365
696
14,714
9,097
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
TheRealAkayra
Danzaburou
17
1 / 8 / 2
10,296
468
6,274
17,784
5,883
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
14
0 / 7 / 4
8,670
394
4,685
9,704
2,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
16
27
Kills
6
6
Deaths
27
34
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Artemis
Headlink123
Artemis
14
0
3
15.5
W
Anubis
4
4
8
2
L
Gilgamesh
Lenorr
Gilgamesh
3
4
0
0.75
W
Loki
2
2
4
2
L
Da Ji
Presipope
Da Ji
2
4
3
0.88
W
Bacchus
RockiinTec
Bacchus
5
0
15
12.5
L
Ymir
0
4
1
0.13
L
Danzaburou
TheRealAkayra
Danzaburou
1
8
2
0.25
W
Bellona
WolfZero13
Bellona
2
0
4
4
L
Merlin
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,161
Damage
29,645
64,765
Taken
78,629
52,948
Mitigated
37,188
19,451
Healing
10,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Headlink123
Artemis
24,092
14,018
0
4,553
10,460
4,165
6,627
1,857
8,517
0
119,482
W
Anubis
13,605
621
0
4,736
12,188
6,720
701
1,276
10,602
64,320
0
L
Gilgamesh
Lenorr
Gilgamesh
8,860
1,795
0
4,412
18,800
12,622
0
3,802
14,998
9,382
43,322
W
Loki
2,336
457
0
3,567
12,472
5,700
146
1,542
10,906
0
83,128
L
Da Ji
Presipope
Da Ji
9,130
2,088
0
2,098
17,627
6,682
0
7,610
10,017
0
74,432
W
Bacchus
RockiinTec
Bacchus
8,800
1,136
0
1,713
13,390
19,740
729
2,421
10,763
23,185
0
L
Ymir
696
23
0
455
14,714
9,097
0
2,220
12,494
14,709
0
L
Danzaburou
TheRealAkayra
Danzaburou
6,274
2,123
0
3,057
17,784
5,883
1,178
4,001
13,783
0
84,160
W
Bellona
WolfZero13
Bellona
9,328
2,204
0
4,882
16,255
16,623
1,907
2,450
13,793
4,105
97,505
L
Merlin
4,685
184
0
549
9,704
2,904
0
5,092
4,612
33,022
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,352
Gold Earned
47,006
599
Minions Killed
489
0
Camps Cleared
0
2,029,612
Distance Traveled
1,873,815
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
14,039
638
160
7
0
387,877
3
W
Anubis
12,259
557
101
5
0
369,674
8
L
Gilgamesh
9,852
448
109
5
0
372,435
5
W
Loki
11,684
531
125
6
0
432,276
2
L
Da Ji
10,148
461
120
5
0
428,314
3
W
Bacchus
12,082
549
24
1
0
421,079
4
L
Ymir
8,040
365
32
1
0
356,567
5
L
Danzaburou
10,296
468
151
7
0
372,671
3
W
Bellona
13,288
604
189
9
0
418,706
1
L
Merlin
8,670
394
77
4
0
343,828
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role