Player Matchup

Thor
Thor
JaiXy_
Thor
Level 39
God Stats
2W - 1L
1,894 SR
Queue Stats
51W - 77L
1,366 Elo+
Party 1
Scylla
Scylla
OvA Rouge
Scylla
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 133L
1,326 Elo+
Party 1
Neith
Neith
TheRealTachi
Neith
Level 20
God Stats
7W - 18L
1,492 SR
Queue Stats
27W - 43L
1,412 Elo+
Party 1
Merlin
Merlin
Vxnquish
Merlin
Level 54
God Stats
3W - 7L
1,232 SR
Queue Stats
107W - 164L
1,358 Elo+
Party 1
Guan Yu
Guan Yu
rasenjon
Guan Yu
Level 54
God Stats
3W - 7L
1,497 SR
Queue Stats
62W - 98L
1,420 Elo+
Party 1
Team Averages
Level 45
1,523 SR
1,376 Elo+

VS

Team Averages
Level 78
1,516 SR
1,532 Elo+
Izanami
Izanami
IRed
Izanami
Level 86
God Stats
1W - 1L
1,750 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
ItalyBoyx29
Jing Wei
Level 64
God Stats
2W - 1L
1,532 SR
Queue Stats
21W - 14L
1,463 Elo+
Party 2
Merlin
Merlin
KobeCopter2749
Merlin
Level 84
God Stats
2W - 0L
1,586 SR
Queue Stats
4W - 2L
1,553 Elo+
Party 2
Tsukuyomi
Tsukuyomi
blastingstorm23
Tsukuyomi
Level 99
God Stats
2W - 4L
1,429 SR
Queue Stats
288W - 277L
1,438 Elo+
Solo
Ganesha
Ganesha
fadams61
Ganesha
Level 56
God Stats
1W - 0L
1,282 SR
Queue Stats
3W - 3L
1,705 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
JaiXy_
Thor
14
2 / 5 / 0
8,425
443
3,165
12,720
5,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
OvA Rouge
Scylla
13
1 / 5 / 0
7,814
411
3,251
10,779
3,399
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

13
1 / 6 / 1
8,078
425
7,469
10,703
2,676
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Merlin
Vxnquish
Merlin
15
5 / 4 / 0
9,875
520
7,676
13,509
5,475
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
rasenjon
Guan Yu
12
0 / 2 / 4
7,785
410
3,692
12,894
9,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
IRed
Izanami
17
5 / 4 / 5
10,968
577
10,008
13,197
4,696
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jing Wei
ItalyBoyx29
Jing Wei
16
3 / 1 / 2
10,215
538
6,878
7,602
2,489
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
3 / 2 / 3
9,411
495
7,788
8,352
4,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
blastingstorm23
Tsukuyomi
20
11 / 2 / 4
12,564
661
17,310
11,573
5,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

Ganesha
fadams61
Ganesha
13
0 / 2 / 7
8,240
434
3,305
9,052
8,896
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
43
9
Kills
22
22
Deaths
11
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Izanami
IRed
Izanami
5
4
5
1.88
W
Jing Wei
ItalyBoyx29
Jing Wei
3
1
2
4
L
Thor
JaiXy_
Thor
2
5
0
0.4
W
3
2
3
2.25
L
Scylla
OvA Rouge
Scylla
1
5
0
0.2
L
1
6
1
0.25
L
Merlin
Vxnquish
Merlin
5
4
0
1.25
W
Tsukuyomi
blastingstorm23
Tsukuyomi
11
2
4
6.5
W
Ganesha
fadams61
Ganesha
0
2
7
1.75
L
Guan Yu
rasenjon
Guan Yu
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,253
Damage
45,289
60,605
Taken
49,776
25,794
Mitigated
26,470
14,466
Healing
11,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
IRed
Izanami
10,008
7,762
401
5,484
13,197
4,696
2,507
3,028
10,169
0
84,079
W
Jing Wei
ItalyBoyx29
Jing Wei
6,878
5,359
0
1,181
7,602
2,489
3,291
0
7,602
0
63,621
L
Thor
JaiXy_
Thor
3,165
659
351
2,454
12,720
5,059
397
804
11,916
0
54,919
W
7,788
222
0
250
8,352
4,504
877
5,340
3,012
47,461
0
L
Scylla
OvA Rouge
Scylla
3,251
444
0
2,270
10,779
3,399
0
114
10,665
36,518
0
L
7,469
3,419
0
1,958
10,703
2,676
203
1,376
9,327
0
38,290
L
Merlin
Vxnquish
Merlin
7,676
658
0
3,693
13,509
5,475
930
5,466
8,043
60,499
0
W
Tsukuyomi
blastingstorm23
Tsukuyomi
17,310
5,681
0
3,208
11,573
5,885
0
1,420
10,153
0
112,379
W
Ganesha
fadams61
Ganesha
3,305
142
323
1,041
9,052
8,896
412
1,425
7,627
18,268
0
L
Guan Yu
rasenjon
Guan Yu
3,692
250
252
3,488
12,894
9,185
20
3,333
9,561
0
17,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,977
Gold Earned
51,398
388
Minions Killed
536
0
Camps Cleared
0
1,634,787
Distance Traveled
1,790,220
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,968
577
143
8
0
323,717
0
W
Jing Wei
10,215
538
138
7
0
349,452
0
L
Thor
8,425
443
105
6
0
324,629
2
W
Merlin
9,411
495
77
4
0
362,028
2
L
Scylla
7,814
411
71
4
0
309,669
4
L
Neith
8,078
425
75
4
0
293,952
0
L
Merlin
9,875
520
110
6
0
329,758
1
W
Tsukuyomi
12,564
661
171
9
0
409,758
0
W
Ganesha
8,240
434
7
0
0
345,265
3
L
Guan Yu
7,785
410
27
1
0
376,779
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role