Player Matchup

Xing Tian
Xing Tian
Ac3K1LL3rR
Xing Tian
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 20L
1,254 Elo+
Party 1
Agni
Agni
TePeee
Agni
Level 24
God Stats
2W - 3L
1,529 SR
Queue Stats
13W - 31L
1,137 Elo+
Party 1
Charybdis
Charybdis
jimmykoocoo
Charybdis
Level 26
God Stats
2W - 6L
1,340 SR
Queue Stats
22W - 25L
1,288 Elo+
Party 1
Team Averages
Level 25
1,456 SR
1,226 Elo+

VS

Team Averages
Level 48
1,599 SR
1,506 Elo+
Gilgamesh
Gilgamesh
ImStacky
Gilgamesh
Level 49
God Stats
18W - 11L
1,524 SR
Queue Stats
369W - 239L
1,646 Elo+
Party 2
Skadi
Skadi
Macbeth1810
Skadi
Level 68
God Stats
19W - 14L
1,512 SR
Queue Stats
109W - 152L
1,266 Elo+
Solo
Chang'e
Chang'e
Skeezzy7
Chang'e
Level 28
God Stats
45W - 18L
1,762 SR
Queue Stats
160W - 79L
1,607 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Ac3K1LL3rR
Xing Tian
11
2 / 5 / 2
8,911
594
2,930
16,630
18,177
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Agni
TePeee
Agni
13
3 / 5 / 2
9,203
614
12,044
13,775
7,129
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
jimmykoocoo
Charybdis
12
1 / 5 / 4
8,583
572
6,980
11,332
5,036
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ImStacky
Gilgamesh
15
9 / 3 / 6
11,054
737
18,289
14,370
8,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
0 / 2 / 11
9,275
618
8,577
5,854
2,108
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Skeezzy7
Chang'e
15
6 / 1 / 6
10,293
686
8,527
11,303
4,329
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
6
Kills
15
15
Deaths
6
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Ac3K1LL3rR
Xing Tian
2
5
2
0.6
W
Gilgamesh
ImStacky
Gilgamesh
9
3
6
4
W
0
2
11
2.75
W
Chang'e
Skeezzy7
Chang'e
6
1
6
9
L
Agni
TePeee
Agni
3
5
2
0.8
L
Charybdis
jimmykoocoo
Charybdis
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,954
Damage
35,393
41,737
Taken
31,527
30,342
Mitigated
14,548
4,685
Healing
16,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Ac3K1LL3rR
Xing Tian
2,930
453
0
0
16,630
18,177
25
3,594
13,036
8,832
0
W
Gilgamesh
ImStacky
Gilgamesh
18,289
6,195
0
4,055
14,370
8,111
587
6,885
7,485
0
44,750
W
8,577
3,398
327
1,015
5,854
2,108
1,455
4,237
1,617
0
28,617
W
Chang'e
Skeezzy7
Chang'e
8,527
1,348
3,374
7,647
11,303
4,329
392
4,639
6,664
34,277
0
L
Agni
TePeee
Agni
12,044
775
350
2,352
13,775
7,129
0
2,362
11,413
36,433
0
L
Charybdis
jimmykoocoo
Charybdis
6,980
3,173
682
1,301
11,332
5,036
162
2,679
8,653
0
27,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,697
Gold Earned
30,622
123
Minions Killed
162
1
Camps Cleared
12
701,981
Distance Traveled
838,463
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
8,911
594
8
1
0
220,827
0
W
Gilgamesh
11,054
737
56
4
7
298,093
3
W
Skadi
9,275
618
48
3
4
252,574
2
W
Chang'e
10,293
686
58
4
1
287,796
2
L
Agni
9,203
614
60
4
0
249,906
3
L
Charybdis
8,583
572
55
4
1
231,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role