Player Matchup

Freya
Freya
BigQue
Freya
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 16L
1,627 Elo+
Party 1
Guan Yu
Guan Yu
Gaymartag
Guan Yu
Level 95
God Stats
12W - 11L
1,588 SR
Queue Stats
100W - 88L
1,598 Elo+
Party 1
Sylvanus
Sylvanus
mojosmiles
Sylvanus
Level 101
God Stats
2W - 3L
1,626 SR
Queue Stats
41W - 43L
1,598 Elo+
Party 1
Team Averages
Level 83
1,571 SR
1,607 Elo+

VS

Team Averages
Level 107
1,688 SR
1,542 Elo+
Osiris
Osiris
 
Osiris
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
SuddenEnd0
Chang'e
Level 109
God Stats
2W - 1L
1,819 SR
Queue Stats
170W - 181L
1,545 Elo+
Solo
Odin
Odin
kajziab
Odin
Level 56
God Stats
9W - 5L
1,747 SR
Queue Stats
155W - 119L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
BigQue
Freya
12
0 / 7 / 3
9,542
561
5,354
15,724
5,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Guan Yu
Gaymartag
Guan Yu
14
3 / 4 / 2
11,265
663
13,564
22,556
18,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sylvanus
mojosmiles
Sylvanus
14
3 / 6 / 2
10,568
622
14,744
20,572
19,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
15
11 / 4 / 6
12,050
709
20,407
21,169
17,433
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chang'e
SuddenEnd0
Chang'e
15
2 / 1 / 14
11,017
648
15,671
11,708
6,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Odin
kajziab
Odin
14
4 / 3 / 11
11,060
651
13,898
19,889
18,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
48
6
Kills
17
17
Deaths
8
7
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
11
4
6
3.5
L
Freya
BigQue
Freya
0
7
3
0.21
L
Guan Yu
Gaymartag
Guan Yu
3
4
2
1
W
Chang'e
SuddenEnd0
Chang'e
2
1
14
9
W
Odin
kajziab
Odin
4
3
11
3.17
L
Sylvanus
mojosmiles
Sylvanus
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,662
Damage
49,976
58,852
Taken
52,766
44,056
Mitigated
42,111
16,447
Healing
23,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
20,407
6,776
0
4,100
21,169
17,433
1,150
7,453
13,716
0
50,297
L
Freya
BigQue
Freya
5,354
1,987
0
1,934
15,724
5,518
0
1,956
13,320
22,647
0
L
Guan Yu
Gaymartag
Guan Yu
13,564
2,705
2,369
6,506
22,556
18,924
0
7,906
14,103
0
32,648
W
Chang'e
SuddenEnd0
Chang'e
15,671
3,359
8,823
8,048
11,708
6,633
720
5,140
6,568
48,260
0
W
Odin
kajziab
Odin
13,898
3,539
0
2,875
19,889
18,045
1,000
6,429
13,460
155
35,956
L
Sylvanus
mojosmiles
Sylvanus
14,744
3,804
1,887
3,751
20,572
19,614
0
6,326
13,810
41,469
8,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,375
Gold Earned
34,127
147
Minions Killed
168
7
Camps Cleared
6
860,762
Distance Traveled
893,199
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
12,050
709
49
3
1
282,519
0
L
Freya
9,542
561
44
3
3
277,830
0
L
Guan Yu
11,265
663
34
2
1
332,039
5
W
Chang'e
11,017
648
75
4
1
316,577
4
W
Odin
11,060
651
44
3
4
294,103
4
L
Sylvanus
10,568
622
69
4
3
250,893
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role