Player Matchup

Mulan
Mulan
LimpWeeWee
Mulan
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 55L
1,364 Elo+
Party 1
Nike
Nike
Lltocool
Nike
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,407 Elo+
Party 2
Hera
Hera
OblongCosine123
Hera
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
80W - 74L
1,365 Elo+
Solo
Merlin
Merlin
Uimp
Merlin
Level 67
God Stats
2W - 1L
1,706 SR
Queue Stats
169W - 153L
1,405 Elo+
Party 1
Hachiman
Hachiman
hoekage4th
Hachiman
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 63
1,541 SR
1,408 Elo+

VS

Team Averages
Level 81
1,434 SR
1,416 Elo+
Skadi
Skadi
Donzoe
Skadi
Level 125
God Stats
3W - 1L
1,416 SR
Queue Stats
60W - 56L
1,445 Elo+
Party 4
Kumbhakarna
Kumbhakarna
Rosanthe1
Kumbhakarna
Level 63
God Stats
1W - 1L
1,164 SR
Queue Stats
35W - 51L
1,318 Elo+
Party 3
Neith
Neith
TWIST3DxGODX
Neith
Level 66
God Stats
5W - 1L
1,425 SR
Queue Stats
116W - 103L
1,456 Elo+
Party 4
Ullr
Ullr
TheNye
Ullr
Level 68
God Stats
2W - 1L
1,785 SR
Queue Stats
49W - 82L
1,352 Elo+
Party 3
Ymir
Ymir
xDougiefresh2x
Ymir
Level 84
God Stats
5W - 2L
1,380 SR
Queue Stats
243W - 225L
1,507 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
17
3 / 8 / 9
11,384
712
10,034
20,112
12,016
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nike
16
1 / 8 / 14
10,152
635
12,263
26,625
12,821
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
1 / 11 / 12
10,413
651
10,514
13,919
5,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
Uimp
Merlin
20
10 / 6 / 10
12,769
798
24,004
13,222
6,650
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
hoekage4th
Hachiman
19
9 / 7 / 6
12,603
788
13,427
16,665
8,126
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Donzoe
Skadi
20
11 / 3 / 23
14,247
890
28,681
13,628
5,143
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
Rosanthe1
Kumbhakarna
17
2 / 5 / 26
11,506
719
6,074
20,014
22,990
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

19
3 / 4 / 17
11,395
712
14,380
11,066
4,882
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ullr
TheNye
Ullr
20
20 / 7 / 12
14,801
925
24,568
18,261
8,788
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
4 / 5 / 18
11,491
718
10,066
16,924
21,003
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
136
24
Kills
40
40
Deaths
24
51
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Skadi
Donzoe
Skadi
11
3
23
7.5
L
Mulan
3
8
9
0.94
L
Nike
1
8
14
1
L
1
11
12
0.64
W
Kumbhakarna
Rosanthe1
Kumbhakarna
2
5
26
3
W
3
4
17
2.88
W
Ullr
TheNye
Ullr
20
7
12
3.71
L
Merlin
Uimp
Merlin
10
6
10
2.5
L
Hachiman
hoekage4th
Hachiman
9
7
6
1.71
W
4
5
18
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,242
Damage
83,769
90,543
Taken
79,893
44,822
Mitigated
62,806
21,646
Healing
19,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Donzoe
Skadi
28,681
11,699
3,035
4,305
13,628
5,143
2,630
6,818
6,678
0
69,608
L
Mulan
10,034
1,173
1,484
3,822
20,112
12,016
0
5,277
14,835
0
14,823
L
Nike
12,263
2,205
1,885
6,996
26,625
12,821
1,194
4,243
22,382
0
19,370
L
10,514
2,582
360
744
13,919
5,209
123
3,193
10,726
18,998
0
W
Kumbhakarna
Rosanthe1
Kumbhakarna
6,074
686
678
1,699
20,014
22,990
380
8,820
10,978
9,436
0
W
14,380
4,840
908
2,160
11,066
4,882
1,125
4,285
6,663
0
33,141
W
Ullr
TheNye
Ullr
24,568
15,065
903
2,684
18,261
8,788
336
6,833
11,398
0
42,797
L
Merlin
Uimp
Merlin
24,004
1,155
1,094
1,246
13,222
6,650
427
1,667
11,555
55,087
0
L
Hachiman
hoekage4th
Hachiman
13,427
11,077
186
3,829
16,665
8,126
1,171
1,760
14,905
0
21,359
W
10,066
1,355
744
2,625
16,924
21,003
474
7,048
9,658
16,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,321
Gold Earned
63,440
132
Minions Killed
169
0
Camps Cleared
0
1,102,175
Distance Traveled
1,296,797
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
14,247
890
74
5
0
273,635
0
L
Mulan
11,384
712
10
1
0
226,207
1
L
Nike
10,152
635
21
1
0
237,965
0
L
Hera
10,413
651
23
1
0
216,852
0
W
Kumbhakarna
11,506
719
6
0
0
259,083
0
W
Neith
11,395
712
26
2
0
249,015
0
W
Ullr
14,801
925
43
3
0
241,119
0
L
Merlin
12,769
798
54
3
0
224,026
0
L
Hachiman
12,603
788
24
2
0
197,125
0
W
Ymir
11,491
718
20
1
0
273,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role