Player Matchup

Anhur
Anhur
ChiefShepard
Anhur
Level 76
God Stats
0W - 4L
1,352 SR
Queue Stats
149W - 168L
1,409 Elo+
Solo
Ymir
Ymir
Jacob6Strings
Ymir
Level 116
God Stats
24W - 22L
1,628 SR
Queue Stats
216W - 147L
1,554 Elo+
Party 1
Anubis
Anubis
ibeatyouinufc69
Anubis
Level 29
God Stats
63W - 29L
1,725 SR
Queue Stats
253W - 167L
1,553 Elo+
Party 1
Team Averages
Level 74
1,568 SR
1,505 Elo+

VS

Team Averages
Level 27
1,477 SR
1,478 Elo+
Tsukuyomi
Tsukuyomi
Abstoinchol
Tsukuyomi
Level 47
God Stats
2W - 0L
1,609 SR
Queue Stats
88W - 23L
1,574 Elo+
Party 2
Bellona
Bellona
Gamebreed
Bellona
Level 21
God Stats
1W - 0L
1,323 SR
Queue Stats
32W - 42L
1,361 Elo+
Solo
Nu Wa
Nu Wa
GurrThePhantom
Nu Wa
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 11L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 12 / 10
12,608
600
8,232
20,403
6,279
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
8 / 6 / 2
14,374
684
16,142
27,976
32,977
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

18
7 / 8 / 3
15,351
731
8,941
24,184
9,781
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Abstoinchol
Tsukuyomi
20
16 / 6 / 8
16,300
776
31,808
16,820
14,027
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
Gamebreed
Bellona
15
1 / 6 / 11
12,308
586
8,495
18,869
10,523
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

18
9 / 5 / 14
15,336
730
23,524
12,233
3,491
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
59
15
Kills
26
26
Deaths
17
15
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Abstoinchol
Tsukuyomi
16
6
8
3.33
L
0
12
10
0.42
W
Bellona
Gamebreed
Bellona
1
6
11
1.08
W
9
5
14
3.2
L
8
6
2
1.5
L
7
8
3
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,315
Damage
63,827
72,563
Taken
47,922
49,037
Mitigated
28,041
15,182
Healing
3,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Abstoinchol
Tsukuyomi
31,808
10,087
0
263
16,820
14,027
853
8,342
8,478
0
70,978
L
8,232
2,598
363
968
20,403
6,279
0
5,250
15,153
0
37,096
W
Bellona
Gamebreed
Bellona
8,495
1,311
0
1,318
18,869
10,523
546
10,218
8,651
0
23,224
W
23,524
7,781
0
2,146
12,233
3,491
2,326
7,982
4,251
51,770
0
L
16,142
2,582
165
6,544
27,976
32,977
0
9,177
18,799
63,667
0
L
8,941
37
0
7,142
24,184
9,781
594
9,721
14,463
57,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,333
Gold Earned
43,944
252
Minions Killed
180
12
Camps Cleared
5
938,114
Distance Traveled
1,073,410
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
16,300
776
93
4
1
386,812
2
L
Anhur
12,608
600
50
2
3
291,216
0
W
Bellona
12,308
586
30
1
2
405,459
7
W
Nu Wa
15,336
730
57
3
2
281,139
0
L
Ymir
14,374
684
79
4
7
320,317
0
L
Anubis
15,351
731
123
6
2
326,581
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role