Player Matchup

Ymir
Ymir
Axz13
Ymir
Level 83
God Stats
14W - 16L
1,457 SR
Queue Stats
242W - 242L
1,566 Elo+
Party 3
Cabrakan
Cabrakan
Cody6493pc
Cabrakan
Level 28
God Stats
3W - 1L
1,573 SR
Queue Stats
95W - 102L
1,559 Elo+
Party 3
Bakasura
Bakasura
DakotaJones73
Bakasura
Level 129
God Stats
15W - 6L
1,858 SR
Queue Stats
281W - 284L
1,564 Elo+
Party 3
Zeus
Zeus
DreadC4
Zeus
Level 60
God Stats
8W - 6L
1,616 SR
Queue Stats
24W - 17L
1,623 Elo+
Party 3
Ullr
Ullr
pigpickle
Ullr
Level 83
God Stats
9W - 11L
1,463 SR
Queue Stats
82W - 80L
1,547 Elo+
Party 3
Team Averages
Level 77
1,593 SR
1,572 Elo+

VS

Team Averages
Level 72
1,648 SR
1,562 Elo+
Artio
Artio
GryphonBane
Artio
Level 116
God Stats
16W - 11L
1,897 SR
Queue Stats
565W - 520L
1,576 Elo+
Party 2
Hel
Hel
JustRyuko
Hel
Level 96
God Stats
2W - 3L
1,511 SR
Queue Stats
84W - 69L
1,564 Elo+
Party 1
Hou Yi
Hou Yi
KingBekels
Hou Yi
Level 47
God Stats
0W - 2L
1,366 SR
Queue Stats
4W - 4L
1,567 Elo+
Party 1
Tsukuyomi
Tsukuyomi
RUSSIAN REAPER7
Tsukuyomi
Level 86
God Stats
4W - 1L
1,893 SR
Queue Stats
74W - 58L
1,557 Elo+
Party 2
Horus
Horus
Saetyn
Horus
Level 17
God Stats
4W - 2L
1,573 SR
Queue Stats
169W - 141L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Axz13
Ymir
17
2 / 2 / 20
12,636
549
6,709
17,264
28,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cabrakan
Cody6493pc
Cabrakan
18
2 / 1 / 10
12,878
560
15,584
18,651
26,354
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bakasura
DakotaJones73
Bakasura
20
5 / 3 / 12
13,676
595
11,671
17,744
9,037
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
DreadC4
Zeus
20
8 / 2 / 4
13,797
600
14,976
11,647
6,040
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ullr
20
10 / 1 / 11
13,827
601
13,496
16,957
7,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 5
11,274
490
10,925
24,004
28,046
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
1 / 4 / 4
12,257
533
8,021
15,516
11,007
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hou Yi
KingBekels
Hou Yi
17
5 / 7 / 1
11,110
483
10,755
15,787
4,467
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
RUSSIAN REAPER7
Tsukuyomi
15
0 / 6 / 2
9,535
415
6,567
14,871
4,867
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Horus
Saetyn
Horus
14
2 / 6 / 4
9,471
412
4,695
16,074
13,589
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
25
27
Kills
9
9
Deaths
27
57
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ymir
Axz13
Ymir
2
2
20
6
W
Cabrakan
Cody6493pc
Cabrakan
2
1
10
7
W
Bakasura
DakotaJones73
Bakasura
5
3
12
3.67
W
Zeus
DreadC4
Zeus
8
2
4
5
L
1
4
5
0.88
L
1
4
4
0.75
L
Hou Yi
KingBekels
Hou Yi
5
7
1
0.79
L
Tsukuyomi
RUSSIAN REAPER7
Tsukuyomi
0
6
2
0.17
L
Horus
Saetyn
Horus
2
6
4
0.67
W
Ullr
10
1
11
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,436
Damage
40,963
82,263
Taken
86,252
77,396
Mitigated
61,976
29,798
Healing
28,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Axz13
Ymir
6,709
1,100
0
5,298
17,264
28,311
916
2,057
15,207
31,371
0
W
Cabrakan
Cody6493pc
Cabrakan
15,584
1,679
0
6,591
18,651
26,354
171
7,798
10,818
71,620
0
W
Bakasura
DakotaJones73
Bakasura
11,671
8,801
0
4,604
17,744
9,037
1,182
4,342
13,402
0
107,772
W
Zeus
DreadC4
Zeus
14,976
2,269
0
4,957
11,647
6,040
3,405
2,480
9,167
95,108
0
L
10,925
945
1,191
8,112
24,004
28,046
273
11,110
11,753
67,303
0
L
8,021
602
2,525
7,078
15,516
11,007
212
8,782
6,734
110,050
0
L
Hou Yi
KingBekels
Hou Yi
10,755
5,506
0
3,005
15,787
4,467
0
2,928
12,229
0
55,879
L
Tsukuyomi
RUSSIAN REAPER7
Tsukuyomi
6,567
705
0
2,104
14,871
4,867
0
4,281
10,590
0
74,928
L
Horus
Saetyn
Horus
4,695
2,298
1,025
3,155
16,074
13,589
0
10,448
5,262
0
21,219
W
Ullr
13,496
6,075
0
8,348
16,957
7,654
4,829
5,001
11,956
0
89,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,814
Gold Earned
53,647
668
Minions Killed
561
0
Camps Cleared
0
2,112,512
Distance Traveled
1,920,484
22
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,636
549
48
2
0
404,554
5
W
Cabrakan
12,878
560
145
6
0
389,367
4
W
Bakasura
13,676
595
177
8
0
500,989
3
W
Zeus
13,797
600
173
8
0
382,574
4
L
Artio
11,274
490
121
5
0
429,022
9
L
Hel
12,257
533
223
10
0
435,405
9
L
Hou Yi
11,110
483
75
3
0
301,258
7
L
Tsukuyomi
9,535
415
110
5
0
407,863
1
L
Horus
9,471
412
32
1
0
346,936
2
W
Ullr
13,827
601
125
5
0
435,028
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role