Player Matchup

Jing Wei
Jing Wei
Rpena22
Jing Wei
Level 8
God Stats
1W - 2L
1,327 SR
Queue Stats
5W - 12L
1,154 Elo+
Party 2
Nemesis
Nemesis
Virtousox
Nemesis
Level 29
God Stats
27W - 23L
1,729 SR
Queue Stats
400W - 438L
1,399 Elo+
Solo
Heimdallr
Heimdallr
ligmahucklebeRRY
Heimdallr
Level 18
God Stats
6W - 3L
1,536 SR
Queue Stats
14W - 17L
1,448 Elo+
Party 3
Ares
Ares
mxxmey
Ares
Level 29
God Stats
11W - 8L
1,598 SR
Queue Stats
57W - 78L
1,335 Elo+
Party 2
Olorun
Olorun
ryanater_t0ts
Olorun
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Team Averages
Level 17
1,538 SR
1,367 Elo+

VS

Team Averages
Level 16
1,439 SR
1,355 Elo+
Gilgamesh
Gilgamesh
Lasting560
Gilgamesh
Level 23
God Stats
0W - 3L
1,205 SR
Queue Stats
118W - 133L
1,351 Elo+
Party 1
Ymir
Ymir
Lockloo50
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,500 Elo+
Party 4
Kukulkan
Kukulkan
Luna179572
Kukulkan
Level 7
God Stats
0W - 2L
1,279 SR
Queue Stats
2W - 15L
1,114 Elo+
Party 4
Ravana
Ravana
cnocsos
Ravana
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 59L
1,364 Elo+
Solo
Artemis
Artemis
eliran65789
Artemis
Level 15
God Stats
5W - 4L
1,710 SR
Queue Stats
55W - 62L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Rpena22
Jing Wei
14
3 / 2 / 5
8,563
535
1,288
4,978
1,728
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nemesis
Virtousox
Nemesis
13
8 / 2 / 6
8,826
552
7,551
9,160
3,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heimdallr
14
3 / 0 / 0
8,532
533
2,940
4,338
1,886
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
mxxmey
Ares
13
5 / 2 / 9
8,983
561
6,005
10,712
8,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
7 / 0 / 6
10,084
630
7,276
10,017
5,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Lasting560
Gilgamesh
12
3 / 4 / 1
7,663
479
6,484
11,407
7,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
8
0 / 8 / 0
5,202
325
2,220
9,905
4,244
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kukulkan
Luna179572
Kukulkan
9
1 / 7 / 0
5,855
366
4,168
7,880
2,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
cnocsos
Ravana
4
0 / 5 / 1
5,035
315
1,508
3,930
976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
eliran65789
Artemis
10
1 / 3 / 0
6,618
414
2,358
6,183
1,906
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
7
26
Kills
5
6
Deaths
27
26
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Lasting560
Gilgamesh
3
4
1
0.88
L
Ymir
0
8
0
0
L
Kukulkan
Luna179572
Kukulkan
1
7
0
0.14
W
Jing Wei
Rpena22
Jing Wei
3
2
5
2.75
W
Nemesis
Virtousox
Nemesis
8
2
6
5.5
L
Ravana
cnocsos
Ravana
0
5
1
0.1
L
Artemis
eliran65789
Artemis
1
3
0
0.33
W
Heimdallr
3
0
0
3
W
Ares
mxxmey
Ares
5
2
9
4.75
W
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,060
Damage
16,738
39,205
Taken
39,305
20,633
Mitigated
16,720
12,341
Healing
2,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Lasting560
Gilgamesh
6,484
1,851
0
1,089
11,407
7,194
417
4,066
7,341
0
43,974
L
Ymir
2,220
1,122
0
12
9,905
4,244
0
2,356
7,544
6,746
0
L
Kukulkan
Luna179572
Kukulkan
4,168
1,104
0
703
7,880
2,400
0
2,630
5,250
27,136
0
W
Jing Wei
Rpena22
Jing Wei
1,288
995
0
1,078
4,978
1,728
2,232
165
4,813
0
36,461
W
Nemesis
Virtousox
Nemesis
7,551
3,984
0
1,524
9,160
3,578
1,063
1,996
7,164
0
45,155
L
Ravana
cnocsos
Ravana
1,508
609
0
101
3,930
976
0
2,275
1,655
0
7,078
L
Artemis
eliran65789
Artemis
2,358
533
0
360
6,183
1,906
210
984
5,199
0
25,723
W
Heimdallr
2,940
414
0
1,444
4,338
1,886
199
442
3,896
0
40,878
W
Ares
mxxmey
Ares
6,005
299
0
2,372
10,712
8,301
412
1,934
8,778
24,287
0
W
7,276
3,643
495
5,428
10,017
5,140
1,419
1,851
8,166
65,181
9,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,988
Gold Earned
30,373
412
Minions Killed
198
0
Camps Cleared
0
1,550,675
Distance Traveled
1,363,382
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,663
479
81
5
0
328,372
1
L
Ymir
5,202
325
9
1
0
331,026
0
L
Kukulkan
5,855
366
38
2
0
252,818
0
W
Jing Wei
8,563
535
81
5
0
279,049
0
W
Nemesis
8,826
552
76
5
0
347,736
3
L
Ravana
5,035
315
12
1
0
113,346
0
L
Artemis
6,618
414
58
4
0
337,820
4
W
Heimdallr
8,532
533
95
6
0
314,149
2
W
Ares
8,983
561
24
2
0
287,362
0
W
Olorun
10,084
630
136
9
0
322,379
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role