Player Matchup

Ao Kuang
Ao Kuang
Aguilar_btw
Ao Kuang
Level 48
God Stats
4W - 1L
1,329 SR
Queue Stats
41W - 64L
1,318 Elo+
Party 2
Bakasura
Bakasura
Fishymaster21
Bakasura
Level 8
God Stats
0W - 3L
1,276 SR
Queue Stats
0W - 4L
1,250 Elo+
Solo
Olorun
Olorun
Sussybob
Olorun
Level 6
God Stats
0W - 1L
1,249 SR
Queue Stats
4W - 2L
1,188 Elo+
Party 2
Ymir
Ymir
Tequila Tango
Ymir
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
48W - 49L
1,350 Elo+
Solo
Heimdallr
Heimdallr
mJormungandr
Heimdallr
Level 29
God Stats
35W - 27L
1,537 SR
Queue Stats
89W - 91L
1,407 Elo+
Solo
Team Averages
Level 24
1,378 SR
1,303 Elo+

VS

Team Averages
Level 29
1,528 SR
1,369 Elo+
Chaac
Chaac
Puddlez---
Chaac
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
68W - 64L
1,309 Elo+
Solo
Khepri
Khepri
blake100degree
Khepri
Level 29
God Stats
12W - 10L
1,576 SR
Queue Stats
127W - 133L
1,459 Elo+
Party 3
Raijin
Raijin
sStormin
Raijin
Level 29
God Stats
8W - 14L
1,481 SR
Queue Stats
152W - 240L
1,291 Elo+
Party 1
Danzaburou
Danzaburou
tastesgood3
Danzaburou
Level 27
God Stats
7W - 5L
1,562 SR
Queue Stats
86W - 94L
1,420 Elo+
Party 3
Arachne
Arachne
ySnowy
Arachne
Level 30
God Stats
38W - 24L
1,522 SR
Queue Stats
76W - 75L
1,368 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Aguilar_btw
Ao Kuang
14
1 / 6 / 0
9,079
413
4,487
16,726
5,644
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
Fishymaster21
Bakasura
12
1 / 7 / 4
8,541
388
3,821
12,252
4,445
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
Sussybob
Olorun
19
6 / 6 / 1
11,808
537
15,919
17,257
6,600
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
3 / 5 / 5
10,689
486
9,537
19,692
9,882
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
mJormungandr
Heimdallr
17
5 / 6 / 6
11,065
503
14,561
16,711
7,297
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
1 / 1 / 8
10,187
463
7,140
8,597
8,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
1 / 4 / 10
9,874
449
5,371
13,831
13,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Raijin
sStormin
Raijin
19
6 / 5 / 3
12,482
567
9,669
16,655
6,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
tastesgood3
Danzaburou
17
7 / 4 / 9
10,690
486
13,449
15,384
6,809
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Arachne
ySnowy
Arachne
20
15 / 4 / 4
14,061
639
19,766
16,149
7,848
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
64
16
Kills
30
30
Deaths
18
16
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Aguilar_btw
Ao Kuang
1
6
0
0.17
L
Bakasura
Fishymaster21
Bakasura
1
7
4
0.43
W
Chaac
1
1
8
5
L
Olorun
Sussybob
Olorun
6
6
1
1.08
L
3
5
5
1.1
W
1
4
10
1.5
L
Heimdallr
mJormungandr
Heimdallr
5
6
6
1.33
W
Raijin
sStormin
Raijin
6
5
3
1.5
W
Danzaburou
tastesgood3
Danzaburou
7
4
9
2.88
W
Arachne
ySnowy
Arachne
15
4
4
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,325
Damage
55,395
82,638
Taken
70,616
33,868
Mitigated
44,000
19,310
Healing
15,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Aguilar_btw
Ao Kuang
4,487
1,492
0
744
16,726
5,644
379
3,065
13,090
54,357
0
L
Bakasura
Fishymaster21
Bakasura
3,821
2,958
0
1,652
12,252
4,445
744
2,225
9,875
0
21,430
W
Chaac
7,140
526
0
3,044
8,597
8,566
804
6,239
2,358
14,825
25,224
L
Olorun
Sussybob
Olorun
15,919
8,011
252
7,659
17,257
6,600
2,967
5,291
11,528
76,916
0
L
9,537
1,300
40
4,967
19,692
9,882
0
3,914
15,727
51,821
0
W
5,371
212
531
3,362
13,831
13,841
328
3,783
9,688
21,031
0
L
Heimdallr
mJormungandr
Heimdallr
14,561
8,280
0
3,996
16,711
7,297
464
2,130
14,531
0
67,725
W
Raijin
sStormin
Raijin
9,669
1,492
0
1,636
16,655
6,936
1,646
10,983
5,672
82,135
0
W
Danzaburou
tastesgood3
Danzaburou
13,449
7,749
0
3,679
15,384
6,809
1,647
5,149
10,105
0
63,422
W
Arachne
ySnowy
Arachne
19,766
14,860
0
3,724
16,149
7,848
2,006
3,789
12,360
0
109,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,182
Gold Earned
57,294
470
Minions Killed
526
0
Camps Cleared
0
1,829,479
Distance Traveled
1,921,610
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
9,079
413
87
4
0
355,830
1
L
Bakasura
8,541
388
53
2
0
394,731
2
W
Chaac
10,187
463
78
4
0
324,155
1
L
Olorun
11,808
537
138
6
0
361,776
4
L
Ymir
10,689
486
89
4
0
369,251
2
W
Khepri
9,874
449
26
1
0
381,017
2
L
Heimdallr
11,065
503
103
5
0
347,891
4
W
Raijin
12,482
567
159
7
0
374,555
4
W
Danzaburou
10,690
486
104
5
0
383,333
0
W
Arachne
14,061
639
159
7
0
458,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role