Player Matchup

Cthulhu
Cthulhu
B4KED P0TAT0 V1
Cthulhu
Level 34
God Stats
6W - 6L
1,432 SR
Queue Stats
98W - 113L
1,377 Elo+
Party 1
Kali
Kali
DHG x Dreamz
Kali
Level 56
God Stats
18W - 12L
1,620 SR
Queue Stats
87W - 119L
1,362 Elo+
Party 1
Ares
Ares
DHGxNITEHAWK
Ares
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 23L
1,316 Elo+
Party 1
Team Averages
Level 36
1,517 SR
1,352 Elo+

VS

Team Averages
Level 92
1,378 SR
1,403 Elo+
Ymir
Ymir
REPTILE 5846
Ymir
Level 88
God Stats
6W - 5L
1,470 SR
Queue Stats
85W - 116L
1,378 Elo+
Party 2
Gilgamesh
Gilgamesh
ReveyCakes
Gilgamesh
Level 120
God Stats
9W - 4L
1,417 SR
Queue Stats
83W - 98L
1,470 Elo+
Party 2
Ra
Ra
TheHolzinger20
Ra
Level 67
God Stats
1W - 0L
1,246 SR
Queue Stats
20W - 28L
1,361 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 4 / 1
9,428
786
13,019
13,050
11,230
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

10
2 / 9 / 5
8,032
669
7,227
13,356
6,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
1 / 5 / 3
7,117
593
3,092
7,377
3,252
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 9
8,800
733
6,600
9,553
7,755
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gilgamesh
ReveyCakes
Gilgamesh
14
10 / 3 / 6
10,449
871
13,596
11,105
5,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
4 / 3 / 12
9,085
757
8,953
9,929
3,441
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
45
9
Kills
18
18
Deaths
9
9
Assists
27
Player
Kills
Deaths
Assists
KDA
L
6
4
1
1.63
L
2
9
5
0.5
L
1
5
3
0.5
W
4
3
9
2.83
W
Gilgamesh
ReveyCakes
Gilgamesh
10
3
6
4.33
W
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,338
Damage
29,149
33,783
Taken
30,587
20,678
Mitigated
16,486
3,308
Healing
7,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,019
1,068
296
382
13,050
11,230
0
6,730
6,320
39,625
0
L
7,227
3,535
0
2,630
13,356
6,196
0
5,816
7,540
0
16,137
L
3,092
286
0
0
7,377
3,252
0
3,626
3,751
4,529
0
W
6,600
2,546
0
340
9,553
7,755
376
6,132
3,421
14,530
0
W
Gilgamesh
ReveyCakes
Gilgamesh
13,596
5,656
0
1,750
11,105
5,290
1,323
4,890
6,215
0
35,669
W
8,953
1,681
1,727
4,027
9,929
3,441
525
5,567
4,362
27,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,577
Gold Earned
28,334
100
Minions Killed
113
3
Camps Cleared
8
469,563
Distance Traveled
634,814
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,428
786
79
7
1
199,435
4
L
Kali
8,032
669
19
2
2
167,341
0
L
Ares
7,117
593
2
0
0
102,787
0
W
Ymir
8,800
733
13
1
0
214,236
0
W
Gilgamesh
10,449
871
49
4
7
216,235
3
W
Ra
9,085
757
51
4
1
204,343
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role