Player Matchup

Chaac
Chaac
Kaiokaique13
Chaac
Level 109
God Stats
6W - 8L
1,494 SR
Queue Stats
215W - 147L
1,581 Elo+
Party 1
Medusa
Medusa
WingedHorse
Medusa
Level 123
God Stats
1W - 2L
1,262 SR
Queue Stats
82W - 69L
1,528 Elo+
Party 1
Nox
Nox
leobissi
Nox
Level 160
God Stats
17W - 9L
1,495 SR
Queue Stats
196W - 147L
1,468 Elo+
Party 1
Team Averages
Level 131
1,417 SR
1,525 Elo+

VS

Team Averages
Level 15
1,413 SR
1,504 Elo+
King Arthur
King Arthur
Dcrof21
King Arthur
Level 29
God Stats
1W - 1L
1,239 SR
Queue Stats
5W - 3L
1,511 Elo+
Party 2
Achilles
Achilles
Mr_AssasinsBR
Achilles
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bellona
Bellona
Ryuu_0-0
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 15
7,783
778
9,154
9,828
15,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Medusa
12
7 / 1 / 9
8,240
824
10,356
5,104
2,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
9 / 0 / 11
8,412
841
8,799
5,875
2,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dcrof21
King Arthur
8
0 / 7 / 0
5,500
550
2,836
10,304
6,880
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Achilles
Mr_AssasinsBR
Achilles
8
0 / 6 / 0
5,593
559
2,031
10,136
4,676
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
Ryuu_0-0
Bellona
9
1 / 7 / 0
6,557
656
3,674
12,033
9,405
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
1
20
Kills
1
1
Deaths
20
35
Assists
0
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Dcrof21
King Arthur
0
7
0
0
W
4
0
15
11.5
L
Achilles
Mr_AssasinsBR
Achilles
0
6
0
0
L
Bellona
Ryuu_0-0
Bellona
1
7
0
0.14
W
Medusa
7
1
9
11.5
W
9
0
11
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,309
Damage
8,541
20,807
Taken
32,473
20,440
Mitigated
20,961
7,300
Healing
836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Dcrof21
King Arthur
2,836
44
0
0
10,304
6,880
0
2,937
7,031
3,177
9,766
W
9,154
1,678
0
3,203
9,828
15,582
142
393
9,435
0
22,946
L
Achilles
Mr_AssasinsBR
Achilles
2,031
649
0
109
10,136
4,676
0
2,256
7,566
0
12,603
L
Bellona
Ryuu_0-0
Bellona
3,674
757
0
727
12,033
9,405
0
3,970
7,760
0
6,815
W
Medusa
10,356
4,273
0
654
5,104
2,465
966
192
4,912
0
32,427
W
8,799
320
829
2,614
5,875
2,393
716
376
5,499
25,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,435
Gold Earned
17,650
108
Minions Killed
55
6
Camps Cleared
2
556,318
Distance Traveled
485,763
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,500
550
19
2
0
173,533
3
W
Chaac
7,783
778
35
4
1
212,627
4
L
Achilles
5,593
559
31
3
2
160,389
0
L
Bellona
6,557
656
5
1
0
151,841
0
W
Medusa
8,240
824
32
3
2
161,643
3
W
Nox
8,412
841
41
4
3
182,048
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role