Player Matchup

Ra
Ra
DSShinZoku
Ra
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 15L
1,500 Elo+
Party 2
King Arthur
King Arthur
GemaJester
King Arthur
Level 18
God Stats
24W - 21L
1,521 SR
Queue Stats
83W - 97L
1,398 Elo+
Party 2
Neith
Neith
Jorke
Neith
Level 22
God Stats
58W - 39L
1,470 SR
Queue Stats
200W - 217L
1,365 Elo+
Party 2
Fenrir
Fenrir
Luzbelz
Fenrir
Level 6
God Stats
19W - 11L
1,466 SR
Queue Stats
19W - 11L
1,400 Elo+
Party 2
Aphrodite
Aphrodite
Naranja14
Aphrodite
Level 13
God Stats
14W - 15L
1,354 SR
Queue Stats
27W - 33L
1,298 Elo+
Party 2
Team Averages
Level 13
1,462 SR
1,392 Elo+

VS

Team Averages
Level 14
1,555 SR
1,372 Elo+
Mercury
Mercury
ShazamKawai
Mercury
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,192 Elo+
Solo
Bellona
Bellona
SuriotoKon
Bellona
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
dandaliakill___
Kuzenbo
Level 12
God Stats
26W - 16L
1,716 SR
Queue Stats
265W - 290L
1,347 Elo+
Solo
Horus
Horus
kelitom
Horus
Level 15
God Stats
16W - 11L
1,547 SR
Queue Stats
18W - 19L
1,417 Elo+
Party 1
Jormungandr
Jormungandr
terra159
Jormungandr
Level 17
God Stats
8W - 7L
1,510 SR
Queue Stats
22W - 24L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 8 / 34
15,366
904
24,259
18,752
8,725
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
GemaJester
King Arthur
20
9 / 2 / 32
16,774
987
22,961
30,259
35,467
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Neith
Jorke
Neith
20
14 / 1 / 29
17,551
1,032
61,943
19,405
9,370
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fenrir
Luzbelz
Fenrir
20
20 / 1 / 19
18,823
1,107
38,319
22,926
18,449
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Aphrodite
Naranja14
Aphrodite
20
1 / 2 / 37
15,482
911
17,428
19,916
16,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

76

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ShazamKawai
Mercury
20
6 / 14 / 3
16,377
963
25,600
31,657
14,998
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
SuriotoKon
Bellona
20
3 / 10 / 6
13,726
807
13,148
26,172
23,887
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
1 / 5 / 9
14,391
847
26,083
34,829
65,423
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Horus
kelitom
Horus
20
0 / 8 / 2
13,263
780
7,929
39,857
37,585
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
terra159
Jormungandr
20
4 / 9 / 10
15,334
902
31,082
40,746
68,391
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

197
Kill Participation
44
46
Kills
14
14
Deaths
46
151
Assists
30
Player
Kills
Deaths
Assists
KDA
W
2
8
34
2.38
W
King Arthur
GemaJester
King Arthur
9
2
32
12.5
W
Neith
Jorke
Neith
14
1
29
28.5
W
Fenrir
Luzbelz
Fenrir
20
1
19
29.5
W
Aphrodite
Naranja14
Aphrodite
1
2
37
9.75
L
Mercury
ShazamKawai
Mercury
6
14
3
0.54
L
Bellona
SuriotoKon
Bellona
3
10
6
0.6
L
1
5
9
1.1
L
Horus
kelitom
Horus
0
8
2
0.13
L
Jormungandr
terra159
Jormungandr
4
9
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

164,910
Damage
103,842
111,258
Taken
173,261
88,737
Mitigated
210,284
52,860
Healing
10,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,259
3,203
6,037
2,542
18,752
8,725
0
9,572
9,180
60,100
0
W
King Arthur
GemaJester
King Arthur
22,961
3,400
0
4,905
30,259
35,467
0
17,094
13,165
376
36,773
W
Neith
Jorke
Neith
61,943
54,179
0
13,427
19,405
9,370
0
11,089
8,316
0
101,566
W
Fenrir
Luzbelz
Fenrir
38,319
13,990
0
1,764
22,926
18,449
0
12,597
10,329
0
53,297
W
Aphrodite
Naranja14
Aphrodite
17,428
2,575
12,621
11,564
19,916
16,726
0
10,111
9,805
36,412
0
L
Mercury
ShazamKawai
Mercury
25,600
11,011
0
0
31,657
14,998
0
10,387
21,270
0
79,536
L
Bellona
SuriotoKon
Bellona
13,148
2,888
0
262
26,172
23,887
0
6,186
19,986
0
24,855
L
26,083
4,881
0
0
34,829
65,423
0
7,417
27,412
42,635
0
L
Horus
kelitom
Horus
7,929
2,196
1,493
8,479
39,857
37,585
0
9,140
30,717
7,379
22,719
L
Jormungandr
terra159
Jormungandr
31,082
6,204
0
0
40,746
68,391
0
8,868
31,878
63,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,996
Gold Earned
73,091
279
Minions Killed
280
11
Camps Cleared
6
1,601,814
Distance Traveled
1,579,582
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
15,366
904
106
6
0
285,660
0
W
King Arthur
16,774
987
21
1
0
330,296
0
W
Neith
17,551
1,032
76
4
4
289,187
0
W
Fenrir
18,823
1,107
26
2
5
372,356
0
W
Aphrodite
15,482
911
50
3
2
324,315
0
L
Mercury
16,377
963
126
7
3
393,727
0
L
Bellona
13,726
807
17
1
0
239,510
0
L
Kuzenbo
14,391
847
32
2
0
356,941
0
L
Horus
13,263
780
42
2
2
282,193
0
L
Jormungandr
15,334
902
63
4
1
307,211
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role