Player Matchup

Aphrodite
Aphrodite
JawnGG
Aphrodite
Level 69
God Stats
4W - 2L
1,500 SR
Queue Stats
19W - 26L
1,388 Elo+
Party 4
Rama
Rama
NikoBeanz
Rama
Level 36
God Stats
4W - 1L
1,826 SR
Queue Stats
140W - 152L
1,475 Elo+
Party 2
Olorun
Olorun
Pock
Olorun
Level 49
God Stats
1W - 0L
1,856 SR
Queue Stats
22W - 39L
1,316 Elo+
Party 4
Tsukuyomi
Tsukuyomi
RayTJ
Tsukuyomi
Level 122
God Stats
7W - 8L
1,546 SR
Queue Stats
322W - 323L
1,499 Elo+
Party 2
Bellona
Bellona
seraniya
Bellona
Level 17
God Stats
3W - 6L
1,144 SR
Queue Stats
6W - 16L
1,202 Elo+
Party 4
Team Averages
Level 59
1,574 SR
1,376 Elo+

VS

Team Averages
Level 65
1,663 SR
1,625 Elo+
Neith
Neith
DaddyFahsy
Neith
Level 34
God Stats
33W - 18L
1,727 SR
Queue Stats
44W - 28L
1,563 Elo+
Party 1
Kukulkan
Kukulkan
I3nisInspector23
Kukulkan
Level 16
God Stats
4W - 2L
1,676 SR
Queue Stats
64W - 43L
1,662 Elo+
Party 1
Sylvanus
Sylvanus
RoadToLevelCap
Sylvanus
Level 135
God Stats
1W - 2L
1,769 SR
Queue Stats
175W - 148L
1,611 Elo+
Party 3
Serqet
Serqet
Snugg1yDuck
Serqet
Level 103
God Stats
2W - 5L
1,581 SR
Queue Stats
252W - 207L
1,625 Elo+
Party 1
Fenrir
Fenrir
ThrowDucN
Fenrir
Level 39
God Stats
5W - 6L
1,561 SR
Queue Stats
97W - 59L
1,662 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
JawnGG
Aphrodite
7
0 / 1 / 1
4,607
461
1,890
4,682
4,077
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Rama
8
3 / 4 / 0
5,211
521
4,604
6,727
1,797
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Olorun
Pock
Olorun
9
0 / 1 / 2
5,434
543
735
2,900
1,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
RayTJ
Tsukuyomi
11
5 / 1 / 0
6,309
631
3,430
7,241
2,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
seraniya
Bellona
10
1 / 1 / 0
5,700
570
1,470
3,603
1,825
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
8
2 / 3 / 2
5,018
502
5,934
5,888
1,446
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
1 / 1 / 0
5,798
580
2,350
2,262
574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
6
1 / 1 / 0
4,786
479
1,248
2,493
1,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Serqet
10
2 / 3 / 0
5,535
554
2,312
5,538
1,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
ThrowDucN
Fenrir
8
2 / 1 / 3
5,285
529
2,510
5,663
2,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
13
9
Kills
8
8
Deaths
9
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Neith
2
3
2
1
L
1
1
0
1
W
Aphrodite
JawnGG
Aphrodite
0
1
1
0.5
W
Rama
3
4
0
0.75
W
Olorun
Pock
Olorun
0
1
2
1
W
Tsukuyomi
RayTJ
Tsukuyomi
5
1
0
5
L
Sylvanus
1
1
0
1
L
Serqet
2
3
0
0.67
L
Fenrir
ThrowDucN
Fenrir
2
1
3
3.5
W
Bellona
seraniya
Bellona
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,129
Damage
14,354
25,153
Taken
21,844
11,177
Mitigated
7,778
10,073
Healing
7,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
5,934
3,470
0
1,459
5,888
1,446
370
873
5,015
0
23,597
L
2,350
485
161
834
2,262
574
0
475
1,787
27,550
0
W
Aphrodite
JawnGG
Aphrodite
1,890
483
941
2,138
4,682
4,077
0
0
4,682
11,072
0
W
Rama
4,604
3,913
0
1,280
6,727
1,797
0
0
6,512
0
23,362
W
Olorun
Pock
Olorun
735
293
104
1,362
2,900
1,014
0
920
1,980
22,752
1,923
W
Tsukuyomi
RayTJ
Tsukuyomi
3,430
1,061
0
3,170
7,241
2,464
325
1,430
5,811
0
30,331
L
Sylvanus
1,248
466
0
1,021
2,493
1,864
0
0
2,493
10,374
3,689
L
Serqet
2,312
760
0
1,840
5,538
1,616
0
541
4,997
0
24,870
L
Fenrir
ThrowDucN
Fenrir
2,510
494
0
2,489
5,663
2,278
105
684
4,979
0
10,868
W
Bellona
seraniya
Bellona
1,470
657
0
1,078
3,603
1,825
290
1,049
2,554
0
26,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,261
Gold Earned
26,422
259
Minions Killed
213
0
Camps Cleared
0
958,293
Distance Traveled
918,283
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,018
502
44
4
0
182,883
1
L
Kukulkan
5,798
580
62
6
0
211,856
3
W
Aphrodite
4,607
461
25
3
0
172,715
0
W
Rama
5,211
521
47
5
0
177,178
1
W
Olorun
5,434
543
57
6
0
195,744
2
W
Tsukuyomi
6,309
631
68
7
0
235,472
2
L
Sylvanus
4,786
479
31
3
0
89,367
0
L
Serqet
5,535
554
60
6
0
232,187
1
L
Fenrir
5,285
529
16
2
0
201,990
3
W
Bellona
5,700
570
62
6
0
177,184
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role