Player Matchup

Ne Zha
Ne Zha
IONKNOWJAY
Ne Zha
Level 28
God Stats
9W - 6L
1,696 SR
Queue Stats
134W - 148L
1,432 Elo+
Solo
Ymir
Ymir
Th3yCallM3Kbl3ss
Ymir
Level 24
God Stats
7W - 6L
1,469 SR
Queue Stats
33W - 24L
1,536 Elo+
Party 2
Chaac
Chaac
Ultra Spartan 5
Chaac
Level 27
God Stats
15W - 16L
1,399 SR
Queue Stats
56W - 52L
1,403 Elo+
Solo
Charybdis
Charybdis
YungBoyGunner
Charybdis
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
27W - 14L
1,691 Elo+
Party 2
Baron Samedi
Baron Samedi
wokkstxr
Baron Samedi
Level 78
God Stats
9W - 5L
1,714 SR
Queue Stats
57W - 59L
1,480 Elo+
Party 2
Team Averages
Level 35
1,556 SR
1,508 Elo+

VS

Team Averages
Level 20
1,632 SR
1,522 Elo+
Loki
Loki
DieselDestroys
Loki
Level 23
God Stats
10W - 3L
1,911 SR
Queue Stats
340W - 354L
1,481 Elo+
Party 1
Ra
Ra
GoldenNugget135
Ra
Level 14
God Stats
6W - 5L
1,725 SR
Queue Stats
26W - 18L
1,623 Elo+
Party 1
Pele
Pele
HarpyyyDuh
Pele
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
149W - 97L
1,605 Elo+
Party 1
Izanami
Izanami
Lucid-Hypnotism
Izanami
Level 16
God Stats
2W - 5L
1,288 SR
Queue Stats
30W - 31L
1,501 Elo+
Solo
Fafnir
Fafnir
lumpy4204
Fafnir
Level 24
God Stats
7W - 6L
1,736 SR
Queue Stats
50W - 49L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
IONKNOWJAY
Ne Zha
14
5 / 1 / 2
8,806
518
3,478
8,470
3,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 0 / 7
9,442
555
3,733
8,704
7,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
3 / 2 / 4
9,311
548
7,923
10,946
8,368
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
YungBoyGunner
Charybdis
17
9 / 2 / 1
11,124
654
12,136
15,929
5,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baron Samedi
wokkstxr
Baron Samedi
16
4 / 1 / 7
9,301
547
14,486
11,335
6,488
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 2
7,474
440
3,011
9,839
4,115
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

13
0 / 6 / 1
7,716
454
3,752
10,458
4,955
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
5 / 4 / 1
9,580
564
13,723
15,077
4,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
1 / 4 / 0
8,449
497
6,258
10,954
2,965
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
lumpy4204
Fafnir
9
0 / 6 / 3
7,099
418
2,062
12,305
7,910
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
13
24
Kills
6
6
Deaths
24
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
L
0
6
1
0.08
L
5
4
1
1.38
W
Ne Zha
IONKNOWJAY
Ne Zha
5
1
2
6
L
1
4
0
0.25
W
3
0
7
6.5
W
3
2
4
2.5
W
Charybdis
YungBoyGunner
Charybdis
9
2
1
4.75
L
Fafnir
lumpy4204
Fafnir
0
6
3
0.25
W
Baron Samedi
wokkstxr
Baron Samedi
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,756
Damage
28,806
55,384
Taken
58,633
31,705
Mitigated
24,720
22,901
Healing
9,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,011
221
0
2,361
9,839
4,115
126
1,517
8,322
0
34,025
L
3,752
460
9
2,209
10,458
4,955
646
5,012
5,446
35,074
0
L
13,723
3,661
0
2,788
15,077
4,775
0
6,419
8,658
0
54,337
W
Ne Zha
IONKNOWJAY
Ne Zha
3,478
1,560
0
462
8,470
3,673
0
285
8,185
0
50,476
L
6,258
4,249
0
1,786
10,954
2,965
1,418
747
10,207
0
52,600
W
3,733
767
112
1,836
8,704
7,568
224
2,588
6,116
29,923
0
W
7,923
1,145
0
3,830
10,946
8,368
1,596
992
9,954
0
55,030
W
Charybdis
YungBoyGunner
Charybdis
12,136
6,309
0
9,652
15,929
5,608
1,582
497
15,432
0
85,755
L
Fafnir
lumpy4204
Fafnir
2,062
537
0
533
12,305
7,910
0
4,684
7,621
18,109
0
W
Baron Samedi
wokkstxr
Baron Samedi
14,486
1,536
914
6,095
11,335
6,488
993
1,452
9,883
70,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,984
Gold Earned
40,318
504
Minions Killed
339
0
Camps Cleared
0
1,614,637
Distance Traveled
1,571,955
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,474
440
55
3
0
328,845
0
L
Ra
7,716
454
62
4
0
280,128
0
L
Pele
9,580
564
93
5
0
365,548
0
W
Ne Zha
8,806
518
82
5
0
340,639
1
L
Izanami
8,449
497
106
6
0
320,761
1
W
Ymir
9,442
555
51
3
0
324,947
3
W
Chaac
9,311
548
119
7
0
338,391
1
W
Charybdis
11,124
654
148
9
0
282,333
3
L
Fafnir
7,099
418
23
1
0
276,673
0
W
Baron Samedi
9,301
547
104
6
0
328,327
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role