Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Ascendacy29
Anubis
Level 15
God Stats
38W - 26L
1,544 SR
Queue Stats
41W - 35L
1,487 Elo+
Party 2
Hou Yi
Hou Yi
Pulsetic
Hou Yi
Level 127
God Stats
0W - 2L
1,655 SR
Queue Stats
29W - 33L
1,486 Elo+
Party 1
Cthulhu
Cthulhu
SKYDIE22
Cthulhu
Level 65
God Stats
10W - 8L
1,486 SR
Queue Stats
90W - 97L
1,453 Elo+
Party 2
Hel
Hel
chayworthy
Hel
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Team Averages
Level 61
1,537 SR
1,485 Elo+

VS

Team Averages
Level 63
1,485 SR
1,541 Elo+
Eset
Eset
 
Eset
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
Azatchi
Thanatos
Level 11
God Stats
3W - 3L
1,331 SR
Queue Stats
6W - 8L
1,425 Elo+
Party 3
Nike
Nike
ForkBandit
Nike
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,425 Elo+
Party 3
Ra
Ra
Jenbazet16
Ra
Level 123
God Stats
5W - 1L
1,559 SR
Queue Stats
59W - 40L
1,534 Elo+
Solo
Nemesis
Nemesis
headlesssssss
Nemesis
Level 67
God Stats
2W - 1L
1,533 SR
Queue Stats
5W - 2L
1,821 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
1 / 1 / 0
5,547
1,109
3,032
7,776
6,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
9
0 / 1 / 0
4,757
951
1,605
2,184
899
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
Pulsetic
Hou Yi
10
0 / 0 / 0
5,065
1,013
3,127
3,349
1,233
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
SKYDIE22
Cthulhu
9
0 / 2 / 0
4,801
960
1,231
2,403
1,041
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
0 / 1 / 0
5,001
1,000
2,706
4,793
1,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

368

VS

Team 2 Tickets

429

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
11
0 / 1 / 4
5,388
1,078
4,082
3,169
1,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Azatchi
Thanatos
10
1 / 0 / 2
5,232
1,046
2,514
3,172
1,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
3 / 0 / 2
6,123
1,225
4,670
4,365
2,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

11
1 / 0 / 2
5,796
1,159
4,695
3,289
1,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nemesis
10
0 / 0 / 5
5,207
1,041
3,106
2,132
864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
20
1
Kills
5
5
Deaths
1
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
1
0
1
W
Eset
 
Eset
0
1
4
2
L
Anubis
0
1
0
0
W
Thanatos
Azatchi
Thanatos
1
0
2
2
W
3
0
2
4
W
1
0
2
2
L
Hou Yi
Pulsetic
Hou Yi
0
0
0
0
L
Cthulhu
SKYDIE22
Cthulhu
0
2
0
0
L
0
1
0
0
W
Nemesis
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,701
Damage
19,067
20,505
Taken
16,127
11,729
Mitigated
6,284
4,322
Healing
4,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
3,032
592
0
327
7,776
6,587
0
2,091
5,451
5,283
0
W
Eset
 
Eset
4,082
387
352
748
3,169
1,003
0
1,947
1,222
12,075
0
L
Anubis
1,605
0
0
0
2,184
899
0
987
1,118
4,969
0
W
Thanatos
Azatchi
Thanatos
2,514
400
0
1,025
3,172
1,014
0
1,820
1,352
0
4,637
W
4,670
938
0
451
4,365
2,271
0
2,562
1,803
0
9,458
W
4,695
214
522
1,187
3,289
1,132
0
1,334
1,955
19,087
0
L
Hou Yi
Pulsetic
Hou Yi
3,127
1,026
0
272
3,349
1,233
0
1,836
1,513
0
14,198
L
Cthulhu
SKYDIE22
Cthulhu
1,231
34
96
0
2,403
1,041
0
1,241
1,082
2,784
0
L
2,706
122
2,076
1,551
4,793
1,969
0
2,622
2,131
5,895
0
W
Nemesis
3,106
1,461
0
81
2,132
864
0
911
1,221
0
6,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,171
Gold Earned
27,746
54
Minions Killed
77
1
Camps Cleared
6
314,711
Distance Traveled
533,650
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,547
1,109
3
1
0
73,128
0
W
Eset
5,388
1,078
14
3
0
104,866
0
L
Anubis
4,757
951
6
1
1
39,341
1
W
Thanatos
5,232
1,046
8
2
1
111,715
0
W
Nike
6,123
1,225
10
2
2
103,321
2
W
Ra
5,796
1,159
34
7
2
109,223
0
L
Hou Yi
5,065
1,013
35
7
0
65,857
0
L
Cthulhu
4,801
960
5
1
0
47,822
0
L
Hel
5,001
1,000
5
1
0
88,563
0
W
Nemesis
5,207
1,041
11
2
1
104,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role