Player Matchup

Fenrir
Fenrir
PureGoldFox116
Fenrir
Level 105
God Stats
1W - 1L
1,712 SR
Queue Stats
182W - 186L
1,504 Elo+
Solo
Baba Yaga
Baba Yaga
Rattkung
Baba Yaga
Level 145
God Stats
0W - 2L
1,361 SR
Queue Stats
167W - 146L
1,540 Elo+
Solo
Danzaburou
Danzaburou
Spion7
Danzaburou
Level 80
God Stats
22W - 17L
1,579 SR
Queue Stats
280W - 280L
1,551 Elo+
Party 2
Cabrakan
Cabrakan
jud06e
Cabrakan
Level 88
God Stats
2W - 1L
1,599 SR
Queue Stats
281W - 283L
1,525 Elo+
Solo
Ratatoskr
Ratatoskr
wifimist
Ratatoskr
Level 115
God Stats
1W - 3L
1,325 SR
Queue Stats
340W - 312L
1,555 Elo+
Party 2
Team Averages
Level 107
1,515 SR
1,535 Elo+

VS

Team Averages
Level 100
1,625 SR
1,479 Elo+
Tiamat
Tiamat
Alexios13
Tiamat
Level 124
God Stats
2W - 1L
1,783 SR
Queue Stats
62W - 64L
1,425 Elo+
Party 1
Fenrir
Fenrir
Beastjaws
Fenrir
Level 84
God Stats
22W - 12L
1,660 SR
Queue Stats
48W - 34L
1,465 Elo+
Party 1
Khepri
Khepri
NaiveAddict
Khepri
Level 84
God Stats
6W - 6L
1,541 SR
Queue Stats
254W - 244L
1,510 Elo+
Solo
Scylla
Scylla
TBOB_KILLA
Scylla
Level 90
God Stats
28W - 27L
1,521 SR
Queue Stats
283W - 271L
1,501 Elo+
Solo
Danzaburou
Danzaburou
TrentGoKrazy
Danzaburou
Level 120
God Stats
6W - 3L
1,621 SR
Queue Stats
186W - 181L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 4 / 2
8,147
453
3,486
15,829
10,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baba Yaga
Rattkung
Baba Yaga
16
1 / 2 / 1
9,276
515
7,966
7,608
3,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Danzaburou
Spion7
Danzaburou
14
1 / 6 / 4
8,526
474
6,105
12,387
3,678
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cabrakan
jud06e
Cabrakan
15
0 / 3 / 3
9,125
507
8,806
15,557
18,202
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
wifimist
Ratatoskr
13
3 / 5 / 1
8,263
459
5,798
12,155
4,607
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Alexios13
Tiamat
17
2 / 2 / 6
9,926
551
10,211
10,177
9,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
Beastjaws
Fenrir
17
9 / 1 / 6
10,373
576
9,968
11,340
7,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Khepri
13
2 / 5 / 8
8,026
446
2,843
11,982
10,446
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Scylla
TBOB_KILLA
Scylla
14
1 / 0 / 8
8,959
498
10,856
6,822
2,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
TrentGoKrazy
Danzaburou
16
6 / 1 / 5
10,449
581
8,844
7,331
2,616
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
53
9
Kills
20
20
Deaths
9
11
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Alexios13
Tiamat
2
2
6
2.5
W
Fenrir
Beastjaws
Fenrir
9
1
6
12
W
Khepri
2
5
8
1.2
L
4
4
2
1.25
L
Baba Yaga
Rattkung
Baba Yaga
1
2
1
0.75
L
Danzaburou
Spion7
Danzaburou
1
6
4
0.5
W
Scylla
TBOB_KILLA
Scylla
1
0
8
5
W
Danzaburou
TrentGoKrazy
Danzaburou
6
1
5
8.5
L
Cabrakan
jud06e
Cabrakan
0
3
3
0.5
L
Ratatoskr
wifimist
Ratatoskr
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,161
Damage
42,722
63,536
Taken
47,652
39,951
Mitigated
32,064
15,753
Healing
12,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Alexios13
Tiamat
10,211
1,248
0
4,811
10,177
9,175
820
5,992
4,185
66,136
0
W
Fenrir
Beastjaws
Fenrir
9,968
2,046
0
1,065
11,340
7,416
0
3,381
7,959
223
67,955
W
Khepri
2,843
825
183
2,145
11,982
10,446
0
2,833
9,140
20,459
0
L
3,486
611
0
2,411
15,829
10,360
0
5,564
9,975
0
18,508
L
Baba Yaga
Rattkung
Baba Yaga
7,966
396
0
2,852
7,608
3,104
90
2,086
5,406
80,991
0
L
Danzaburou
Spion7
Danzaburou
6,105
2,699
0
3,484
12,387
3,678
968
3,535
8,698
0
50,709
W
Scylla
TBOB_KILLA
Scylla
10,856
501
0
855
6,822
2,411
0
4,169
2,613
53,654
0
W
Danzaburou
TrentGoKrazy
Danzaburou
8,844
4,412
0
3,124
7,331
2,616
3,528
461
6,870
0
66,617
L
Cabrakan
jud06e
Cabrakan
8,806
1,339
0
5,466
15,557
18,202
0
8,304
7,156
60,173
0
L
Ratatoskr
wifimist
Ratatoskr
5,798
1,431
0
1,540
12,155
4,607
272
3,907
8,168
0
49,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,337
Gold Earned
47,733
502
Minions Killed
503
0
Camps Cleared
0
1,647,616
Distance Traveled
1,696,065
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,926
551
134
7
0
294,415
1
W
Fenrir
10,373
576
103
6
0
369,480
2
W
Khepri
8,026
446
30
2
0
334,886
4
L
Fenrir
8,147
453
30
2
0
315,574
0
L
Baba Yaga
9,276
515
151
8
0
368,091
4
L
Danzaburou
8,526
474
99
6
0
300,355
4
W
Scylla
8,959
498
116
6
0
355,748
6
W
Danzaburou
10,449
581
120
7
0
341,536
4
L
Cabrakan
9,125
507
144
8
0
288,391
5
L
Ratatoskr
8,263
459
78
4
0
375,205
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role