Player Matchup

Izanami
Izanami
Danwahr
Izanami
Level 155
God Stats
2W - 3L
1,549 SR
Queue Stats
342W - 303L
1,562 Elo+
Party 2
Hel
Hel
Maicoolgamer
Hel
Level 132
God Stats
2W - 0L
1,635 SR
Queue Stats
29W - 36L
1,463 Elo+
Solo
Guan Yu
Guan Yu
MetaWorldBeastt
Guan Yu
Level 135
God Stats
3W - 4L
1,586 SR
Queue Stats
282W - 261L
1,547 Elo+
Party 2
Cthulhu
Cthulhu
PolishedGame
Cthulhu
Level 126
God Stats
40W - 20L
1,733 SR
Queue Stats
186W - 165L
1,551 Elo+
Party 2
Serqet
Serqet
RizzaRisram
Serqet
Level 129
God Stats
2W - 2L
1,334 SR
Queue Stats
147W - 134L
1,520 Elo+
Party 2
Team Averages
Level 135
1,567 SR
1,529 Elo+

VS

Team Averages
Level 122
1,545 SR
1,506 Elo+
Hercules
Hercules
 
Hercules
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
AJ Eatz
Skadi
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,450 Elo+
Party 1
Cerberus
Cerberus
BabyNeck
Cerberus
Level 127
God Stats
0W - 1L
1,714 SR
Queue Stats
12W - 22L
1,494 Elo+
Solo
Loki
Loki
Lilfluffybutt
Loki
Level 136
God Stats
18W - 26L
1,524 SR
Queue Stats
327W - 316L
1,530 Elo+
Solo
Tiamat
Tiamat
ZorathST
Tiamat
Level 139
God Stats
5W - 9L
1,488 SR
Queue Stats
59W - 58L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Danwahr
Izanami
16
5 / 0 / 6
8,999
818
14,752
12,094
5,183
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

15
2 / 0 / 6
8,340
758
5,264
9,035
6,832
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
1 / 2 / 4
7,774
707
1,725
9,211
8,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
PolishedGame
Cthulhu
15
5 / 0 / 1
9,088
826
8,677
9,704
8,909
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Serqet
12
0 / 1 / 6
7,015
638
6,321
6,984
2,381
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
1 / 4 / 0
6,616
601
3,486
12,940
5,290
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Skadi
AJ Eatz
Skadi
14
1 / 2 / 2
7,364
669
8,117
5,788
1,996
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
BabyNeck
Cerberus
14
1 / 1 / 2
7,038
640
7,612
10,285
8,827
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 3 / 0
5,983
544
4,769
6,525
2,060
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
ZorathST
Tiamat
14
0 / 3 / 1
6,838
622
6,875
7,565
4,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
13
Kills
3
3
Deaths
13
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
4
0
0.25
L
Skadi
AJ Eatz
Skadi
1
2
2
1
L
Cerberus
BabyNeck
Cerberus
1
1
2
2
W
Izanami
Danwahr
Izanami
5
0
6
8
L
0
3
0
0
W
2
0
6
5
W
1
2
4
1.5
W
Cthulhu
PolishedGame
Cthulhu
5
0
1
5.5
W
Serqet
0
1
6
3
L
Tiamat
ZorathST
Tiamat
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,739
Damage
30,859
47,028
Taken
43,103
31,371
Mitigated
22,636
21,187
Healing
9,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
3,486
775
0
3,909
12,940
5,290
0
3,431
9,509
0
17,019
L
Skadi
AJ Eatz
Skadi
8,117
2,679
0
931
5,788
1,996
0
2,848
2,652
0
33,043
L
Cerberus
BabyNeck
Cerberus
7,612
601
0
2,792
10,285
8,827
0
4,016
6,269
18,132
0
W
Izanami
Danwahr
Izanami
14,752
11,798
0
1,946
12,094
5,183
2,092
4,382
7,712
0
46,396
L
4,769
1,128
0
500
6,525
2,060
0
1,916
4,267
0
12,580
W
5,264
476
5,884
5,557
9,035
6,832
140
3,306
5,729
26,879
0
W
1,725
58
1,507
2,986
9,211
8,066
384
1,718
7,493
0
12,001
W
Cthulhu
PolishedGame
Cthulhu
8,677
0
743
2,164
9,704
8,909
118
3,244
6,460
33,614
0
W
Serqet
6,321
1,232
0
400
6,984
2,381
77
2,132
4,852
0
8,151
L
Tiamat
ZorathST
Tiamat
6,875
55
0
1,134
7,565
4,463
0
2,363
5,062
32,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,216
Gold Earned
33,839
241
Minions Killed
236
10
Camps Cleared
6
1,097,237
Distance Traveled
1,005,810
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,616
601
31
3
1
212,245
0
L
Skadi
7,364
669
80
7
0
211,949
1
L
Cerberus
7,038
640
38
3
0
218,204
2
W
Izanami
8,999
818
83
8
3
208,314
2
L
Loki
5,983
544
17
2
0
157,147
1
W
Hel
8,340
758
56
5
4
235,148
2
W
Guan Yu
7,774
707
30
3
2
226,180
0
W
Cthulhu
9,088
826
66
6
1
232,187
0
W
Serqet
7,015
638
6
1
0
195,408
4
L
Tiamat
6,838
622
70
6
5
206,265
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role