Player Matchup

Kukulkan
Kukulkan
Aitnes
Kukulkan
Level 54
God Stats
11W - 18L
1,384 SR
Queue Stats
230W - 350L
1,366 Elo+
Party 1
Skadi
Skadi
Artquiles
Skadi
Level 124
God Stats
10W - 4L
1,599 SR
Queue Stats
428W - 422L
1,487 Elo+
Party 1
Geb
Geb
HornyRats
Geb
Level 28
God Stats
16W - 9L
1,822 SR
Queue Stats
247W - 66L
1,916 Elo+
Solo
Team Averages
Level 69
1,602 SR
1,590 Elo+

VS

Team Averages
Level 67
1,639 SR
1,687 Elo+
Ra
Ra
CRiiMS0Nz
Ra
Level 6
God Stats
2W - 0L
1,715 SR
Queue Stats
3W - 0L
1,711 Elo+
Solo
Charybdis
Charybdis
SoRuKaS
Charybdis
Level 51
God Stats
4W - 5L
1,401 SR
Queue Stats
30W - 22L
1,540 Elo+
Solo
Hercules
Hercules
YouSsoP
Hercules
Level 143
God Stats
10W - 4L
1,800 SR
Queue Stats
100W - 58L
1,811 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Aitnes
Kukulkan
15
2 / 10 / 11
12,192
642
10,194
18,582
9,346
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Skadi
Artquiles
Skadi
15
5 / 7 / 7
12,346
650
17,939
16,706
7,936
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
7 / 3 / 8
13,763
724
12,756
26,385
34,893
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 5 / 13
12,652
666
14,882
10,738
4,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
SoRuKaS
Charybdis
15
7 / 8 / 10
12,614
664
16,258
17,699
6,879
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
YouSsoP
Hercules
16
7 / 2 / 12
12,625
664
23,620
34,325
38,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
55
14
Kills
20
20
Deaths
15
26
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Aitnes
Kukulkan
2
10
11
0.75
L
Skadi
Artquiles
Skadi
5
7
7
1.21
W
6
5
13
2.5
L
7
3
8
3.67
W
Charybdis
SoRuKaS
Charybdis
7
8
10
1.5
W
Hercules
YouSsoP
Hercules
7
2
12
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,889
Damage
54,760
61,673
Taken
62,762
52,175
Mitigated
50,093
9,513
Healing
26,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Aitnes
Kukulkan
10,194
1,549
0
1,506
18,582
9,346
587
4,875
12,936
34,663
0
L
Skadi
Artquiles
Skadi
17,939
8,733
0
2,408
16,706
7,936
1,210
4,508
11,842
0
50,336
W
14,882
1,696
5,220
3,305
10,738
4,520
916
4,354
6,384
57,249
0
L
12,756
2,461
0
5,599
26,385
34,893
378
9,109
15,578
24,898
0
W
Charybdis
SoRuKaS
Charybdis
16,258
10,453
0
3,153
17,699
6,879
2,127
8,269
9,430
0
47,953
W
Hercules
YouSsoP
Hercules
23,620
4,038
0
14,934
34,325
38,694
593
11,159
23,166
14,175
32,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,301
Gold Earned
37,891
147
Minions Killed
204
4
Camps Cleared
10
932,821
Distance Traveled
973,626
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
12,192
642
55
3
0
312,315
4
L
Skadi
12,346
650
66
3
3
269,403
1
W
Ra
12,652
666
87
5
4
336,981
1
L
Geb
13,763
724
26
1
1
351,103
10
W
Charybdis
12,614
664
67
4
2
248,579
3
W
Hercules
12,625
664
50
3
4
388,066
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role