Player Matchup

Bellona
Bellona
Masters
 
Bellona
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Serqet
Serqet
Masters
 
Serqet
Masters
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ymir
Ymir
Masters
Godsεnd
Ymir
Masters
Level 160
God Stats
29W - 20L
1,740 SR
Queue Stats
257W - 212L
2,558 MMR
Party 2
Sol
Sol
Masters
MoscowMuIe
Sol
Masters
Level 89
God Stats
2W - 2L
1,530 SR
Queue Stats
239W - 210L
2,530 MMR
Solo
Apollo
Apollo
Masters
Snοοz
Apollo
Masters
Level 160
God Stats
5W - 4L
1,759 SR
Queue Stats
237W - 210L
2,692 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 135
1,606 SR
2,156 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 122
1,545 SR
2,037 MMR
Hercules
Hercules
Masters
 
Hercules
Masters
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Masters
 
Da Ji
Masters
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Masters
 
Raijin
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Masters
Corlione1
Fenrir
Masters
Level 155
God Stats
26W - 12L
1,726 SR
Queue Stats
809W - 750L
2,899 MMR
Party 3
Heimdallr
Heimdallr
Masters
PòwerRangerBlue
Heimdallr
Masters
Level 109
God Stats
6W - 6L
1,500 SR
Queue Stats
47W - 61L
2,786 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
9
0 / 0 / 1
5,206
744
2,412
3,261
2,356
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Serqet
 
Serqet
8
3 / 0 / 4
5,054
722
3,732
4,062
1,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ymir
8
2 / 0 / 4
4,955
708
1,531
3,417
2,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

9
3 / 0 / 4
5,527
790
3,791
3,246
1,296
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Snοοz
Apollo
9
2 / 0 / 1
5,145
735
1,996
2,639
742
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bans
OsirisOdinTiamatMorgan Le Fay

VS

Bans
ArtemisPersephoneSobekAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
8
0 / 2 / 0
4,257
608
2,192
6,417
3,777
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
 
Da Ji
6
0 / 4 / 0
3,984
569
1,389
4,881
1,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
 
Raijin
6
0 / 2 / 0
3,798
543
969
3,222
1,067
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Fenrir
Corlione1
Fenrir
5
0 / 2 / 0
3,696
528
1,006
4,672
1,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heimdallr
2
0 / 0 / 0
3,118
445
948
1,057
179
Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
0
10
Kills
0
0
Deaths
10
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
0
0
1
0.5
W
Serqet
 
Serqet
3
0
4
5
L
Hercules
 
Hercules
0
2
0
0
L
Da Ji
 
Da Ji
0
4
0
0
L
Raijin
 
Raijin
0
2
0
0
L
Fenrir
Corlione1
Fenrir
0
2
0
0
W
Ymir
2
0
4
4
W
3
0
4
5
L
Heimdallr
0
0
0
0
W
Apollo
Snοοz
Apollo
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,462
Damage
6,504
16,625
Taken
20,249
8,483
Mitigated
7,697
6,839
Healing
5,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
2,412
590
0
1,928
3,261
2,356
255
0
3,261
0
27,440
W
Serqet
 
Serqet
3,732
1,548
0
724
4,062
1,235
0
281
3,781
0
18,796
L
Hercules
 
Hercules
2,192
774
0
2,571
6,417
3,777
0
1,649
4,518
0
20,405
L
Da Ji
 
Da Ji
1,389
377
0
55
4,881
1,232
0
547
3,960
0
18,902
L
Raijin
 
Raijin
969
233
0
1,101
3,222
1,067
0
1,915
1,307
15,383
0
L
Fenrir
Corlione1
Fenrir
1,006
448
0
1,172
4,672
1,442
0
1,211
3,421
0
8,441
W
Ymir
1,531
375
0
1,165
3,417
2,854
116
244
3,173
14,552
0
W
3,791
1,531
0
1,746
3,246
1,296
1,322
444
2,802
28,094
0
L
Heimdallr
948
772
0
507
1,057
179
0
0
1,057
0
4,684
W
Apollo
Snοοz
Apollo
1,996
1,202
0
1,276
2,639
742
721
0
2,639
0
29,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,887
Gold Earned
18,853
249
Minions Killed
158
0
Camps Cleared
0
757,959
Distance Traveled
600,208
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,206
744
73
10
0
159,756
2
W
Serqet
5,054
722
33
5
0
172,002
1
L
Hercules
4,257
608
49
7
0
143,238
2
L
Da Ji
3,984
569
47
7
0
151,158
1
L
Raijin
3,798
543
40
6
0
98,171
1
L
Fenrir
3,696
528
15
2
0
149,433
2
W
Ymir
4,955
708
24
3
0
141,969
3
W
Sol
5,527
790
56
8
0
145,182
0
L
Heimdallr
3,118
445
7
1
0
58,208
1
W
Apollo
5,145
735
63
9
0
139,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role