Player Matchup

Achilles
Achilles
Evander557
Achilles
Level 26
God Stats
3W - 3L
1,658 SR
Queue Stats
10W - 7L
1,546 Elo+
Party 2
Discordia
Discordia
GhostlySnake
Discordia
Level 38
God Stats
2W - 1L
1,478 SR
Queue Stats
30W - 31L
1,515 Elo+
Party 3
Anubis
Anubis
Vaughnsta
Anubis
Level 86
God Stats
2W - 0L
1,914 SR
Queue Stats
21W - 14L
1,569 Elo+
Party 2
Vamana
Vamana
j_lopez69
Vamana
Level 144
God Stats
2W - 1L
1,815 SR
Queue Stats
30W - 35L
1,495 Elo+
Party 3
Team Averages
Level 74
1,716 SR
1,532 Elo+

VS

Team Averages
Level 45
1,649 SR
1,462 Elo+
Gilgamesh
Gilgamesh
BarbatusTheBold
Gilgamesh
Level 57
God Stats
0W - 1L
1,900 SR
Queue Stats
1W - 1L
1,717 Elo+
Party 1
Nu Wa
Nu Wa
FrankRenolds
Nu Wa
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,368 Elo+
Party 1
Jormungandr
Jormungandr
Kon3z
Jormungandr
Level 46
God Stats
0W - 1L
1,409 SR
Queue Stats
3W - 6L
1,435 Elo+
Party 1
Izanami
Izanami
Yert777
Izanami
Level 29
God Stats
1W - 1L
1,789 SR
Queue Stats
1W - 4L
1,327 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Evander557
Achilles
14
4 / 1 / 12
9,136
914
7,023
10,055
12,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Discordia
GhostlySnake
Discordia
15
3 / 1 / 5
9,164
916
7,032
5,848
2,134
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anubis
Vaughnsta
Anubis
15
9 / 3 / 8
9,645
965
10,422
8,524
5,214
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vamana
j_lopez69
Vamana
13
3 / 2 / 4
8,343
834
6,329
13,412
8,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BarbatusTheBold
Gilgamesh
12
2 / 7 / 3
7,375
738
6,383
11,512
6,525
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
1 / 6 / 3
7,224
722
5,586
7,309
1,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Kon3z
Jormungandr
12
2 / 3 / 2
7,649
765
5,971
11,785
10,102
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
Yert777
Izanami
13
2 / 4 / 1
7,914
791
4,836
7,484
2,545
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
16
19
Kills
7
7
Deaths
20
29
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BarbatusTheBold
Gilgamesh
2
7
3
0.5
W
Achilles
Evander557
Achilles
4
1
12
10
L
1
6
3
0.42
W
Discordia
GhostlySnake
Discordia
3
1
5
5.5
L
Jormungandr
Kon3z
Jormungandr
2
3
2
1
W
Anubis
Vaughnsta
Anubis
9
3
8
4.33
L
Izanami
Yert777
Izanami
2
4
1
0.63
W
Vamana
j_lopez69
Vamana
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,806
Damage
22,776
37,839
Taken
38,090
28,015
Mitigated
21,022
11,491
Healing
997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BarbatusTheBold
Gilgamesh
6,383
1,382
0
218
11,512
6,525
0
3,693
7,506
0
14,168
W
Achilles
Evander557
Achilles
7,023
1,800
0
1,614
10,055
12,219
554
3,183
6,872
0
13,652
L
5,586
1,945
0
38
7,309
1,850
0
3,774
3,413
24,705
0
W
Discordia
GhostlySnake
Discordia
7,032
959
252
1,869
5,848
2,134
1,829
1,805
4,043
38,521
0
L
Jormungandr
Kon3z
Jormungandr
5,971
999
0
150
11,785
10,102
244
6,292
5,309
21,969
0
W
Anubis
Vaughnsta
Anubis
10,422
360
260
3,890
8,524
5,214
1,322
2,892
5,632
27,479
0
L
Izanami
Yert777
Izanami
4,836
3,033
0
591
7,484
2,545
1,226
4,042
3,261
0
23,214
W
Vamana
j_lopez69
Vamana
6,329
3,310
0
3,606
13,412
8,448
1,095
4,104
9,308
0
19,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,288
Gold Earned
30,162
165
Minions Killed
138
10
Camps Cleared
6
743,315
Distance Traveled
607,610
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,375
738
20
2
0
143,939
0
W
Achilles
9,136
914
21
2
2
183,534
0
L
Nu Wa
7,224
722
36
4
3
129,740
0
W
Discordia
9,164
916
71
7
2
179,926
2
L
Jormungandr
7,649
765
29
3
0
172,687
2
W
Anubis
9,645
965
48
5
2
166,390
2
L
Izanami
7,914
791
53
5
3
161,244
0
W
Vamana
8,343
834
25
3
4
213,465
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role