Player Matchup

Sobek
Sobek
ChillBill20
Sobek
Level 81
God Stats
20W - 13L
1,517 SR
Queue Stats
612W - 499L
1,549 Elo+
Party 1
Anubis
Anubis
LustKnife720
Anubis
Level 81
God Stats
57W - 40L
1,518 SR
Queue Stats
353W - 314L
1,494 Elo+
Party 1
Set
Set
SilentSniper967
Set
Level 29
God Stats
43W - 18L
1,643 SR
Queue Stats
404W - 297L
1,590 Elo+
Party 1
Team Averages
Level 64
1,559 SR
1,545 Elo+

VS

Team Averages
Level 44
1,465 SR
1,285 Elo+
Janus
Janus
BURNTELBOWSKIN
Janus
Level 41
God Stats
11W - 20L
1,319 SR
Queue Stats
173W - 218L
1,331 Elo+
Party 2
Vamana
Vamana
HevyMetalShuckle
Vamana
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 45L
1,191 Elo+
Party 2
Izanami
Izanami
UrMomsDadsCousin
Izanami
Level 64
God Stats
2W - 3L
1,577 SR
Queue Stats
145W - 170L
1,333 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 23
11,302
753
7,177
13,790
14,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anubis
14
8 / 2 / 14
10,818
721
12,539
13,793
7,296
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
21 / 0 / 8
12,952
863
20,222
9,044
4,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 10 / 1
8,746
583
9,987
12,343
2,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 12 / 3
8,575
572
5,517
19,991
8,299
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 10 / 0
8,943
596
6,698
16,095
3,014
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
7
32
Kills
3
3
Deaths
32
45
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
10
1
0.15
W
3
1
23
14.5
L
0
12
3
0.13
W
Anubis
8
2
14
7.5
W
21
0
8
25
L
2
10
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,938
Damage
22,202
36,627
Taken
48,429
26,373
Mitigated
13,313
20,052
Healing
3,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,987
808
0
467
12,343
2,000
0
5,354
6,896
28,541
0
W
7,177
533
0
8,057
13,790
14,136
897
4,833
8,611
21,863
0
L
5,517
2,327
0
2,850
19,991
8,299
0
6,881
12,398
0
19,575
W
Anubis
12,539
494
0
8,092
13,793
7,296
582
3,028
10,515
40,963
0
W
20,222
8,095
0
3,903
9,044
4,941
1,395
1,631
7,341
0
44,131
L
6,698
3,813
0
0
16,095
3,014
0
8,088
7,452
0
21,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,072
Gold Earned
26,264
125
Minions Killed
104
8
Camps Cleared
2
843,923
Distance Traveled
700,995
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,746
583
49
3
1
216,867
2
W
Sobek
11,302
753
24
2
0
284,836
2
L
Vamana
8,575
572
20
1
0
248,254
0
W
Anubis
10,818
721
48
3
2
260,261
0
W
Set
12,952
863
53
4
6
298,826
0
L
Izanami
8,943
596
35
2
1
235,874
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role