Player Matchup

Sun Wukong
Sun Wukong
Gubbington
Sun Wukong
Level 88
God Stats
39W - 29L
1,639 SR
Queue Stats
70W - 69L
1,569 Elo+
Party 1
Anubis
Anubis
HipHipHoare
Anubis
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,829 Elo+
Party 1
Artemis
Artemis
TeslaCat
Artemis
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 52L
1,575 Elo+
Party 1
Fenrir
Fenrir
Zamoza
Fenrir
Level 89
God Stats
9W - 6L
1,658 SR
Queue Stats
58W - 51L
1,537 Elo+
Party 1
Bacchus
Bacchus
corvuscava
Bacchus
Level 145
God Stats
2W - 2L
1,399 SR
Queue Stats
97W - 71L
1,562 Elo+
Party 1
Team Averages
Level 115
1,539 SR
1,614 Elo+

VS

Team Averages
Level 125
1,596 SR
1,596 Elo+
Erlang Shen
Erlang Shen
Bucnasty504
Erlang Shen
Level 148
God Stats
10W - 10L
1,311 SR
Queue Stats
113W - 111L
1,526 Elo+
Party 2
Izanami
Izanami
Gafrudal
Izanami
Level 96
God Stats
8W - 9L
1,771 SR
Queue Stats
224W - 157L
1,671 Elo+
Solo
Geb
Geb
SgtPuddin
Geb
Level 106
God Stats
4W - 3L
1,561 SR
Queue Stats
181W - 174L
1,562 Elo+
Party 2
Hercules
Hercules
TheHoneyBoy
Hercules
Level 129
God Stats
1W - 1L
1,814 SR
Queue Stats
234W - 221L
1,623 Elo+
Solo
Aphrodite
Aphrodite
b3witched
Aphrodite
Level 145
God Stats
10W - 12L
1,521 SR
Queue Stats
269W - 245L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Gubbington
Sun Wukong
20
4 / 0 / 3
13,841
577
12,760
17,054
14,480
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anubis
18
2 / 10 / 9
12,373
516
18,064
19,055
8,854
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
TeslaCat
Artemis
20
7 / 0 / 6
15,319
638
20,801
15,190
7,117
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
Zamoza
Fenrir
18
5 / 6 / 6
12,549
523
11,152
20,351
14,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
corvuscava
Bacchus
18
4 / 1 / 14
12,090
504
14,378
19,367
23,616
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Bucnasty504
Erlang Shen
18
6 / 5 / 6
11,871
495
14,806
19,921
13,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
Gafrudal
Izanami
16
1 / 6 / 2
10,693
446
6,288
12,540
4,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 3 / 7
10,807
450
9,000
24,559
26,670
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hercules
TheHoneyBoy
Hercules
18
1 / 3 / 1
11,743
489
18,082
23,380
31,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Aphrodite
b3witched
Aphrodite
18
6 / 5 / 6
11,921
497
13,348
19,780
9,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
39
22
Kills
17
17
Deaths
22
38
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Bucnasty504
Erlang Shen
6
5
6
1.8
L
Izanami
Gafrudal
Izanami
1
6
2
0.33
W
Sun Wukong
Gubbington
Sun Wukong
4
0
3
5.5
W
Anubis
2
10
9
0.65
L
3
3
7
2.17
W
Artemis
TeslaCat
Artemis
7
0
6
10
L
Hercules
TheHoneyBoy
Hercules
1
3
1
0.5
W
Fenrir
Zamoza
Fenrir
5
6
6
1.33
L
Aphrodite
b3witched
Aphrodite
6
5
6
1.8
W
Bacchus
corvuscava
Bacchus
4
1
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,155
Damage
61,524
91,017
Taken
100,180
68,620
Mitigated
85,126
30,191
Healing
29,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Bucnasty504
Erlang Shen
14,806
6,922
0
5,447
19,921
13,606
50
5,951
13,970
0
98,686
L
Izanami
Gafrudal
Izanami
6,288
4,419
0
2,014
12,540
4,014
502
1,041
11,499
0
79,290
W
Sun Wukong
Gubbington
Sun Wukong
12,760
3,028
0
5,030
17,054
14,480
1,899
2,985
12,893
0
85,998
W
Anubis
18,064
1,191
0
5,997
19,055
8,854
1,000
9,921
9,083
83,279
0
L
9,000
1,674
0
713
24,559
26,670
80
10,027
14,532
26,463
0
W
Artemis
TeslaCat
Artemis
20,801
11,059
0
6,824
15,190
7,117
7,081
1,822
13,206
0
163,173
L
Hercules
TheHoneyBoy
Hercules
18,082
2,835
0
8,521
23,380
31,611
242
7,166
16,214
13,663
72,927
W
Fenrir
Zamoza
Fenrir
11,152
2,351
0
6,122
20,351
14,553
1,807
4,882
15,252
0
66,822
L
Aphrodite
b3witched
Aphrodite
13,348
1,024
3,818
8,958
19,780
9,225
0
8,333
11,447
76,133
0
W
Bacchus
corvuscava
Bacchus
14,378
2,624
0
6,218
19,367
23,616
185
6,181
12,864
32,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,172
Gold Earned
57,035
686
Minions Killed
603
0
Camps Cleared
0
2,245,621
Distance Traveled
2,211,885
24
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
11,871
495
114
5
0
483,431
0
L
Izanami
10,693
446
146
6
0
353,472
3
W
Sun Wukong
13,841
577
182
8
0
471,797
6
W
Anubis
12,373
516
129
5
0
369,046
0
L
Geb
10,807
450
20
1
0
502,094
4
W
Artemis
15,319
638
237
10
0
458,783
8
L
Hercules
11,743
489
172
7
0
418,408
1
W
Fenrir
12,549
523
87
4
0
445,910
0
L
Aphrodite
11,921
497
151
6
0
454,480
11
W
Bacchus
12,090
504
51
2
0
500,085
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role