Player Matchup

Bellona
Bellona
 
Bellona
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Ezzzzzzzzzzzzzzz
Neith
Level 15
God Stats
10W - 1L
1,862 SR
Queue Stats
16W - 3L
1,767 Elo+
Party 1
Ares
Ares
Gamerjc559
Ares
Level 17
God Stats
3W - 0L
1,745 SR
Queue Stats
44W - 43L
1,541 Elo+
Solo
Awilix
Awilix
IshtarsThighs
Awilix
Level 16
God Stats
3W - 0L
1,772 SR
Queue Stats
34W - 8L
1,790 Elo+
Party 1
He Bo
He Bo
PvtLingMing
He Bo
Level 41
God Stats
13W - 10L
1,563 SR
Queue Stats
144W - 75L
1,597 Elo+
Party 1
Team Averages
Level 23
1,689 SR
1,639 Elo+

VS

Team Averages
Level 21
1,545 SR
1,421 Elo+
Artemis
Artemis
ASAPZey
Artemis
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 2
Susano
Susano
ItsMarkerrrrr24
Susano
Level 23
God Stats
0W - 1L
1,285 SR
Queue Stats
5W - 9L
1,295 Elo+
Party 2
Sobek
Sobek
Kamu12xm
Sobek
Level 16
God Stats
2W - 4L
1,696 SR
Queue Stats
14W - 16L
1,515 Elo+
Solo
Kukulkan
Kukulkan
Thy_Tiger
Kukulkan
Level 49
God Stats
1W - 4L
1,737 SR
Queue Stats
6W - 10L
1,295 Elo+
Party 2
Hades
Hades
superkilljoy
Hades
Level 14
God Stats
4W - 4L
1,510 SR
Queue Stats
6W - 8L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
2 / 1 / 0
6,899
690
2,464
6,283
4,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
2 / 1 / 1
6,754
675
2,834
4,442
1,326
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8
1 / 1 / 1
5,528
553
2,111
4,879
2,365
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

11
1 / 0 / 3
6,476
648
3,799
3,367
954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 0 / 1
6,260
626
1,644
2,623
1,013
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ASAPZey
Artemis
7
0 / 1 / 0
4,356
436
1,850
2,046
503
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

7
0 / 3 / 1
4,587
459
667
5,308
1,374
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
Kamu12xm
Sobek
8
1 / 1 / 1
5,174
517
1,441
5,580
3,303
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
Thy_Tiger
Kukulkan
10
1 / 2 / 1
5,889
589
1,309
3,396
1,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 1 / 0
4,984
498
1,265
4,103
2,367
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
6
8
Kills
3
3
Deaths
8
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
2
1
0
2
L
Artemis
ASAPZey
Artemis
0
1
0
0
W
2
1
1
2.5
W
1
1
1
1.5
W
1
0
3
2.5
L
0
3
1
0.17
L
Sobek
Kamu12xm
Sobek
1
1
1
1.5
W
2
0
1
2.5
L
Kukulkan
Thy_Tiger
Kukulkan
1
2
1
0.75
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,852
Damage
6,532
21,594
Taken
20,433
10,496
Mitigated
8,694
8,229
Healing
3,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
2,464
586
0
2,312
6,283
4,838
0
1,265
5,018
0
37,209
L
Artemis
ASAPZey
Artemis
1,850
1,170
0
376
2,046
503
0
218
1,828
0
12,507
W
2,834
1,768
0
1,302
4,442
1,326
2,362
880
3,535
0
45,207
W
2,111
334
0
680
4,879
2,365
333
966
3,909
11,979
0
W
3,799
1,177
0
2,741
3,367
954
23
0
3,367
0
40,299
L
667
0
0
0
5,308
1,374
0
132
5,176
0
19,622
L
Sobek
Kamu12xm
Sobek
1,441
47
0
1,037
5,580
3,303
0
2,379
3,201
10,947
0
W
1,644
0
0
1,194
2,623
1,013
378
869
1,686
29,924
0
L
Kukulkan
Thy_Tiger
Kukulkan
1,309
91
14
614
3,396
1,147
0
877
2,519
25,177
0
L
1,265
327
107
1,616
4,103
2,367
0
149
3,954
12,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,917
Gold Earned
24,990
343
Minions Killed
206
0
Camps Cleared
0
1,042,584
Distance Traveled
969,365
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,899
690
98
10
0
204,695
0
L
Artemis
4,356
436
31
3
0
167,882
1
W
Neith
6,754
675
80
8
0
181,077
2
W
Ares
5,528
553
23
2
0
210,091
2
W
Awilix
6,476
648
88
9
0
241,402
4
L
Susano
4,587
459
43
4
0
215,256
0
L
Sobek
5,174
517
18
2
0
180,010
2
W
He Bo
6,260
626
54
5
0
205,319
0
L
Kukulkan
5,889
589
75
8
0
210,956
3
L
Hades
4,984
498
39
4
0
195,261
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role