Player Matchup

Serqet
Serqet
Bioli
Serqet
Level 29
God Stats
1W - 2L
1,486 SR
Queue Stats
184W - 165L
1,584 Elo+
Party 3
Zhong Kui
Zhong Kui
MrHopeful
Zhong Kui
Level 147
God Stats
2W - 4L
1,396 SR
Queue Stats
433W - 427L
1,639 Elo+
Party 2
Set
Set
Natez4JunglePlz
Set
Level 28
God Stats
2W - 5L
1,459 SR
Queue Stats
64W - 57L
1,612 Elo+
Party 2
Artemis
Artemis
Waffleondrugs
Artemis
Level 8
God Stats
6W - 6L
1,679 SR
Queue Stats
88W - 80L
1,459 Elo+
Party 2
Neith
Neith
dollystacio
Neith
Level 13
God Stats
1W - 1L
1,726 SR
Queue Stats
8W - 6L
1,621 Elo+
Party 3
Team Averages
Level 45
1,549 SR
1,583 Elo+

VS

Team Averages
Level 34
1,605 SR
1,691 Elo+
Ymir
Ymir
Beerserkir
Ymir
Level 9
God Stats
7W - 5L
1,736 SR
Queue Stats
7W - 5L
1,673 Elo+
Party 1
Osiris
Osiris
Kirohn
Osiris
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,673 Elo+
Party 1
Artemis
Artemis
MozetheWicked
Artemis
Level 123
God Stats
3W - 1L
1,701 SR
Queue Stats
15W - 8L
1,671 Elo+
Party 1
Bellona
Bellona
TellMeAboutAWS
Bellona
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,791 Elo+
Solo
Janus
Janus
smarthplayer
Janus
Level 21
God Stats
10W - 15L
1,590 SR
Queue Stats
59W - 65L
1,648 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Bioli
Serqet
6
2 / 4 / 0
4,737
431
3,016
8,176
2,164
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
MrHopeful
Zhong Kui
11
0 / 2 / 0
6,149
559
3,300
6,212
5,046
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 5 / 1
5,991
545
1,956
8,185
3,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
9
0 / 4 / 3
5,379
489
2,891
5,457
1,189
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
0 / 1 / 1
6,067
552
1,918
2,764
905
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 2
6,079
553
2,570
5,693
3,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Osiris
Kirohn
Osiris
12
9 / 0 / 1
7,294
663
6,157
6,495
3,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Artemis
10
2 / 1 / 3
6,099
554
5,794
5,538
1,454
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
3 / 0 / 1
7,477
680
4,002
6,765
4,889
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

10
0 / 0 / 1
5,995
545
1,364
1,675
382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
3
Kills
16
16
Deaths
3
5
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
2
2
1.5
L
Serqet
Bioli
Serqet
2
4
0
0.5
W
Osiris
Kirohn
Osiris
9
0
1
9.5
W
Artemis
2
1
3
3.5
L
Zhong Kui
MrHopeful
Zhong Kui
0
2
0
0
L
1
5
1
0.3
W
3
0
1
3.5
L
Artemis
0
4
3
0.38
L
0
1
1
0.5
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,081
Damage
19,887
30,794
Taken
26,166
12,643
Mitigated
13,555
8,887
Healing
8,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,570
920
0
740
5,693
3,044
0
0
5,627
9,033
0
L
Serqet
Bioli
Serqet
3,016
848
45
1,290
8,176
2,164
0
2,679
5,461
0
9,951
W
Osiris
Kirohn
Osiris
6,157
2,694
0
2,582
6,495
3,786
0
444
6,051
0
45,824
W
Artemis
5,794
2,711
0
1,838
5,538
1,454
0
0
5,352
0
37,249
L
Zhong Kui
MrHopeful
Zhong Kui
3,300
1,061
0
3,646
6,212
5,046
0
0
6,212
38,511
0
L
1,956
1,127
0
2,307
8,185
3,339
0
90
8,095
0
38,825
W
4,002
1,874
0
2,824
6,765
4,889
0
2,915
3,850
0
44,779
L
Artemis
2,891
1,330
0
1,090
5,457
1,189
156
455
5,002
0
27,752
L
1,918
643
0
509
2,764
905
0
650
2,090
0
37,811
W
1,364
337
0
550
1,675
382
405
0
1,675
40,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,323
Gold Earned
32,944
345
Minions Killed
366
0
Camps Cleared
0
992,343
Distance Traveled
1,107,349
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,079
553
17
2
0
196,325
0
L
Serqet
4,737
431
12
1
0
214,918
1
W
Osiris
7,294
663
72
7
0
266,996
2
W
Artemis
6,099
554
74
7
0
200,495
2
L
Zhong Kui
6,149
559
104
9
0
184,871
2
L
Set
5,991
545
81
7
0
214,893
4
W
Bellona
7,477
680
112
10
0
229,208
1
L
Artemis
5,379
489
53
5
0
191,344
4
L
Neith
6,067
552
95
9
0
186,317
2
W
Janus
5,995
545
91
8
0
214,325
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role