Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
 
Bacchus
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
NyaughtyCat
Ra
Level 28
God Stats
4W - 0L
1,943 SR
Queue Stats
72W - 20L
1,901 Elo+
Party 3
Achilles
Achilles
gabe0511
Achilles
Level 128
God Stats
9W - 7L
1,684 SR
Queue Stats
167W - 101L
1,731 Elo+
Party 3
Cernunnos
Cernunnos
shroooom
Cernunnos
Level 148
God Stats
3W - 2L
1,712 SR
Queue Stats
339W - 219L
1,800 Elo+
Party 3
Team Averages
Level 120
1,668 SR
1,686 Elo+

VS

Team Averages
Level 37
1,427 SR
1,426 Elo+
Jormungandr
Jormungandr
Angel1807
Jormungandr
Level 49
God Stats
7W - 17L
1,278 SR
Queue Stats
86W - 117L
1,388 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
HurtsToPeepee
Ah Muzen Cab
Level 28
God Stats
6W - 7L
1,614 SR
Queue Stats
76W - 95L
1,471 Elo+
Party 2
Aphrodite
Aphrodite
Kwuantavious
Aphrodite
Level 36
God Stats
0W - 3L
1,202 SR
Queue Stats
114W - 152L
1,413 Elo+
Party 2
Agni
Agni
Lorhian
Agni
Level 29
God Stats
9W - 10L
1,452 SR
Queue Stats
40W - 61L
1,320 Elo+
Party 1
Mercury
Mercury
Pyroblazer4252
Mercury
Level 45
God Stats
49W - 40L
1,588 SR
Queue Stats
165W - 162L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
10
6 / 1 / 3
6,626
663
5,266
7,765
2,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
 
Bacchus
10
2 / 0 / 11
6,498
650
3,196
6,157
4,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
10 / 0 / 3
7,117
712
7,175
4,116
1,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
gabe0511
Achilles
11
4 / 0 / 2
6,510
651
6,919
6,606
5,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cernunnos
shroooom
Cernunnos
12
4 / 1 / 3
6,979
698
3,520
4,776
1,405
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Angel1807
Jormungandr
8
0 / 3 / 0
4,566
457
1,843
8,691
4,129
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
HurtsToPeepee
Ah Muzen Cab
5
0 / 6 / 1
3,948
395
1,341
6,655
1,270
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Aphrodite
Kwuantavious
Aphrodite
6
0 / 3 / 2
4,007
401
1,203
3,592
1,745
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Agni
Lorhian
Agni
6
1 / 7 / 1
4,293
429
3,589
5,750
1,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

7
1 / 7 / 0
4,900
490
1,911
8,188
2,452
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
6
26
Kills
2
2
Deaths
26
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
6
1
3
7.5
W
Bacchus
 
Bacchus
2
0
11
7.5
L
Jormungandr
Angel1807
Jormungandr
0
3
0
0
L
Ah Muzen Cab
HurtsToPeepee
Ah Muzen Cab
0
6
1
0.08
L
Aphrodite
Kwuantavious
Aphrodite
0
3
2
0.33
L
Agni
Lorhian
Agni
1
7
1
0.21
W
10
0
3
11.5
L
1
7
0
0.14
W
Achilles
gabe0511
Achilles
4
0
2
5
W
Cernunnos
shroooom
Cernunnos
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,076
Damage
9,887
29,420
Taken
32,876
16,088
Mitigated
11,194
12,504
Healing
4,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
5,266
1,852
0
3,365
7,765
2,729
0
1,326
6,335
0
31,616
W
Bacchus
 
Bacchus
3,196
495
0
1,947
6,157
4,568
0
1,643
4,393
20,301
0
L
Jormungandr
Angel1807
Jormungandr
1,843
593
0
1,854
8,691
4,129
0
949
7,008
18,921
0
L
Ah Muzen Cab
HurtsToPeepee
Ah Muzen Cab
1,341
962
0
1,042
6,655
1,270
0
1,409
5,130
0
8,556
L
Aphrodite
Kwuantavious
Aphrodite
1,203
423
334
591
3,592
1,745
0
1,643
1,846
7,940
0
L
Agni
Lorhian
Agni
3,589
497
0
353
5,750
1,598
0
3,568
2,000
10,846
0
W
7,175
995
1,012
1,100
4,116
1,419
260
1,062
2,938
33,155
0
L
1,911
736
0
0
8,188
2,452
0
3,349
4,656
0
19,965
W
Achilles
gabe0511
Achilles
6,919
814
134
2,864
6,606
5,967
192
1,846
4,714
8,001
26,250
W
Cernunnos
shroooom
Cernunnos
3,520
1,825
0
2,082
4,776
1,405
2,184
333
4,405
0
48,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,730
Gold Earned
21,714
339
Minions Killed
127
0
Camps Cleared
0
979,148
Distance Traveled
841,485
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,626
663
68
7
0
196,860
4
W
Bacchus
6,498
650
37
4
0
195,453
1
L
Jormungandr
4,566
457
36
4
0
153,457
1
L
Ah Muzen Cab
3,948
395
17
2
0
138,617
2
L
Aphrodite
4,007
401
13
1
0
179,430
0
L
Agni
4,293
429
21
2
0
166,510
1
W
Ra
7,117
712
70
7
0
213,610
4
L
Mercury
4,900
490
40
4
0
203,471
3
W
Achilles
6,510
651
69
7
0
198,580
1
W
Cernunnos
6,979
698
95
10
0
174,645
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role