Player Matchup

Kukulkan
Kukulkan
AtlasFlame4
Kukulkan
Level 27
God Stats
3W - 2L
1,419 SR
Queue Stats
9W - 8L
1,500 Elo+
Party 1
Bellona
Bellona
Dacty
Bellona
Level 125
God Stats
8W - 6L
1,526 SR
Queue Stats
378W - 408L
1,554 Elo+
Party 1
Danzaburou
Danzaburou
TheNextNash8
Danzaburou
Level 23
God Stats
7W - 10L
1,296 SR
Queue Stats
126W - 158L
1,357 Elo+
Party 2
Set
Set
UmbralDemon
Set
Level 46
God Stats
1W - 3L
1,228 SR
Queue Stats
82W - 84L
1,438 Elo+
Solo
Ymir
Ymir
roachthadondada
Ymir
Level 62
God Stats
20W - 19L
1,447 SR
Queue Stats
253W - 284L
1,330 Elo+
Party 2
Team Averages
Level 57
1,383 SR
1,436 Elo+

VS

Team Averages
Level 49
1,363 SR
1,336 Elo+
Ao Kuang
Ao Kuang
BlazeAspect3762
Ao Kuang
Level 83
God Stats
6W - 16L
1,241 SR
Queue Stats
215W - 311L
1,403 Elo+
Party 3
Ullr
Ullr
Chef171133
Ullr
Level 28
God Stats
7W - 7L
1,254 SR
Queue Stats
52W - 78L
1,367 Elo+
Party 3
Achilles
Achilles
Luckierthanu140
Achilles
Level 87
God Stats
8W - 17L
1,380 SR
Queue Stats
205W - 298L
1,414 Elo+
Party 3
Persephone
Persephone
NinjaArtwork
Persephone
Level 41
God Stats
21W - 20L
1,439 SR
Queue Stats
256W - 334L
1,343 Elo+
Solo
Ares
Ares
tigerstripe333
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,151 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AtlasFlame4
Kukulkan
15
2 / 6 / 10
10,711
487
11,286
11,314
4,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
Dacty
Bellona
20
7 / 3 / 10
14,026
638
13,138
16,005
15,481
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
TheNextNash8
Danzaburou
18
10 / 6 / 15
13,012
591
18,777
17,343
7,105
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

17
12 / 5 / 11
12,419
565
15,982
15,775
8,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
12 / 0 / 13
12,734
579
10,450
15,613
20,802
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
18
15 / 9 / 2
12,147
552
20,984
27,501
11,917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
0 / 7 / 4
9,272
421
7,429
14,430
5,279
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
16
4 / 4 / 5
10,054
457
9,874
11,602
16,353
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
NinjaArtwork
Persephone
14
1 / 7 / 3
9,513
432
6,711
17,438
6,400
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 15 / 1
6,633
302
1,371
18,437
19,883
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
35
43
Kills
20
20
Deaths
42
59
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AtlasFlame4
Kukulkan
2
6
10
1.17
L
Ao Kuang
15
9
2
1.78
L
0
7
4
0.29
W
Bellona
Dacty
Bellona
7
3
10
4
L
Achilles
4
4
5
1.63
L
Persephone
NinjaArtwork
Persephone
1
7
3
0.36
W
Danzaburou
TheNextNash8
Danzaburou
10
6
15
2.92
W
12
5
11
3.5
W
12
0
13
18.5
L
0
15
1
0.03

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,633
Damage
46,369
76,050
Taken
89,408
55,992
Mitigated
59,832
23,263
Healing
13,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AtlasFlame4
Kukulkan
11,286
450
0
1,416
11,314
4,220
1,689
7,869
3,250
60,446
0
L
Ao Kuang
20,984
5,149
0
6,959
27,501
11,917
0
4,863
22,638
71,478
0
L
7,429
4,501
192
781
14,430
5,279
0
2,518
11,912
0
62,040
W
Bellona
Dacty
Bellona
13,138
5,506
0
5,252
16,005
15,481
6,509
6,338
9,535
0
102,868
L
Achilles
9,874
2,264
0
1,842
11,602
16,353
0
3,872
7,730
0
31,567
L
Persephone
NinjaArtwork
Persephone
6,711
386
0
3,580
17,438
6,400
0
6,057
11,374
56,206
0
W
Danzaburou
TheNextNash8
Danzaburou
18,777
10,198
0
5,439
17,343
7,105
4,051
6,428
10,730
0
87,637
W
15,982
6,979
182
4,164
15,775
8,384
2,763
4,974
10,655
0
63,325
W
10,450
2,731
411
6,399
15,613
20,802
961
3,546
11,799
29,716
0
L
1,371
482
190
253
18,437
19,883
0
4,424
14,013
5,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,902
Gold Earned
47,619
554
Minions Killed
352
0
Camps Cleared
0
2,059,696
Distance Traveled
1,597,539
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,711
487
115
5
0
380,005
1
L
Ao Kuang
12,147
552
93
4
0
369,536
2
L
Ullr
9,272
421
121
6
0
335,834
1
W
Bellona
14,026
638
195
9
0
427,799
2
L
Achilles
10,054
457
31
1
0
237,590
0
L
Persephone
9,513
432
102
5
0
360,558
9
W
Danzaburou
13,012
591
120
5
0
372,624
0
W
Set
12,419
565
83
4
0
448,118
1
W
Ymir
12,734
579
41
2
0
431,150
2
L
Ares
6,633
302
5
0
0
294,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role