Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Arsenick102
Danzaburou
Level 44
God Stats
0W - 1L
1,267 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Thor
Thor
Astraeus Spathi
Thor
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
Spartan078es
Xing Tian
Level 61
God Stats
0W - 1L
1,374 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 66
1,410 SR
1,500 Elo+

VS

Team Averages
Level 79
1,601 SR
1,421 Elo+
Bacchus
Bacchus
Al-pal28
Bacchus
Level 63
God Stats
4W - 4L
1,602 SR
Queue Stats
7W - 9L
1,382 Elo+
Party 1
Zhong Kui
Zhong Kui
GunPlay-Jay24
Zhong Kui
Level 120
God Stats
1W - 2L
1,479 SR
Queue Stats
29W - 34L
1,449 Elo+
Party 1
Cupid
Cupid
GunPlayDeadly
Cupid
Level 43
God Stats
2W - 0L
1,654 SR
Queue Stats
16W - 18L
1,476 Elo+
Party 1
Fenrir
Fenrir
Hmong_Daddy
Fenrir
Level 88
God Stats
1W - 0L
1,668 SR
Queue Stats
10W - 17L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
13
2 / 5 / 1
7,817
711
4,900
10,756
5,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Arsenick102
Danzaburou
13
0 / 3 / 0
7,447
677
2,282
5,587
2,611
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 3 / 2
7,667
697
7,426
11,237
4,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xing Tian
Spartan078es
Xing Tian
13
1 / 4 / 0
7,494
681
6,218
11,152
8,631
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Al-pal28
Bacchus
14
1 / 3 / 10
8,603
782
5,760
10,643
9,160
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
GunPlay-Jay24
Zhong Kui
15
2 / 0 / 9
9,173
834
7,869
6,044
6,664
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
7 / 0 / 4
9,742
886
12,308
7,979
3,396
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
15
5 / 1 / 3
9,030
821
6,142
8,448
6,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
41
4
Kills
15
15
Deaths
4
3
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
2
5
1
0.5
W
Bacchus
Al-pal28
Bacchus
1
3
10
2
L
Danzaburou
Arsenick102
Danzaburou
0
3
0
0
L
1
3
2
0.67
W
Zhong Kui
GunPlay-Jay24
Zhong Kui
2
0
9
6.5
W
7
0
4
9
W
Fenrir
5
1
3
6.5
L
Xing Tian
Spartan078es
Xing Tian
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,826
Damage
32,079
38,732
Taken
33,114
21,077
Mitigated
25,373
7,053
Healing
11,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
4,900
106
2,963
3,032
10,756
5,208
837
2,760
7,851
24,024
0
W
Bacchus
Al-pal28
Bacchus
5,760
488
15
139
10,643
9,160
1,048
3,453
7,190
13,248
0
L
Danzaburou
Arsenick102
Danzaburou
2,282
1,019
0
152
5,587
2,611
0
1,717
3,788
0
25,272
L
7,426
2,548
0
722
11,237
4,627
461
4,266
6,971
0
25,203
W
Zhong Kui
GunPlay-Jay24
Zhong Kui
7,869
1,115
274
2,957
6,044
6,664
528
1,962
4,082
32,294
0
W
12,308
7,308
1,905
4,254
7,979
3,396
3,569
2,469
5,510
0
45,117
W
Fenrir
6,142
2,355
0
2,157
8,448
6,153
806
3,779
4,669
0
16,465
L
Xing Tian
Spartan078es
Xing Tian
6,218
376
0
184
11,152
8,631
0
5,217
5,684
18,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,425
Gold Earned
36,548
143
Minions Killed
185
6
Camps Cleared
11
803,446
Distance Traveled
852,894
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,817
711
41
4
0
191,704
1
W
Bacchus
8,603
782
18
2
3
213,406
0
L
Danzaburou
7,447
677
53
5
1
202,959
0
L
Thor
7,667
697
38
3
3
202,681
1
W
Zhong Kui
9,173
834
60
5
3
207,018
0
W
Cupid
9,742
886
72
7
3
220,474
2
W
Fenrir
9,030
821
35
3
2
211,996
2
L
Xing Tian
7,494
681
11
1
2
206,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role