Player Matchup

Discordia
Discordia
AverageWhite6uy
Discordia
Level 120
God Stats
2W - 4L
1,394 SR
Queue Stats
259W - 238L
1,627 Elo+
Party 3
Skadi
Skadi
Dirty3O
Skadi
Level 39
God Stats
8W - 7L
1,664 SR
Queue Stats
49W - 54L
1,492 Elo+
Solo
Cthulhu
Cthulhu
Driftwuz
Cthulhu
Level 127
God Stats
11W - 8L
1,573 SR
Queue Stats
181W - 140L
1,582 Elo+
Party 3
Guan Yu
Guan Yu
ethend
Guan Yu
Level 20
God Stats
1W - 3L
1,215 SR
Queue Stats
21W - 15L
1,587 Elo+
Party 3
Bakasura
Bakasura
seatrend13
Bakasura
Level 126
God Stats
6W - 8L
1,540 SR
Queue Stats
341W - 281L
1,604 Elo+
Party 3
Team Averages
Level 86
1,477 SR
1,578 Elo+

VS

Team Averages
Level 69
1,542 SR
1,603 Elo+
Bakasura
Bakasura
D0NQUIX0T3
Bakasura
Level 141
God Stats
1W - 3L
1,294 SR
Queue Stats
374W - 361L
1,623 Elo+
Party 1
King Arthur
King Arthur
HarlesOk
King Arthur
Level 25
God Stats
19W - 5L
1,785 SR
Queue Stats
47W - 32L
1,650 Elo+
Party 2
Kuzenbo
Kuzenbo
Impact49
Kuzenbo
Level 41
God Stats
0W - 2L
1,570 SR
Queue Stats
27W - 26L
1,621 Elo+
Party 2
Medusa
Medusa
MoMoneyMomma272
Medusa
Level 29
God Stats
128W - 103L
1,561 SR
Queue Stats
190W - 136L
1,539 Elo+
Party 1
Ah Puch
Ah Puch
Thatoneguyhaha
Ah Puch
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
158W - 136L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AverageWhite6uy
Discordia
9
2 / 1 / 5
5,530
553
3,613
4,641
1,729
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
Dirty3O
Skadi
10
2 / 1 / 7
6,314
631
4,410
4,316
1,109
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
Driftwuz
Cthulhu
9
4 / 1 / 8
6,257
626
4,500
7,127
5,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Guan Yu
ethend
Guan Yu
10
3 / 1 / 2
5,606
561
3,388
5,890
2,229
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
seatrend13
Bakasura
12
6 / 0 / 2
6,847
685
6,306
5,496
2,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
D0NQUIX0T3
Bakasura
11
3 / 4 / 1
6,213
621
4,412
8,301
2,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

King Arthur
HarlesOk
King Arthur
9
0 / 3 / 1
5,563
556
3,480
6,002
2,371
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kuzenbo
Impact49
Kuzenbo
8
1 / 3 / 1
4,888
489
1,824
7,063
4,911
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
0 / 5 / 0
4,753
475
1,870
5,822
1,468
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

9
0 / 2 / 1
5,367
537
5,707
6,842
2,606
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
17
Kills
4
4
Deaths
17
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Discordia
AverageWhite6uy
Discordia
2
1
5
4.5
L
Bakasura
D0NQUIX0T3
Bakasura
3
4
1
0.88
W
Skadi
Dirty3O
Skadi
2
1
7
5.5
W
Cthulhu
Driftwuz
Cthulhu
4
1
8
8
L
King Arthur
HarlesOk
King Arthur
0
3
1
0.17
L
Kuzenbo
Impact49
Kuzenbo
1
3
1
0.5
L
0
5
0
0
L
0
2
1
0.25
W
Guan Yu
ethend
Guan Yu
3
1
2
4
W
Bakasura
seatrend13
Bakasura
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,217
Damage
17,293
27,470
Taken
34,030
12,097
Mitigated
14,298
7,300
Healing
7,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
AverageWhite6uy
Discordia
3,613
601
0
1,571
4,641
1,729
550
2,148
2,155
24,261
0
L
Bakasura
D0NQUIX0T3
Bakasura
4,412
2,652
0
1,541
8,301
2,942
0
2,164
5,877
0
33,380
W
Skadi
Dirty3O
Skadi
4,410
2,146
0
655
4,316
1,109
1,505
976
3,340
0
35,827
W
Cthulhu
Driftwuz
Cthulhu
4,500
473
0
1,572
7,127
5,015
521
2,891
3,921
15,633
0
L
King Arthur
HarlesOk
King Arthur
3,480
848
0
820
6,002
2,371
0
430
5,249
0
29,788
L
Kuzenbo
Impact49
Kuzenbo
1,824
818
0
820
7,063
4,911
0
1,232
5,771
11,178
0
L
1,870
580
0
525
5,822
1,468
0
751
4,954
0
24,738
L
5,707
402
0
4,013
6,842
2,606
0
3,536
2,813
34,936
0
W
Guan Yu
ethend
Guan Yu
3,388
686
230
1,684
5,890
2,229
201
240
5,610
0
19,046
W
Bakasura
seatrend13
Bakasura
6,306
3,969
0
1,588
5,496
2,015
0
1,276
4,150
0
33,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,554
Gold Earned
26,784
277
Minions Killed
277
0
Camps Cleared
0
1,009,858
Distance Traveled
920,422
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
5,530
553
50
5
0
189,287
1
L
Bakasura
6,213
621
75
8
0
209,666
0
W
Skadi
6,314
631
81
8
0
180,643
0
W
Cthulhu
6,257
626
26
3
0
209,811
4
L
King Arthur
5,563
556
75
8
0
181,228
3
L
Kuzenbo
4,888
489
19
2
0
192,928
2
L
Medusa
4,753
475
43
4
0
161,326
2
L
Ah Puch
5,367
537
65
7
0
175,274
2
W
Guan Yu
5,606
561
40
4
0
199,043
0
W
Bakasura
6,847
685
80
8
0
231,074
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role