Player Matchup

Ymir
Ymir
DMedzSwag1
Ymir
Level 108
God Stats
3W - 1L
1,500 SR
Queue Stats
52W - 54L
1,485 Elo+
Solo
Danzaburou
Danzaburou
DecentBrown
Danzaburou
Level 54
God Stats
15W - 23L
1,465 SR
Queue Stats
107W - 144L
1,313 Elo+
Solo
Kali
Kali
DiscordedDiscord
Kali
Level 108
God Stats
2W - 4L
1,400 SR
Queue Stats
254W - 244L
1,427 Elo+
Solo
Bellona
Bellona
EmiLawliet
Bellona
Level 78
God Stats
5W - 4L
1,655 SR
Queue Stats
217W - 258L
1,285 Elo+
Solo
Nu Wa
Nu Wa
popelord1
Nu Wa
Level 88
God Stats
1W - 1L
1,577 SR
Queue Stats
11W - 18L
1,090 Elo+
Solo
Team Averages
Level 87
1,519 SR
1,320 Elo+

VS

Team Averages
Level 103
1,311 SR
1,262 Elo+
Bacchus
Bacchus
CaRaGua9099
Bacchus
Level 125
God Stats
1W - 2L
1,361 SR
Queue Stats
16W - 34L
1,292 Elo+
Party 1
Sylvanus
Sylvanus
Melionidas
Sylvanus
Level 109
God Stats
1W - 4L
1,129 SR
Queue Stats
7W - 26L
1,142 Elo+
Party 1
Nemesis
Nemesis
RedMcLov3r
Nemesis
Level 85
God Stats
0W - 10L
1,135 SR
Queue Stats
6W - 29L
1,175 Elo+
Party 1
Nox
Nox
geminimnida
Nox
Level 107
God Stats
30W - 40L
1,416 SR
Queue Stats
403W - 424L
1,394 Elo+
Solo
Cupid
Cupid
luis213243
Cupid
Level 89
God Stats
2W - 9L
1,513 SR
Queue Stats
21W - 33L
1,307 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 5
8,042
473
5,929
10,458
8,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
DecentBrown
Danzaburou
15
4 / 0 / 7
9,278
546
9,228
10,221
3,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
5 / 1 / 7
9,735
573
8,065
11,949
6,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
EmiLawliet
Bellona
14
0 / 1 / 2
8,403
494
8,897
9,892
7,610
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
popelord1
Nu Wa
14
5 / 4 / 3
8,499
500
15,250
8,617
2,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CaRaGua9099
Bacchus
13
1 / 2 / 0
7,758
456
4,998
17,233
11,451
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sylvanus
Melionidas
Sylvanus
11
0 / 4 / 2
6,261
368
3,640
11,869
9,758
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nemesis
RedMcLov3r
Nemesis
15
2 / 2 / 1
8,525
501
5,558
13,432
4,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
3 / 3 / 1
7,912
465
5,413
9,637
3,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cupid
13
1 / 5 / 0
7,319
431
7,915
13,815
5,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
16
Kills
7
7
Deaths
16
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bacchus
CaRaGua9099
Bacchus
1
2
0
0.5
W
2
1
5
4.5
W
Danzaburou
DecentBrown
Danzaburou
4
0
7
7.5
W
5
1
7
8.5
W
Bellona
EmiLawliet
Bellona
0
1
2
1
L
Sylvanus
Melionidas
Sylvanus
0
4
2
0.25
L
Nemesis
RedMcLov3r
Nemesis
2
2
1
1.25
L
3
3
1
1.17
L
Cupid
1
5
0
0.2
W
Nu Wa
popelord1
Nu Wa
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,369
Damage
27,524
51,137
Taken
65,986
28,337
Mitigated
33,683
18,055
Healing
23,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
CaRaGua9099
Bacchus
4,998
348
0
6,348
17,233
11,451
0
2,972
14,180
33,309
0
W
5,929
580
0
2,431
10,458
8,081
0
3,675
6,662
23,496
0
W
Danzaburou
DecentBrown
Danzaburou
9,228
3,365
0
6,008
10,221
3,610
1,001
1,620
8,561
0
60,622
W
8,065
3,618
0
5,619
11,949
6,121
0
1,872
10,005
0
61,866
W
Bellona
EmiLawliet
Bellona
8,897
3,936
0
1,430
9,892
7,610
1,304
4,312
5,580
0
50,926
L
Sylvanus
Melionidas
Sylvanus
3,640
904
2,234
3,380
11,869
9,758
288
4,574
7,169
14,092
0
L
Nemesis
RedMcLov3r
Nemesis
5,558
1,285
0
5,704
13,432
4,188
0
4,466
8,782
0
59,029
L
5,413
376
0
1,562
9,637
3,186
40
5,640
3,673
43,910
0
L
Cupid
7,915
3,187
605
3,295
13,815
5,100
1,138
2,778
11,003
0
53,914
W
Nu Wa
popelord1
Nu Wa
15,250
3,241
92
2,475
8,617
2,915
245
2,402
6,033
53,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,957
Gold Earned
37,775
426
Minions Killed
407
0
Camps Cleared
0
1,567,489
Distance Traveled
1,452,977
26
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,758
456
67
4
0
283,470
2
W
Ymir
8,042
473
38
2
0
315,941
13
W
Danzaburou
9,278
546
113
7
0
299,024
4
W
Kali
9,735
573
106
6
0
353,446
7
W
Bellona
8,403
494
98
6
0
302,693
2
L
Sylvanus
6,261
368
32
2
0
267,346
4
L
Nemesis
8,525
501
110
6
0
346,012
1
L
Nox
7,912
465
102
6
0
281,315
0
L
Cupid
7,319
431
96
6
0
274,834
1
W
Nu Wa
8,499
500
71
4
0
296,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role