Player Matchup

Nu Wa
Nu Wa
Nostardamus1
Nu Wa
Level 125
God Stats
2W - 4L
1,406 SR
Queue Stats
103W - 124L
1,387 Elo+
Party 1
Bacchus
Bacchus
Pardoxduva
Bacchus
Level 38
God Stats
12W - 10L
1,586 SR
Queue Stats
106W - 132L
1,392 Elo+
Party 1
Ullr
Ullr
StrolWalk
Ullr
Level 44
God Stats
0W - 1L
1,718 SR
Queue Stats
14W - 18L
1,466 Elo+
Solo
Team Averages
Level 69
1,570 SR
1,415 Elo+

VS

Team Averages
Level 18
1,559 SR
1,518 Elo+
Ymir
Ymir
JUNIOR249609
Ymir
Level 22
God Stats
13W - 4L
1,746 SR
Queue Stats
43W - 45L
1,373 Elo+
Party 2
Gilgamesh
Gilgamesh
TTVstar
Gilgamesh
Level 18
God Stats
11W - 13L
1,431 SR
Queue Stats
61W - 75L
1,375 Elo+
Solo
Sol
Sol
blankreaction
Sol
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 4L
1,805 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 1
10,341
575
11,438
8,408
3,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Pardoxduva
Bacchus
13
0 / 8 / 3
10,659
592
8,619
26,378
32,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ullr
14
2 / 8 / 0
10,669
593
7,668
17,511
6,832
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 5
10,564
587
2,213
6,061
4,027
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
TTVstar
Gilgamesh
16
2 / 1 / 7
11,867
659
8,010
15,001
8,274
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

19
16 / 1 / 4
14,592
811
33,304
19,911
11,998
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
3
Kills
20
20
Deaths
3
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
2
1
5
4.5
L
1
4
1
0.38
L
Bacchus
Pardoxduva
Bacchus
0
8
3
0.19
L
Ullr
2
8
0
0.25
W
Gilgamesh
TTVstar
Gilgamesh
2
1
7
5.5
W
16
1
4
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,725
Damage
43,527
52,297
Taken
40,973
42,429
Mitigated
24,299
1,973
Healing
18,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,213
791
112
783
6,061
4,027
25
2,435
3,626
6,238
0
L
11,438
3,103
120
438
8,408
3,152
0
6,613
1,795
57,553
0
L
Bacchus
Pardoxduva
Bacchus
8,619
752
0
1,256
26,378
32,445
0
17,707
8,671
19,275
0
L
Ullr
7,668
4,538
0
159
17,511
6,832
0
11,976
5,535
0
38,112
W
Gilgamesh
TTVstar
Gilgamesh
8,010
2,249
0
5,284
15,001
8,274
241
7,593
7,408
0
54,584
W
33,304
18,101
0
12,569
19,911
11,998
2,525
10,890
9,021
113,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,669
Gold Earned
37,023
171
Minions Killed
232
5
Camps Cleared
12
873,412
Distance Traveled
852,300
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,564
587
15
1
1
143,744
0
L
Nu Wa
10,341
575
86
5
2
268,703
7
L
Bacchus
10,659
592
22
1
0
317,948
2
L
Ullr
10,669
593
63
4
3
286,761
2
W
Gilgamesh
11,867
659
74
4
5
352,258
3
W
Sol
14,592
811
143
8
6
356,298
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role