Player Matchup

Chang'e
Chang'e
JevsteRuleZ
Chang'e
Level 154
God Stats
3W - 6L
1,404 SR
Queue Stats
443W - 368L
1,589 Elo+
Party 2
Erlang Shen
Erlang Shen
iNoKungFu
Erlang Shen
Level 106
God Stats
3W - 3L
1,647 SR
Queue Stats
100W - 83L
1,366 Elo+
Party 2
Ares
Ares
xZephyrusX
Ares
Level 160
God Stats
33W - 26L
1,565 SR
Queue Stats
659W - 687L
1,560 Elo+
Party 2
Team Averages
Level 140
1,538 SR
1,505 Elo+

VS

Team Averages
Level 47
1,474 SR
1,402 Elo+
Ra
Ra
ScholarKing
Ra
Level 53
God Stats
60W - 101L
1,399 SR
Queue Stats
278W - 422L
1,406 Elo+
Solo
Sol
Sol
Twlvgage
Sol
Level 49
God Stats
47W - 40L
1,623 SR
Queue Stats
159W - 230L
1,394 Elo+
Party 1
Achilles
Achilles
theeominous1
Achilles
Level 38
God Stats
23W - 25L
1,401 SR
Queue Stats
184W - 257L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
JevsteRuleZ
Chang'e
15
9 / 1 / 8
10,132
844
13,844
9,900
3,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
iNoKungFu
Erlang Shen
11
2 / 3 / 9
8,120
677
3,782
9,519
4,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
6 / 0 / 11
10,288
857
9,304
14,280
14,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 1
7,126
594
4,573
8,519
2,527
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

11
2 / 6 / 2
7,838
653
11,954
10,254
3,002
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
theeominous1
Achilles
12
1 / 5 / 2
7,911
659
6,358
12,277
7,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
9
17
Kills
4
4
Deaths
17
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chang'e
JevsteRuleZ
Chang'e
9
1
8
13
L
1
6
1
0.25
L
2
6
2
0.5
W
Erlang Shen
iNoKungFu
Erlang Shen
2
3
9
2.17
L
Achilles
theeominous1
Achilles
1
5
2
0.4
W
6
0
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,930
Damage
22,885
33,699
Taken
31,050
22,288
Mitigated
13,276
19,093
Healing
5,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
JevsteRuleZ
Chang'e
13,844
933
4,300
6,459
9,900
3,827
1,059
5,407
4,239
52,510
0
L
4,573
517
339
361
8,519
2,527
0
7,107
1,412
24,848
0
L
11,954
2,846
0
2,103
10,254
3,002
0
7,783
2,471
31,011
0
W
Erlang Shen
iNoKungFu
Erlang Shen
3,782
1,849
0
2,643
9,519
4,100
842
5,255
4,024
0
19,868
L
Achilles
theeominous1
Achilles
6,358
1,398
0
2,892
12,277
7,747
64
8,903
3,374
0
12,525
W
9,304
224
0
5,691
14,280
14,361
647
6,284
7,605
17,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,540
Gold Earned
22,875
128
Minions Killed
119
6
Camps Cleared
5
693,206
Distance Traveled
610,356
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,132
844
97
8
3
243,618
3
L
Ra
7,126
594
50
4
2
198,257
7
L
Sol
7,838
653
48
4
2
191,786
0
W
Erlang Shen
8,120
677
17
1
2
205,783
3
L
Achilles
7,911
659
21
2
1
220,313
3
W
Ares
10,288
857
14
1
1
243,805
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role