Player Matchup

Bellona
Bellona
BlinkMeteor
Bellona
Level 26
God Stats
6W - 13L
1,468 SR
Queue Stats
128W - 160L
1,440 Elo+
Party 2
Ra
Ra
CrimpyCombo7
Ra
Level 82
God Stats
6W - 2L
1,653 SR
Queue Stats
72W - 59L
1,483 Elo+
Party 2
Thanatos
Thanatos
YouLackSkill869
Thanatos
Level 29
God Stats
7W - 3L
1,654 SR
Queue Stats
195W - 221L
1,469 Elo+
Party 2
Team Averages
Level 46
1,592 SR
1,464 Elo+

VS

Team Averages
Level 44
1,428 SR
1,292 Elo+
Janus
Janus
BURNTELBOWSKIN
Janus
Level 41
God Stats
11W - 20L
1,371 SR
Queue Stats
173W - 218L
1,339 Elo+
Party 1
Scylla
Scylla
HevyMetalShuckle
Scylla
Level 27
God Stats
8W - 11L
1,356 SR
Queue Stats
26W - 45L
1,196 Elo+
Party 1
Thanatos
Thanatos
UrMomsDadsCousin
Thanatos
Level 64
God Stats
2W - 3L
1,557 SR
Queue Stats
145W - 170L
1,341 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BlinkMeteor
Bellona
13
6 / 1 / 18
9,728
811
6,715
7,624
4,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
11 / 0 / 15
10,732
894
11,967
11,688
5,743
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
14
14 / 1 / 14
10,943
912
13,343
11,365
4,567
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 10 / 0
8,213
684
8,902
10,519
1,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
0 / 10 / 2
7,127
594
4,578
11,803
1,894
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 11 / 2
6,894
575
4,742
12,335
2,564
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
6
31
Kills
2
2
Deaths
31
47
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
10
0
0.2
W
Bellona
BlinkMeteor
Bellona
6
1
18
15
W
11
0
15
18.5
L
0
10
2
0.1
L
0
11
2
0.09
W
Thanatos
14
1
14
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,025
Damage
18,222
30,677
Taken
34,657
14,689
Mitigated
6,281
18,151
Healing
1,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,902
1,112
67
124
10,519
1,823
0
3,358
7,161
23,152
0
W
Bellona
BlinkMeteor
Bellona
6,715
1,983
358
934
7,624
4,379
392
3,216
4,252
0
18,645
W
11,967
1,473
878
6,803
11,688
5,743
967
4,875
6,617
47,491
0
L
4,578
839
0
61
11,803
1,894
0
3,076
8,727
13,514
0
L
4,742
1,354
0
1,678
12,335
2,564
0
5,837
6,498
0
11,207
W
Thanatos
13,343
3,052
0
9,178
11,365
4,567
618
5,611
5,534
0
32,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,403
Gold Earned
22,234
139
Minions Killed
78
8
Camps Cleared
2
745,209
Distance Traveled
568,872
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,213
684
34
3
1
174,035
0
W
Bellona
9,728
811
31
3
2
232,281
0
W
Ra
10,732
894
73
6
5
243,708
2
L
Scylla
7,127
594
26
2
0
195,163
0
L
Thanatos
6,894
575
18
2
1
199,674
4
W
Thanatos
10,943
912
35
3
1
269,220
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role