Player Matchup

Nemesis
Nemesis
GodEggBoy
Nemesis
Level 3
God Stats
5W - 5L
1,500 SR
Queue Stats
8W - 6L
1,681 Elo+
Party 3
Ymir
Ymir
JFKizzler
Ymir
Level 27
God Stats
11W - 6L
1,641 SR
Queue Stats
218W - 203L
1,465 Elo+
Party 2
Hachiman
Hachiman
SgtPepe
Hachiman
Level 29
God Stats
5W - 3L
1,532 SR
Queue Stats
245W - 248L
1,489 Elo+
Party 2
Baron Samedi
Baron Samedi
Verulas
Baron Samedi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,514 Elo+
Solo
Odin
Odin
thearchdork
Odin
Level 111
God Stats
14W - 5L
1,513 SR
Queue Stats
211W - 184L
1,495 Elo+
Party 3
Team Averages
Level 38
1,537 SR
1,529 Elo+

VS

Team Averages
Level 49
1,492 SR
1,632 Elo+
Thanatos
Thanatos
BurntToast0321
Thanatos
Level 103
God Stats
0W - 2L
1,260 SR
Queue Stats
3W - 8L
1,632 Elo+
Party 1
Aphrodite
Aphrodite
EpIcPenguin93
Aphrodite
Level 96
God Stats
1W - 1L
1,700 SR
Queue Stats
3W - 8L
1,632 Elo+
Party 1
Erlang Shen
Erlang Shen
XXXt3rmin8r
Erlang Shen
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,632 Elo+
Party 1
Hachiman
Hachiman
mestacy
Hachiman
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,632 Elo+
Party 1
Baron Samedi
Baron Samedi
o00oze
Baron Samedi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,632 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GodEggBoy
Nemesis
18
6 / 7 / 9
13,025
566
10,049
15,224
6,674
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
17
7 / 3 / 22
13,179
573
8,826
14,444
19,126
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hachiman
SgtPepe
Hachiman
20
21 / 4 / 9
15,283
664
23,974
12,909
4,867
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
Verulas
Baron Samedi
18
8 / 8 / 8
13,046
567
17,212
20,480
15,897
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
10 / 2 / 12
14,643
637
15,680
14,633
13,705
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
19
16 / 8 / 3
14,070
612
17,918
20,936
8,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Aphrodite
EpIcPenguin93
Aphrodite
14
1 / 13 / 7
9,650
420
6,689
20,280
15,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Erlang Shen
XXXt3rmin8r
Erlang Shen
16
3 / 5 / 8
10,181
443
11,260
17,268
18,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hachiman
mestacy
Hachiman
15
0 / 13 / 3
8,678
377
5,452
15,344
3,486
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
o00oze
Baron Samedi
14
2 / 13 / 3
9,205
400
8,172
22,203
13,595
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
46
52
Kills
22
24
Deaths
52
60
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Thanatos
16
8
3
2.19
L
Aphrodite
EpIcPenguin93
Aphrodite
1
13
7
0.35
W
Nemesis
GodEggBoy
Nemesis
6
7
9
1.5
W
Ymir
7
3
22
6
W
Hachiman
SgtPepe
Hachiman
21
4
9
6.38
W
Baron Samedi
Verulas
Baron Samedi
8
8
8
1.5
L
Erlang Shen
XXXt3rmin8r
Erlang Shen
3
5
8
1.4
L
Hachiman
mestacy
Hachiman
0
13
3
0.12
L
Baron Samedi
o00oze
Baron Samedi
2
13
3
0.27
W
10
2
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,741
Damage
49,491
77,690
Taken
96,031
60,269
Mitigated
59,403
16,786
Healing
31,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
17,918
4,680
0
13,194
20,936
8,434
117
6,292
14,459
0
68,671
L
Aphrodite
EpIcPenguin93
Aphrodite
6,689
1,142
4,954
6,310
20,280
15,534
399
4,846
15,355
44,636
0
W
Nemesis
GodEggBoy
Nemesis
10,049
4,520
0
309
15,224
6,674
1,513
2,158
13,066
0
90,741
W
Ymir
8,826
1,989
0
1,942
14,444
19,126
1,125
2,521
11,923
28,870
0
W
Hachiman
SgtPepe
Hachiman
23,974
16,792
0
5,530
12,909
4,867
7,616
2,359
10,550
0
114,016
W
Baron Samedi
Verulas
Baron Samedi
17,212
4,576
834
5,472
20,480
15,897
868
7,571
12,909
71,338
0
L
Erlang Shen
XXXt3rmin8r
Erlang Shen
11,260
5,445
0
3,216
17,268
18,354
1,144
5,386
11,794
3,083
41,428
L
Hachiman
mestacy
Hachiman
5,452
4,264
0
937
15,344
3,486
504
1,759
13,424
0
42,942
L
Baron Samedi
o00oze
Baron Samedi
8,172
1,921
0
3,259
22,203
13,595
0
12,648
9,555
40,714
0
W
15,680
2,040
0
2,699
14,633
13,705
2,562
1,821
12,812
19,691
63,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,176
Gold Earned
51,784
540
Minions Killed
374
0
Camps Cleared
0
1,997,947
Distance Traveled
1,869,942
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
14,070
612
97
4
0
415,838
0
L
Aphrodite
9,650
420
61
3
0
382,184
0
W
Nemesis
13,025
566
117
5
0
432,451
0
W
Ymir
13,179
573
34
1
0
398,659
2
W
Hachiman
15,283
664
153
7
0
389,346
4
W
Baron Samedi
13,046
567
97
4
0
351,896
5
L
Erlang Shen
10,181
443
68
3
0
437,449
2
L
Hachiman
8,678
377
79
3
0
339,997
0
L
Baron Samedi
9,205
400
69
3
0
294,474
0
W
Odin
14,643
637
139
6
0
425,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role