Player Matchup

Cabrakan
Cabrakan
Bambalamm
Cabrakan
Level 28
God Stats
0W - 1L
1,297 SR
Queue Stats
101W - 79L
1,641 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ClutchBoi
Ah Muzen Cab
Level 3
God Stats
0W - 3L
1,294 SR
Queue Stats
2W - 5L
1,278 Elo+
Party 3
Fenrir
Fenrir
MlPocoyol
Fenrir
Level 28
God Stats
6W - 2L
1,797 SR
Queue Stats
62W - 52L
1,565 Elo+
Solo
Ah Puch
Ah Puch
Zanei
Ah Puch
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 46L
1,592 Elo+
Solo
Ao Kuang
Ao Kuang
notxcrazyhorse
Ao Kuang
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 5L
1,278 Elo+
Party 3
Team Averages
Level 38
1,478 SR
1,471 Elo+

VS

Team Averages
Level 45
1,460 SR
1,655 Elo+
Danzaburou
Danzaburou
Floripondio99
Danzaburou
Level 141
God Stats
1W - 0L
1,431 SR
Queue Stats
79W - 55L
1,664 Elo+
Party 2
Kukulkan
Kukulkan
FreemanY
Kukulkan
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 16L
1,611 Elo+
Party 1
Odin
Odin
Jack悍匪
Odin
Level 37
God Stats
1W - 0L
1,155 SR
Queue Stats
13W - 18L
1,548 Elo+
Party 1
Medusa
Medusa
elpitoloco988
Medusa
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 11L
1,734 Elo+
Party 2
Discordia
Discordia
meekchill
Discordia
Level 15
God Stats
37W - 14L
1,716 SR
Queue Stats
58W - 25L
1,716 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Bambalamm
Cabrakan
17
4 / 9 / 7
11,612
1,056
11,745
29,881
51,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
ClutchBoi
Ah Muzen Cab
17
0 / 9 / 7
10,407
946
3,225
14,498
7,025
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
MlPocoyol
Fenrir
17
1 / 4 / 8
10,430
948
3,103
12,519
5,641
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Puch
Zanei
Ah Puch
18
3 / 6 / 7
11,692
1,063
14,612
13,935
6,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
17
5 / 15 / 7
11,922
1,084
14,511
26,559
12,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Team 1 Tickets

0

VS

Team 2 Tickets

218

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Floripondio99
Danzaburou
20
20 / 3 / 13
15,365
1,397
37,128
14,017
4,745
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
FreemanY
Kukulkan
18
2 / 2 / 23
11,541
1,049
8,957
8,058
3,073
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 3 / 18
11,167
1,015
10,681
10,772
3,129
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
9 / 3 / 19
13,146
1,195
12,632
6,755
2,533
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
meekchill
Discordia
20
8 / 2 / 26
13,716
1,247
21,595
9,422
3,552
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
142
13
Kills
43
43
Deaths
13
36
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Bambalamm
Cabrakan
4
9
7
0.83
L
Ah Muzen Cab
ClutchBoi
Ah Muzen Cab
0
9
7
0.39
W
Danzaburou
Floripondio99
Danzaburou
20
3
13
8.83
W
Kukulkan
FreemanY
Kukulkan
2
2
23
6.75
W
4
3
18
4.33
L
Fenrir
MlPocoyol
Fenrir
1
4
8
1.25
L
Ah Puch
Zanei
Ah Puch
3
6
7
1.08
W
9
3
19
6.17
W
Discordia
meekchill
Discordia
8
2
26
10.5
L
Ao Kuang
5
15
7
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,196
Damage
90,993
97,392
Taken
49,024
83,049
Mitigated
17,032
6,544
Healing
6,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Bambalamm
Cabrakan
11,745
777
0
0
29,881
51,568
0
9,510
20,371
22,107
0
L
Ah Muzen Cab
ClutchBoi
Ah Muzen Cab
3,225
1,258
0
1,470
14,498
7,025
0
3,911
10,587
0
31,028
W
Danzaburou
Floripondio99
Danzaburou
37,128
20,338
0
3,070
14,017
4,745
0
12,235
1,572
0
65,818
W
Kukulkan
FreemanY
Kukulkan
8,957
2,205
0
603
8,058
3,073
0
5,984
1,900
35,411
0
W
10,681
2,328
0
490
10,772
3,129
0
9,095
1,520
0
14,712
L
Fenrir
MlPocoyol
Fenrir
3,103
415
0
584
12,519
5,641
0
4,491
8,028
0
11,278
L
Ah Puch
Zanei
Ah Puch
14,612
416
0
2,446
13,935
6,142
0
4,250
9,685
59,570
0
W
12,632
7,136
0
469
6,755
2,533
0
5,605
1,052
0
27,243
W
Discordia
meekchill
Discordia
21,595
1,111
0
1,801
9,422
3,552
0
7,256
2,112
51,003
0
L
Ao Kuang
14,511
3,644
0
2,044
26,559
12,673
0
8,390
18,169
17,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,063
Gold Earned
64,935
200
Minions Killed
269
5
Camps Cleared
7
997,801
Distance Traveled
1,062,129
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
11,612
1,056
19
2
1
204,851
0
L
Ah Muzen Cab
10,407
946
58
5
0
180,505
0
W
Danzaburou
15,365
1,397
71
6
4
198,176
2
W
Kukulkan
11,541
1,049
80
7
1
207,031
0
W
Odin
11,167
1,015
5
0
0
203,054
4
L
Fenrir
10,430
948
16
1
1
206,974
0
L
Ah Puch
11,692
1,063
98
9
3
204,255
1
W
Medusa
13,146
1,195
49
4
2
232,027
0
W
Discordia
13,716
1,247
64
6
0
221,841
0
L
Ao Kuang
11,922
1,084
9
1
0
201,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role